Player Matchup

Fenrir
Fenrir
DazzaXI
Fenrir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 121L
1,579 Elo+
Party 2
Sobek
Sobek
Wypr Blade
Sobek
Level 103
God Stats
2W - 1L
1,753 SR
Queue Stats
27W - 16L
1,640 Elo+
Party 2
Olorun
Olorun
k g grimbo
Olorun
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
siriossnakemgs
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
xL iNations
King Arthur
Level 155
God Stats
1W - 5L
1,367 SR
Queue Stats
254W - 235L
1,570 Elo+
Party 2
Team Averages
Level 104
1,524 SR
1,566 Elo+

VS

Team Averages
Level 115
1,699 SR
1,670 Elo+
Neith
Neith
Apollo uL
Neith
Level 29
God Stats
6W - 1L
1,757 SR
Queue Stats
18W - 4L
1,660 Elo+
Party 1
Scylla
Scylla
Frxctals
Scylla
Level 101
God Stats
6W - 3L
2,027 SR
Queue Stats
66W - 35L
1,675 Elo+
Party 1
Da Ji
Da Ji
Pynsa
Da Ji
Level 155
God Stats
1W - 1L
1,530 SR
Queue Stats
199W - 177L
1,654 Elo+
Party 1
Xing Tian
Xing Tian
Thzmpson
Xing Tian
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 30L
1,709 Elo+
Party 1
Erlang Shen
Erlang Shen
cjhargy
Erlang Shen
Level 149
God Stats
2W - 0L
1,681 SR
Queue Stats
97W - 63L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DazzaXI
Fenrir
14
4 / 6 / 4
9,883
494
6,690
16,705
6,211
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
12
1 / 9 / 3
8,934
447
6,440
23,963
17,000
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
k g grimbo
Olorun
11
1 / 8 / 2
7,698
385
1,855
10,468
2,794
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 5 / 3
10,830
542
11,306
13,715
6,613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
xL iNations
King Arthur
17
1 / 2 / 6
10,407
520
16,572
21,636
17,110
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apollo uL
Neith
16
5 / 0 / 6
10,793
540
7,194
6,335
2,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Frxctals
Scylla
18
9 / 0 / 6
11,904
595
10,519
6,103
2,357
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Pynsa
Da Ji
17
7 / 6 / 9
11,656
583
17,724
18,626
8,074
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Thzmpson
Xing Tian
16
1 / 2 / 5
10,271
514
9,200
23,705
18,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
cjhargy
Erlang Shen
18
8 / 6 / 8
12,255
613
16,669
12,911
6,821
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
14
Kills
30
30
Deaths
14
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
Apollo uL
Neith
5
0
6
8
L
Fenrir
DazzaXI
Fenrir
4
6
4
1
W
Scylla
Frxctals
Scylla
9
0
6
12
W
Da Ji
Pynsa
Da Ji
7
6
9
1.92
W
Xing Tian
Thzmpson
Xing Tian
1
2
5
1.75
L
Sobek
1
9
3
0.28
W
Erlang Shen
cjhargy
Erlang Shen
8
6
8
2
L
Olorun
k g grimbo
Olorun
1
8
2
0.25
L
7
5
3
1.7
L
King Arthur
xL iNations
King Arthur
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,863
Damage
61,306
86,487
Taken
67,680
49,728
Mitigated
38,275
24,126
Healing
24,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Apollo uL
Neith
7,194
3,557
0
3,340
6,335
2,283
3,092
3,345
2,940
0
49,095
L
Fenrir
DazzaXI
Fenrir
6,690
1,178
0
5,935
16,705
6,211
470
4,252
12,378
0
53,868
W
Scylla
Frxctals
Scylla
10,519
1,106
0
4,248
6,103
2,357
1,582
3,367
2,711
68,039
0
W
Da Ji
Pynsa
Da Ji
17,724
5,827
0
4,408
18,626
8,074
594
4,412
14,139
0
87,988
W
Xing Tian
Thzmpson
Xing Tian
9,200
1,518
0
10,145
23,705
18,740
368
2,994
19,736
63,810
0
L
Sobek
6,440
831
0
4,587
23,963
17,000
0
3,430
20,458
27,860
0
W
Erlang Shen
cjhargy
Erlang Shen
16,669
11,306
0
2,705
12,911
6,821
2,628
5,571
7,265
0
74,467
L
Olorun
k g grimbo
Olorun
1,855
946
393
457
10,468
2,794
330
1,271
9,197
20,868
0
L
11,306
1,255
0
3,062
13,715
6,613
0
2,713
10,977
70,387
0
L
King Arthur
xL iNations
King Arthur
16,572
2,808
0
9,692
21,636
17,110
111
7,094
13,758
600
77,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,752
Gold Earned
56,879
417
Minions Killed
585
0
Camps Cleared
0
1,720,083
Distance Traveled
1,860,902
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,793
540
99
5
0
385,603
0
L
Fenrir
9,883
494
81
4
0
363,817
4
W
Scylla
11,904
595
156
8
0
386,800
6
W
Da Ji
11,656
583
111
6
0
379,507
4
W
Xing Tian
10,271
514
119
6
0
348,908
1
L
Sobek
8,934
447
19
1
0
356,912
6
W
Erlang Shen
12,255
613
100
5
0
360,084
0
L
Olorun
7,698
385
45
2
0
321,089
0
L
Ah Puch
10,830
542
138
7
0
316,775
3
L
King Arthur
10,407
520
134
7
0
361,490
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role