Player Matchup

Cerberus
Cerberus
GreySadOrc
Cerberus
Level 23
God Stats
4W - 3L
1,570 SR
Queue Stats
49W - 48L
1,349 Elo+
Solo
Ra
Ra
NeineEl
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,689 Elo+
Party 1
Fenrir
Fenrir
SuGestus
Fenrir
Level 4
God Stats
2W - 3L
1,663 SR
Queue Stats
6W - 10L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
Tortank89
Kukulkan
Level 16
God Stats
6W - 6L
1,498 SR
Queue Stats
32W - 34L
1,356 Elo+
Solo
Arachne
Arachne
dominant161
Arachne
Level 94
God Stats
4W - 2L
1,705 SR
Queue Stats
315W - 329L
1,474 Elo+
Party 1
Team Averages
Level 28
1,587 SR
1,475 Elo+

VS

Team Averages
Level 13
1,508 SR
1,463 Elo+
Yemoja
Yemoja
Gînus
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,352 Elo+
Solo
Kukulkan
Kukulkan
OrcunG5
Kukulkan
Level 16
God Stats
72W - 59L
1,487 SR
Queue Stats
78W - 76L
1,389 Elo+
Solo
Merlin
Merlin
PajaritoOk
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,593 Elo+
Party 2
Neith
Neith
Reffycul
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
SitoPepeke
Scylla
Level 27
God Stats
24W - 22L
1,554 SR
Queue Stats
28W - 24L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GreySadOrc
Cerberus
20
9 / 7 / 12
14,961
1,151
17,883
26,700
32,481
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
0 / 8 / 9
11,991
922
5,616
12,113
4,420
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
SuGestus
Fenrir
20
15 / 11 / 8
16,018
1,232
17,229
25,053
11,938
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Tortank89
Kukulkan
20
3 / 12 / 21
14,208
1,093
29,297
18,862
7,393
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
dominant161
Arachne
20
6 / 15 / 18
14,710
1,132
16,738
26,115
9,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gînus
Yemoja
20
4 / 2 / 25
14,457
1,112
7,684
18,475
16,990
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
OrcunG5
Kukulkan
20
13 / 8 / 19
15,107
1,162
23,981
20,166
8,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
PajaritoOk
Merlin
20
4 / 8 / 20
13,051
1,004
13,375
19,028
6,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Reffycul
Neith
20
3 / 8 / 23
13,250
1,019
14,357
15,037
5,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
SitoPepeke
Scylla
20
29 / 7 / 15
18,363
1,413
37,483
17,942
4,795
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
155
33
Kills
53
53
Deaths
33
68
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GreySadOrc
Cerberus
9
7
12
2.14
W
Yemoja
Gînus
Yemoja
4
2
25
8.25
L
0
8
9
0.56
W
Kukulkan
OrcunG5
Kukulkan
13
8
19
2.81
W
Merlin
PajaritoOk
Merlin
4
8
20
1.75
W
Neith
Reffycul
Neith
3
8
23
1.81
W
Scylla
SitoPepeke
Scylla
29
7
15
5.21
L
Fenrir
SuGestus
Fenrir
15
11
8
1.73
L
Kukulkan
Tortank89
Kukulkan
3
12
21
1.13
L
Arachne
dominant161
Arachne
6
15
18
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,763
Damage
96,880
108,843
Taken
90,648
66,053
Mitigated
41,708
11,416
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GreySadOrc
Cerberus
17,883
2,127
0
4,430
26,700
32,481
0
18,025
8,675
41,265
0
W
Yemoja
Gînus
Yemoja
7,684
1,099
1,093
3,617
18,475
16,990
0
12,765
5,710
29,594
0
L
5,616
380
2,453
795
12,113
4,420
0
11,015
1,098
37,124
0
W
Kukulkan
OrcunG5
Kukulkan
23,981
4,148
0
0
20,166
8,045
0
8,524
11,642
51,899
0
W
Merlin
PajaritoOk
Merlin
13,375
2,301
0
224
19,028
6,772
0
11,052
7,976
38,331
0
W
Neith
Reffycul
Neith
14,357
7,050
0
1,290
15,037
5,106
0
10,488
4,549
0
28,403
W
Scylla
SitoPepeke
Scylla
37,483
6,080
0
1,268
17,942
4,795
0
9,967
7,975
52,370
0
L
Fenrir
SuGestus
Fenrir
17,229
5,017
0
1,022
25,053
11,938
0
17,514
6,650
0
26,740
L
Kukulkan
Tortank89
Kukulkan
29,297
4,325
0
0
18,862
7,393
0
15,786
3,076
71,888
0
L
Arachne
dominant161
Arachne
16,738
12,073
0
2,716
26,115
9,821
0
20,183
5,932
0
30,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,888
Gold Earned
74,228
251
Minions Killed
244
5
Camps Cleared
6
1,151,870
Distance Traveled
1,019,099
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,961
1,151
70
5
0
248,288
1
W
Yemoja
14,457
1,112
31
2
3
207,581
0
L
Ra
11,991
922
70
5
0
205,265
0
W
Kukulkan
15,107
1,162
78
6
0
208,814
0
W
Merlin
13,051
1,004
52
4
0
195,182
1
W
Neith
13,250
1,019
38
3
2
196,966
0
W
Scylla
18,363
1,413
45
3
1
210,556
0
L
Fenrir
16,018
1,232
13
1
2
258,737
1
L
Kukulkan
14,208
1,093
85
7
0
220,815
3
L
Arachne
14,710
1,132
13
1
3
218,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role