Player Matchup

Fenrir
Fenrir
AgileSage44
Fenrir
Level 63
God Stats
2W - 0L
1,401 SR
Queue Stats
122W - 118L
1,438 Elo+
Solo
Hou Yi
Hou Yi
Celso95
Hou Yi
Level 59
God Stats
3W - 1L
1,777 SR
Queue Stats
19W - 8L
1,563 Elo+
Solo
Nox
Nox
CrazyKepler
Nox
Level 141
God Stats
5W - 8L
1,451 SR
Queue Stats
81W - 85L
1,438 Elo+
Solo
Team Averages
Level 88
1,543 SR
1,480 Elo+

VS

Team Averages
Level 96
1,526 SR
1,415 Elo+
Loki
Loki
I-FoxSuicide-I
Loki
Level 42
God Stats
6W - 9L
1,526 SR
Queue Stats
193W - 198L
1,403 Elo+
Solo
Hera
Hera
TheJunkyardGuard
Hera
Level 116
God Stats
43W - 45L
1,553 SR
Queue Stats
921W - 945L
1,494 Elo+
Solo
Anhur
Anhur
mrcloud211
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
14 / 2 / 6
13,719
807
9,579
12,797
5,780
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
Celso95
Hou Yi
15
5 / 3 / 14
12,005
706
9,784
13,824
5,413
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 2 / 12
12,563
739
10,385
12,681
5,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
10,621
625
7,715
11,595
3,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 5 / 2
10,772
634
11,342
7,486
2,023
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
14
2 / 13 / 1
10,296
606
5,810
16,741
4,432
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
27
Kills
6
7
Deaths
27
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
2
6
8.5
W
Hou Yi
Celso95
Hou Yi
5
3
14
4
W
8
2
12
7
L
1
9
4
0.33
L
3
5
2
0.8
L
Anhur
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,748
Damage
24,867
39,302
Taken
35,822
16,461
Mitigated
9,598
16,173
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,579
2,449
0
6,280
12,797
5,780
324
1,220
11,577
0
69,553
W
Hou Yi
Celso95
Hou Yi
9,784
5,689
0
5,333
13,824
5,413
2,283
4,510
9,314
0
36,965
W
10,385
1,061
171
4,389
12,681
5,268
654
5,652
7,029
52,224
0
L
7,715
2,965
0
1,791
11,595
3,143
0
3,026
8,569
0
39,059
L
11,342
2,004
0
100
7,486
2,023
0
2,431
5,055
44,166
0
L
Anhur
5,810
1,617
0
1,378
16,741
4,432
706
5,004
11,667
0
35,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,287
Gold Earned
31,689
205
Minions Killed
159
0
Camps Cleared
0
890,723
Distance Traveled
823,527
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,719
807
75
4
0
348,230
4
W
Hou Yi
12,005
706
53
3
0
270,803
0
W
Nox
12,563
739
77
5
0
271,690
2
L
Loki
10,621
625
40
2
0
279,550
3
L
Hera
10,772
634
58
3
0
301,935
3
L
Anhur
10,296
606
61
4
0
242,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role