Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ItzCrysisHD
Skadi
Level 66
God Stats
5W - 4L
1,745 SR
Queue Stats
103W - 102L
1,477 Elo+
Party 2
Achilles
Achilles
NyanNeppington
Achilles
Level 29
God Stats
40W - 32L
1,583 SR
Queue Stats
559W - 532L
1,390 Elo+
Party 2
Anubis
Anubis
PandaPillage
Anubis
Level 98
God Stats
7W - 5L
1,502 SR
Queue Stats
143W - 133L
1,497 Elo+
Solo
Pele
Pele
shiz_mah_niz
Pele
Level 69
God Stats
42W - 45L
1,342 SR
Queue Stats
587W - 574L
1,493 Elo+
Party 2
Team Averages
Level 77
1,534 SR
1,471 Elo+

VS

Team Averages
Level 56
1,469 SR
1,453 Elo+
Odin
Odin
Aqua ClopZ
Odin
Level 63
God Stats
0W - 2L
1,329 SR
Queue Stats
177W - 162L
1,470 Elo+
Party 1
Chiron
Chiron
BeanSack 911
Chiron
Level 29
God Stats
1W - 2L
1,755 SR
Queue Stats
122W - 124L
1,447 Elo+
Party 1
Anubis
Anubis
BicycleSZN
Anubis
Level 44
God Stats
4W - 8L
1,466 SR
Queue Stats
13W - 13L
1,404 Elo+
Party 1
Olorun
Olorun
CaReAwaY
Olorun
Level 96
God Stats
2W - 13L
1,296 SR
Queue Stats
723W - 687L
1,511 Elo+
Solo
Serqet
Serqet
ReZ JubZz
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 1 / 4
7,375
567
6,240
10,783
7,048
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 0
7,054
543
2,694
6,225
1,752
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
12
5 / 2 / 3
7,272
559
6,143
7,665
3,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
4 / 4 / 2
7,454
573
5,799
7,129
2,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 0 / 2
8,716
670
5,200
7,216
2,547
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,471
498
5,955
8,616
3,593
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
10
3 / 3 / 3
6,400
492
5,726
7,453
1,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
BicycleSZN
Anubis
10
0 / 5 / 4
5,948
458
2,651
7,332
2,141
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
CaReAwaY
Olorun
11
4 / 2 / 2
7,116
547
5,143
6,717
1,603
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
ReZ JubZz
Serqet
9
0 / 6 / 1
5,573
429
3,208
9,331
2,810
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
18
Kills
8
8
Deaths
19
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
4
5
L
1
3
0
0.33
L
Chiron
3
3
3
1.5
L
Anubis
BicycleSZN
Anubis
0
5
4
0.4
L
Olorun
CaReAwaY
Olorun
4
2
2
2.5
W
1
1
0
1
W
Achilles
5
2
3
3.25
W
Anubis
4
4
2
1.25
L
Serqet
ReZ JubZz
Serqet
0
6
1
0.08
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
22,683
39,018
Taken
39,449
17,382
Mitigated
11,874
16,503
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,240
1,083
0
4,240
10,783
7,048
120
246
9,730
0
29,938
L
5,955
2,340
0
1,863
8,616
3,593
0
0
8,266
0
34,717
L
Chiron
5,726
2,279
651
2,388
7,453
1,727
0
1,210
5,993
0
21,910
L
Anubis
BicycleSZN
Anubis
2,651
168
0
1,751
7,332
2,141
0
2,674
4,558
25,488
0
L
Olorun
CaReAwaY
Olorun
5,143
2,417
225
2,535
6,717
1,603
0
1,397
5,270
42,457
0
W
2,694
820
0
2,948
6,225
1,752
555
2,289
3,936
0
42,201
W
Achilles
6,143
1,387
0
2,121
7,665
3,698
476
1,799
5,866
0
24,604
W
Anubis
5,799
601
0
2,898
7,129
2,337
408
2,820
4,174
36,391
0
L
Serqet
ReZ JubZz
Serqet
3,208
1,261
410
1,870
9,331
2,810
0
518
8,613
0
21,287
W
5,200
1,154
0
4,296
7,216
2,547
0
640
6,576
0
64,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,871
Gold Earned
31,508
364
Minions Killed
272
0
Camps Cleared
0
1,235,549
Distance Traveled
1,136,308
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,375
567
64
5
0
215,046
2
L
Odin
6,471
498
79
6
0
229,599
5
L
Chiron
6,400
492
35
3
0
240,750
2
L
Anubis
5,948
458
56
4
0
192,972
4
L
Olorun
7,116
547
73
6
0
213,431
1
W
Skadi
7,054
543
88
7
0
235,833
3
W
Achilles
7,272
559
40
3
0
279,942
1
W
Anubis
7,454
573
67
5
0
194,646
3
L
Serqet
5,573
429
29
2
0
259,556
0
W
Pele
8,716
670
105
8
0
310,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role