Player Matchup

Poseidon
Poseidon
Janklord
Poseidon
Level 97
God Stats
0W - 2L
1,228 SR
Queue Stats
13W - 16L
1,403 Elo+
Party 3
Mulan
Mulan
LittleBirds
Mulan
Level 49
God Stats
14W - 16L
1,150 SR
Queue Stats
202W - 176L
1,413 Elo+
Solo
Neith
Neith
MamaKali
Neith
Level 108
God Stats
7W - 4L
1,526 SR
Queue Stats
73W - 71L
1,444 Elo+
Party 1
Izanami
Izanami
SSekhmett
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SenpaiHannibal
Cthulhu
Level 36
God Stats
0W - 2L
1,346 SR
Queue Stats
16W - 18L
1,429 Elo+
Party 3
Team Averages
Level 63
1,350 SR
1,438 Elo+

VS

Team Averages
Level 75
1,543 SR
1,379 Elo+
Ares
Ares
AngryPlayer9000
Ares
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ligisnik
Cu Chulainn
Level 40
God Stats
5W - 3L
1,557 SR
Queue Stats
150W - 163L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Sirthin
Kukulkan
Level 15
God Stats
1W - 1L
1,304 SR
Queue Stats
20W - 22L
986 Elo+
Party 2
Discordia
Discordia
lysiulka
Discordia
Level 88
God Stats
6W - 5L
1,644 SR
Queue Stats
23W - 24L
1,464 Elo+
Party 2
Artemis
Artemis
marsTAK
Artemis
Level 142
God Stats
14W - 7L
1,710 SR
Queue Stats
267W - 268L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Janklord
Poseidon
17
2 / 10 / 6
11,980
998
19,625
19,605
7,161
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 12 / 5
11,630
969
13,488
31,665
26,741
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
MamaKali
Neith
17
1 / 7 / 8
11,206
934
10,687
20,821
8,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
SSekhmett
Izanami
17
0 / 10 / 7
10,663
889
7,545
21,187
8,784
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 8 / 4
12,137
1,011
13,333
40,104
36,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 25
12,856
1,071
11,991
13,983
19,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Ligisnik
Cu Chulainn
19
4 / 4 / 25
12,530
1,044
16,996
18,705
21,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Sirthin
Kukulkan
19
3 / 2 / 25
12,165
1,014
13,257
7,909
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Discordia
lysiulka
Discordia
20
3 / 3 / 30
12,672
1,056
18,253
12,817
6,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
marsTAK
Artemis
20
31 / 2 / 12
17,827
1,486
64,746
15,816
9,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
163
12
Kills
46
47
Deaths
12
30
Assists
117
Player
Kills
Deaths
Assists
KDA
W
5
1
25
17.5
L
Poseidon
Janklord
Poseidon
2
10
6
0.5
W
Cu Chulainn
Ligisnik
Cu Chulainn
4
4
25
4.13
L
3
12
5
0.46
L
Neith
MamaKali
Neith
1
7
8
0.71
L
Izanami
SSekhmett
Izanami
0
10
7
0.35
L
6
8
4
1
W
Kukulkan
Sirthin
Kukulkan
3
2
25
7.75
W
Discordia
lysiulka
Discordia
3
3
30
6
W
Artemis
marsTAK
Artemis
31
2
12
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,678
Damage
125,243
133,382
Taken
69,230
88,378
Mitigated
61,088
16,719
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,991
215
0
131
13,983
19,304
0
7,035
6,848
14,327
0
L
Poseidon
Janklord
Poseidon
19,625
2,061
447
1,956
19,605
7,161
0
6,241
13,289
61,906
0
W
Cu Chulainn
Ligisnik
Cu Chulainn
16,996
2,246
0
813
18,705
21,364
0
9,970
8,635
3,792
29,361
L
13,488
2,301
0
2,602
31,665
26,741
0
10,314
21,176
0
25,786
L
Neith
MamaKali
Neith
10,687
3,015
1,645
3,267
20,821
8,795
0
7,219
13,474
0
29,690
L
Izanami
SSekhmett
Izanami
7,545
5,447
0
0
21,187
8,784
0
7,710
13,377
0
31,352
L
13,333
1,068
616
6,186
40,104
36,897
0
14,190
25,679
24,658
0
W
Kukulkan
Sirthin
Kukulkan
13,257
1,316
0
0
7,909
4,546
0
3,528
4,331
30,000
0
W
Discordia
lysiulka
Discordia
18,253
282
2,596
1,341
12,817
6,870
0
5,434
7,233
38,641
0
W
Artemis
marsTAK
Artemis
64,746
48,432
0
6,624
15,816
9,004
0
6,991
8,700
0
109,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,616
Gold Earned
68,050
229
Minions Killed
245
6
Camps Cleared
8
1,037,104
Distance Traveled
1,196,898
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,856
1,071
5
0
0
246,984
1
L
Poseidon
11,980
998
88
7
3
203,739
0
W
Cu Chulainn
12,530
1,044
47
4
1
229,210
1
L
Mulan
11,630
969
34
3
2
217,950
0
L
Neith
11,206
934
45
4
0
212,384
3
L
Izanami
10,663
889
46
4
0
177,670
0
L
Cthulhu
12,137
1,011
16
1
1
225,361
0
W
Kukulkan
12,165
1,014
42
4
0
233,930
0
W
Discordia
12,672
1,056
40
3
0
244,893
0
W
Artemis
17,827
1,486
111
9
7
241,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role