Player Matchup

Achilles
Achilles
Benis420XD
Achilles
Level 28
God Stats
63W - 83L
1,496 SR
Queue Stats
136W - 183L
1,358 Elo+
Solo
Nu Wa
Nu Wa
Ooogwae
Nu Wa
Level 8
God Stats
4W - 2L
1,502 SR
Queue Stats
12W - 14L
1,165 Elo+
Party 2
Cthulhu
Cthulhu
Wickedguy75
Cthulhu
Level 27
God Stats
15W - 9L
1,489 SR
Queue Stats
24W - 23L
1,259 Elo+
Party 2
Team Averages
Level 21
1,496 SR
1,261 Elo+

VS

Team Averages
Level 16
1,602 SR
1,300 Elo+
Tsukuyomi
Tsukuyomi
Dezlel
Tsukuyomi
Level 18
God Stats
0W - 1L
1,807 SR
Queue Stats
12W - 10L
1,396 Elo+
Party 1
Freya
Freya
OdinsUdons
Freya
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Spedlal
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Benis420XD
Achilles
13
5 / 1 / 9
9,303
716
8,301
8,241
6,225
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Ooogwae
Nu Wa
12
5 / 0 / 9
9,474
729
5,146
5,682
1,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Wickedguy75
Cthulhu
12
4 / 1 / 8
9,697
746
8,676
9,080
7,142
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dezlel
Tsukuyomi
12
2 / 4 / 0
8,122
625
6,756
10,274
3,173
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
10
0 / 5 / 2
7,498
577
3,417
9,431
2,869
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Spedlal
Baron Samedi
10
0 / 5 / 2
7,346
565
5,256
9,465
3,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Benis420XD
Achilles
5
1
9
9.5
L
Tsukuyomi
Dezlel
Tsukuyomi
2
4
0
0.5
L
Freya
0
5
2
0.2
W
Nu Wa
Ooogwae
Nu Wa
5
0
9
9.5
L
Baron Samedi
Spedlal
Baron Samedi
0
5
2
0.2
W
Cthulhu
Wickedguy75
Cthulhu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,123
Damage
15,429
23,003
Taken
29,170
15,037
Mitigated
9,269
4,796
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Benis420XD
Achilles
8,301
1,363
0
2,338
8,241
6,225
200
3,232
5,009
0
21,759
L
Tsukuyomi
Dezlel
Tsukuyomi
6,756
1,420
0
2,415
10,274
3,173
0
4,426
5,646
0
40,270
L
Freya
3,417
1,078
0
2,179
9,431
2,869
0
4,342
4,914
21,568
0
W
Nu Wa
Ooogwae
Nu Wa
5,146
1,327
0
177
5,682
1,670
273
1,319
4,363
33,346
0
L
Baron Samedi
Spedlal
Baron Samedi
5,256
935
517
2,124
9,465
3,227
0
5,787
3,603
26,836
0
W
Cthulhu
Wickedguy75
Cthulhu
8,676
608
688
1,593
9,080
7,142
426
4,640
4,440
25,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
22,966
119
Minions Killed
126
0
Camps Cleared
0
728,486
Distance Traveled
668,677
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,303
716
21
2
0
263,138
4
L
Tsukuyomi
8,122
625
56
4
0
252,568
5
L
Freya
7,498
577
33
3
0
205,100
4
W
Nu Wa
9,474
729
63
5
0
209,039
0
L
Baron Samedi
7,346
565
37
3
0
211,009
3
W
Cthulhu
9,697
746
35
3
0
256,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role