Player Matchup

Osiris
Osiris
Timetim
Osiris
Level 129
God Stats
10W - 10L
1,496 SR
Queue Stats
328W - 318L
1,504 Elo+
Party 2
Merlin
Merlin
XoTiC HaZe
Merlin
Level 118
God Stats
29W - 42L
1,465 SR
Queue Stats
132W - 138L
1,454 Elo+
Solo
Izanami
Izanami
iHandyTheRandy
Izanami
Level 106
God Stats
22W - 8L
1,687 SR
Queue Stats
266W - 266L
1,489 Elo+
Party 2
Team Averages
Level 118
1,549 SR
1,483 Elo+

VS

Team Averages
Level 84
1,546 SR
1,462 Elo+
Medusa
Medusa
Feet Lord
Medusa
Level 87
God Stats
0W - 2L
1,590 SR
Queue Stats
3W - 14L
1,326 Elo+
Party 1
Merlin
Merlin
Gamepro550
Merlin
Level 45
God Stats
30W - 33L
1,555 SR
Queue Stats
189W - 159L
1,507 Elo+
Solo
Hercules
Hercules
Ya boy Minkus
Hercules
Level 119
God Stats
2W - 7L
1,492 SR
Queue Stats
12W - 20L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Timetim
Osiris
18
6 / 5 / 7
15,594
678
18,708
25,491
29,959
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
XoTiC HaZe
Merlin
19
6 / 4 / 6
15,168
659
21,258
13,055
7,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 7 / 6
14,365
625
11,061
21,172
11,743
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Feet Lord
Medusa
18
7 / 5 / 4
14,732
641
11,240
16,965
5,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Gamepro550
Merlin
19
3 / 6 / 8
14,581
634
19,483
17,215
4,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Ya boy Minkus
Hercules
18
6 / 4 / 7
14,850
646
18,201
30,668
38,463
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
15
Kills
16
16
Deaths
15
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Feet Lord
Medusa
7
5
4
1.8
L
Merlin
Gamepro550
Merlin
3
6
8
1.17
W
Osiris
Timetim
Osiris
6
5
7
1.9
W
Merlin
XoTiC HaZe
Merlin
6
4
6
2.25
L
Hercules
Ya boy Minkus
Hercules
6
4
7
2.38
W
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,027
Damage
48,924
59,718
Taken
64,848
48,932
Mitigated
48,793
11,790
Healing
20,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Feet Lord
Medusa
11,240
3,871
0
2,101
16,965
5,468
871
6,582
9,758
0
74,032
L
Merlin
Gamepro550
Merlin
19,483
1,421
0
6,084
17,215
4,862
35
7,409
9,121
95,209
0
W
Osiris
Timetim
Osiris
18,708
8,984
609
6,808
25,491
29,959
572
8,662
16,253
259
55,789
W
Merlin
XoTiC HaZe
Merlin
21,258
418
0
678
13,055
7,230
0
4,004
8,826
59,525
0
L
Hercules
Ya boy Minkus
Hercules
18,201
8,278
0
12,123
30,668
38,463
479
7,033
22,090
0
55,329
W
11,061
7,580
1,231
2,464
21,172
11,743
3,160
7,082
13,855
0
91,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
44,163
252
Minions Killed
266
0
Camps Cleared
0
1,150,044
Distance Traveled
1,201,677
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,732
641
85
4
0
405,915
1
L
Merlin
14,581
634
126
5
0
349,369
4
W
Osiris
15,594
678
39
2
0
416,553
1
W
Merlin
15,168
659
61
3
0
382,511
4
L
Hercules
14,850
646
55
2
0
446,393
1
W
Izanami
14,365
625
152
7
0
350,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role