Player Matchup

Da Ji
Da Ji
Silver IV
 
Da Ji
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Bronze III
Covid 19 3762
Osiris
Bronze III
Level 61
God Stats
21W - 0L
2,086 SR
Queue Stats
47W - 53L
796 MMR
Party 1
Yemoja
Yemoja
Bronze II
QueenYemoja
Yemoja
Bronze II
Level 109
God Stats
110W - 111L
1,578 SR
Queue Stats
127W - 133L
968 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,722 SR
1,088 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 46
1,500 SR
1,500 MMR
Set
Set
Bronze III
 
Set
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
Flurqa
Cthulhu
Gold V
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold I
solphria
Jormungandr
Gold I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
1 / 3 / 1
5,215
869
427
3,666
999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 4 / 1
4,940
823
1,093
4,278
1,782
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
1 / 3 / 1
5,681
947
3,305
4,982
2,068
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Camazotz

VS

Bans
Fafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
5 / 2 / 3
5,892
982
2,916
3,610
1,264
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Flurqa
Cthulhu
3
0 / 0 / 1
4,045
674
0
1,119
256
Jormungandr
solphria
Jormungandr
3
0 / 1 / 1
4,045
674
226
918
309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
10
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
3
1
0.5
L
Set
 
Set
5
2
3
3.25
W
1
4
1
0.38
L
Cthulhu
Flurqa
Cthulhu
0
0
1
0.5
W
Yemoja
1
3
1
0.5
L
Jormungandr
solphria
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,825
Damage
3,142
12,926
Taken
5,647
4,849
Mitigated
1,829
323
Healing
296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
427
66
0
0
3,666
999
150
128
3,538
0
13,191
L
Set
 
Set
2,916
1,307
0
296
3,610
1,264
0
2,128
1,482
0
7,956
W
1,093
761
0
0
4,278
1,782
1,464
226
4,052
0
12,118
L
Cthulhu
Flurqa
Cthulhu
0
0
0
0
1,119
256
0
1,119
0
0
0
W
Yemoja
3,305
916
323
0
4,982
2,068
1,101
0
4,382
10,403
0
L
Jormungandr
solphria
Jormungandr
226
36
0
0
918
309
0
58
860
268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,836
Gold Earned
13,982
60
Minions Killed
12
0
Camps Cleared
0
326,624
Distance Traveled
104,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,215
869
19
3
0
120,032
0
L
Set
5,892
982
12
2
0
96,334
0
W
Osiris
4,940
823
21
4
0
98,630
0
L
Cthulhu
4,045
674
0
0
0
2,042
0
W
Yemoja
5,681
947
20
3
0
107,962
0
L
Jormungandr
4,045
674
0
0
0
6,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role