Player Matchup

Ymir
Ymir
Sizer95
Ymir
Level 89
God Stats
38W - 36L
1,574 SR
Queue Stats
141W - 117L
1,491 Elo+
Party 2
Odin
Odin
ivanwilde
Odin
Level 52
God Stats
14W - 17L
1,365 SR
Queue Stats
302W - 326L
1,393 Elo+
Party 2
Hera
Hera
kiinderqq
Hera
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 63
1,480 SR
1,461 Elo+

VS

Team Averages
Level 31
1,555 SR
1,233 Elo+
Chiron
Chiron
Mr-T_ouaiS17
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,186 Elo+
Party 1
Fenrir
Fenrir
SG_Yoichi
Fenrir
Level 46
God Stats
1W - 1L
1,713 SR
Queue Stats
92W - 120L
1,259 Elo+
Party 1
Nu Wa
Nu Wa
papycooldu31
Nu Wa
Level 40
God Stats
7W - 13L
1,452 SR
Queue Stats
154W - 198L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Sizer95
Ymir
14
2 / 1 / 16
10,365
691
5,002
8,720
7,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
15
12 / 0 / 9
11,995
800
14,497
10,008
5,105
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
16
9 / 1 / 10
11,500
767
11,717
7,862
2,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
0 / 12 / 0
8,056
537
3,872
13,861
4,173
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
SG_Yoichi
Fenrir
11
0 / 5 / 1
8,780
585
3,533
12,246
4,124
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 6 / 1
9,137
609
9,119
11,016
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
23
Kills
1
2
Deaths
23
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
12
0
0
L
Fenrir
SG_Yoichi
Fenrir
0
5
1
0.1
W
Ymir
Sizer95
Ymir
2
1
16
10
W
Odin
12
0
9
16.5
W
Hera
9
1
10
14
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,216
Damage
16,524
26,590
Taken
37,123
15,274
Mitigated
12,363
7,094
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
3,872
2,305
260
765
13,861
4,173
0
5,072
8,789
0
19,402
L
Fenrir
SG_Yoichi
Fenrir
3,533
393
183
2,544
12,246
4,124
0
5,087
7,159
0
35,646
W
Ymir
Sizer95
Ymir
5,002
1,015
0
1,021
8,720
7,791
333
3,503
5,217
26,883
0
W
Odin
14,497
5,089
371
3,054
10,008
5,105
539
2,988
7,020
0
33,967
W
Hera
11,717
1,648
1,032
1,616
7,862
2,378
1,163
2,781
5,081
60,243
0
L
9,119
2,998
0
648
11,016
4,066
0
6,640
4,376
39,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,860
Gold Earned
25,973
185
Minions Killed
126
0
Camps Cleared
0
900,434
Distance Traveled
617,678
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,056
537
34
2
0
143,554
0
L
Fenrir
8,780
585
52
3
0
256,267
2
W
Ymir
10,365
691
38
3
0
270,424
3
W
Odin
11,995
800
35
2
0
308,093
1
W
Hera
11,500
767
112
7
0
321,917
1
L
Nu Wa
9,137
609
40
3
0
217,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role