Player Matchup

Pele
Pele
BionicXD
Pele
Level 29
God Stats
5W - 5L
1,713 SR
Queue Stats
188W - 186L
1,323 Elo+
Party 3
Achilles
Achilles
Hiruni
Achilles
Level 25
God Stats
5W - 2L
1,469 SR
Queue Stats
25W - 20L
1,357 Elo+
Solo
Cthulhu
Cthulhu
KimbyxD
Cthulhu
Level 26
God Stats
29W - 47L
1,325 SR
Queue Stats
117W - 148L
1,198 Elo+
Party 3
Amaterasu
Amaterasu
SuplicCO
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
946 Elo+
Party 2
Fenrir
Fenrir
kttyr
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
946 Elo+
Party 2
Team Averages
Level 18
1,501 SR
1,154 Elo+

VS

Team Averages
Level 21
1,490 SR
1,264 Elo+
Geb
Geb
I am trapitoXD
Geb
Level 29
God Stats
4W - 4L
1,562 SR
Queue Stats
84W - 109L
1,279 Elo+
Party 1
Bastet
Bastet
Miykazua
Bastet
Level 7
God Stats
13W - 8L
1,770 SR
Queue Stats
16W - 12L
1,415 Elo+
Solo
Ullr
Ullr
Pedroht12
Ullr
Level 29
God Stats
4W - 5L
1,291 SR
Queue Stats
96W - 94L
1,328 Elo+
Solo
Hera
Hera
Soled_by_eNermed
Hera
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 22L
1,064 Elo+
Solo
Janus
Janus
Zalitox3000
Janus
Level 26
God Stats
25W - 24L
1,329 SR
Queue Stats
102W - 128L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 2 / 10
19,903
642
19,737
27,080
15,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Hiruni
Achilles
13
2 / 4 / 6
12,083
390
4,118
10,975
10,042
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
KimbyxD
Cthulhu
19
2 / 1 / 13
14,318
462
8,633
12,279
15,440
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
SuplicCO
Amaterasu
19
9 / 8 / 13
15,602
503
9,252
25,373
36,210
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
kttyr
Fenrir
19
9 / 9 / 4
14,900
481
12,338
24,994
10,363
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 13
13,867
447
12,117
20,138
16,291
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Miykazua
Bastet
20
15 / 11 / 3
16,143
521
24,451
28,418
9,301
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
9
1 / 2 / 1
8,958
289
5,263
5,629
1,412
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 0
8,184
264
1,192
2,543
395
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
3 / 10 / 9
12,982
419
14,764
18,779
5,517
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
46
31
Kills
20
24
Deaths
31
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Pele
9
2
10
7
W
Achilles
Hiruni
Achilles
2
4
6
1.25
L
1
6
13
1.25
W
Cthulhu
KimbyxD
Cthulhu
2
1
13
8.5
L
Bastet
Miykazua
Bastet
15
11
3
1.5
L
Ullr
1
2
1
0.75
L
0
2
0
0
W
Amaterasu
SuplicCO
Amaterasu
9
8
13
1.94
L
3
10
9
0.75
W
Fenrir
kttyr
Fenrir
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,078
Damage
57,787
100,701
Taken
75,507
87,784
Mitigated
32,916
20,997
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
19,737
3,915
0
9,224
27,080
15,729
6,376
8,764
18,316
0
208,060
W
Achilles
Hiruni
Achilles
4,118
1,446
0
799
10,975
10,042
1,070
2,408
8,567
0
22,754
L
12,117
1,991
0
1,470
20,138
16,291
37
4,514
15,181
50,875
0
W
Cthulhu
KimbyxD
Cthulhu
8,633
180
1,432
2,138
12,279
15,440
473
3,610
8,669
62,047
0
L
Bastet
Miykazua
Bastet
24,451
11,518
0
5,550
28,418
9,301
0
824
27,136
775
104,435
L
Ullr
5,263
2,978
0
580
5,629
1,412
120
1,597
3,807
0
25,216
L
1,192
479
0
90
2,543
395
774
0
2,493
9,548
0
W
Amaterasu
SuplicCO
Amaterasu
9,252
3,698
0
4,263
25,373
36,210
136
9,259
16,114
27
41,454
L
14,764
1,781
0
1,991
18,779
5,517
266
1,219
17,285
72,928
0
W
Fenrir
kttyr
Fenrir
12,338
3,471
0
3,141
24,994
10,363
2,442
7,180
17,814
0
68,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,806
Gold Earned
60,134
560
Minions Killed
353
0
Camps Cleared
0
2,463,825
Distance Traveled
2,144,398
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
19,903
642
273
9
0
605,472
6
W
Achilles
12,083
390
48
2
0
278,756
2
L
Geb
13,867
447
59
2
0
615,492
2
W
Cthulhu
14,318
462
80
3
0
578,979
5
L
Bastet
16,143
521
121
4
0
489,581
1
L
Ullr
8,958
289
33
1
0
445,499
3
L
Hera
8,184
264
17
1
0
106,503
3
W
Amaterasu
15,602
503
46
1
0
442,609
2
L
Janus
12,982
419
123
4
0
487,323
0
W
Fenrir
14,900
481
113
4
0
558,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role