Player Matchup

Eset
Eset
Fishtip
Eset
Level 149
God Stats
7W - 6L
1,659 SR
Queue Stats
452W - 415L
1,534 Elo+
Party 1
Bakasura
Bakasura
Genkai89
Bakasura
Level 129
God Stats
2W - 2L
1,239 SR
Queue Stats
409W - 395L
1,460 Elo+
Solo
Artio
Artio
PoOkYjOhNsOn
Artio
Level 160
God Stats
10W - 6L
1,430 SR
Queue Stats
807W - 806L
1,481 Elo+
Party 1
Merlin
Merlin
Thronestoned
Merlin
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 44L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
bruddhaBUDDHA
Sun Wukong
Level 127
God Stats
3W - 4L
1,606 SR
Queue Stats
213W - 201L
1,482 Elo+
Party 1
Team Averages
Level 137
1,487 SR
1,479 Elo+

VS

Team Averages
Level 99
1,518 SR
1,507 Elo+
Terra
Terra
Detrimute
Terra
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,531 Elo+
Solo
Hera
Hera
Noize Of Ra
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 82L
1,523 Elo+
Solo
Merlin
Merlin
eNdxSlayeRx
Merlin
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 101L
1,466 Elo+
Solo
Vulcan
Vulcan
hockeyman12345
Vulcan
Level 118
God Stats
1W - 3L
1,725 SR
Queue Stats
115W - 135L
1,473 Elo+
Solo
Eset
Eset
saitama35
Eset
Level 88
God Stats
1W - 3L
1,366 SR
Queue Stats
163W - 161L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Fishtip
Eset
19
6 / 3 / 9
11,808
787
17,900
15,434
7,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Genkai89
Bakasura
17
5 / 5 / 4
10,461
697
9,819
17,879
9,121
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 3 / 12
11,221
748
15,358
27,784
31,611
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
17
1 / 2 / 10
10,109
674
7,036
11,934
16,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
bruddhaBUDDHA
Sun Wukong
18
2 / 4 / 9
10,207
680
10,766
15,523
19,999
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Detrimute
Terra
18
3 / 2 / 10
9,950
663
6,633
17,734
20,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 2 / 7
8,786
586
8,753
7,947
3,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
19
8 / 3 / 7
11,570
771
18,788
15,065
7,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 9
9,970
665
24,330
14,661
6,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
17
1 / 5 / 12
9,928
662
9,133
13,258
6,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
17
Kills
15
17
Deaths
17
44
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Terra
Detrimute
Terra
3
2
10
4
W
Eset
Fishtip
Eset
6
3
9
3.5
W
Bakasura
Genkai89
Bakasura
5
5
4
1.4
L
1
2
7
2.25
W
3
3
12
3
W
Merlin
1
2
10
3
W
Sun Wukong
bruddhaBUDDHA
Sun Wukong
2
4
9
1.63
L
Merlin
8
3
7
3.83
L
2
5
9
1.3
L
Eset
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,879
Damage
67,637
88,554
Taken
68,665
84,368
Mitigated
44,710
48,117
Healing
32,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Detrimute
Terra
6,633
1,084
8,615
4,828
17,734
20,582
312
10,799
6,673
13,859
0
W
Eset
Fishtip
Eset
17,900
487
6,787
5,686
15,434
7,381
1,221
12,676
2,758
35,010
0
W
Bakasura
Genkai89
Bakasura
9,819
7,673
4,607
5,223
17,879
9,121
1,359
13,746
4,133
0
18,230
L
8,753
1,945
1,576
1,389
7,947
3,350
59
3,740
4,207
18,607
0
W
15,358
1,136
4,546
11,900
27,784
31,611
0
20,466
7,318
34,428
0
W
Merlin
7,036
555
1,825
2,044
11,934
16,256
772
8,777
3,157
26,073
0
W
Sun Wukong
bruddhaBUDDHA
Sun Wukong
10,766
2,142
1,131
4,368
15,523
19,999
2,153
11,972
3,551
0
26,325
L
Merlin
18,788
1,827
1,659
3,377
15,065
7,520
439
9,246
5,819
43,658
0
L
24,330
10,280
1,411
1,554
14,661
6,996
502
7,519
6,922
46,073
0
L
Eset
9,133
1,303
4,951
3,313
13,258
6,262
364
8,990
4,268
23,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,806
Gold Earned
50,204
166
Minions Killed
161
0
Camps Cleared
0
1,250,610
Distance Traveled
1,312,673
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,950
663
10
1
0
296,162
0
W
Eset
11,808
787
30
2
0
256,942
0
W
Bakasura
10,461
697
36
2
0
301,304
2
L
Hera
8,786
586
25
2
0
213,003
3
W
Artio
11,221
748
31
2
0
289,291
1
W
Merlin
10,109
674
33
2
0
185,501
0
W
Sun Wukong
10,207
680
36
2
0
217,572
2
L
Merlin
11,570
771
61
4
0
256,762
1
L
Vulcan
9,970
665
37
2
0
288,576
0
L
Eset
9,928
662
28
2
0
258,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role