Player Matchup

King Arthur
King Arthur
Atherwyrm
King Arthur
Level 102
God Stats
58W - 41L
1,431 SR
Queue Stats
577W - 562L
1,530 Elo+
Party 2
Ullr
Ullr
BlanketGremlin
Ullr
Level 94
God Stats
1W - 1L
1,474 SR
Queue Stats
437W - 409L
1,485 Elo+
Party 2
Merlin
Merlin
Kasheal
Merlin
Level 106
God Stats
20W - 16L
1,592 SR
Queue Stats
606W - 595L
1,543 Elo+
Party 2
Pele
Pele
Orogal
Pele
Level 65
God Stats
10W - 10L
1,407 SR
Queue Stats
222W - 222L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
ciccetto
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,481 SR
1,506 Elo+

VS

Team Averages
Level 82
1,468 SR
1,447 Elo+
Ares
Ares
EboyNik
Ares
Level 105
God Stats
1W - 2L
1,511 SR
Queue Stats
706W - 709L
1,441 Elo+
Party 1
Neith
Neith
Panktastic
Neith
Level 151
God Stats
5W - 7L
1,372 SR
Queue Stats
564W - 533L
1,538 Elo+
Party 1
Chaac
Chaac
Sateej
Chaac
Level 46
God Stats
2W - 3L
1,485 SR
Queue Stats
10W - 21L
1,304 Elo+
Solo
Fenrir
Fenrir
bbRokenn
Fenrir
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
287W - 343L
1,453 Elo+
Solo
Merlin
Merlin
xxzaxxx12
Merlin
Level 60
God Stats
4W - 6L
1,469 SR
Queue Stats
262W - 270L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Atherwyrm
King Arthur
18
2 / 1 / 6
11,913
542
13,688
22,961
22,847
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 4 / 7
10,871
494
8,186
11,522
4,242
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Kasheal
Merlin
19
4 / 2 / 12
12,866
585
15,482
8,952
3,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Orogal
Pele
20
17 / 1 / 5
15,094
686
18,283
16,877
7,558
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
ciccetto
Zhong Kui
14
2 / 4 / 8
9,553
434
8,354
18,271
12,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EboyNik
Ares
14
2 / 5 / 2
9,593
436
5,281
22,398
16,706
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
14
2 / 5 / 5
9,088
413
18,130
11,250
3,681
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Sateej
Chaac
14
1 / 4 / 0
9,262
421
8,887
17,314
14,959
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
bbRokenn
Fenrir
15
6 / 7 / 3
10,331
470
13,235
19,107
7,076
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
xxzaxxx12
Merlin
16
1 / 6 / 1
10,456
475
8,387
13,535
4,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
27
Kills
12
12
Deaths
27
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Atherwyrm
King Arthur
2
1
6
5
W
2
4
7
1.38
L
Ares
EboyNik
Ares
2
5
2
0.6
W
Merlin
Kasheal
Merlin
4
2
12
5
W
Pele
Orogal
Pele
17
1
5
19.5
L
Neith
2
5
5
0.9
L
Chaac
Sateej
Chaac
1
4
0
0.25
L
Fenrir
bbRokenn
Fenrir
6
7
3
1.07
W
Zhong Kui
ciccetto
Zhong Kui
2
4
8
1.5
L
Merlin
xxzaxxx12
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,993
Damage
53,920
78,583
Taken
83,604
50,975
Mitigated
46,469
34,312
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Atherwyrm
King Arthur
13,688
1,739
0
12,072
22,961
22,847
70
3,382
18,865
0
74,176
W
8,186
4,726
0
847
11,522
4,242
1,481
1,423
10,099
0
56,928
L
Ares
EboyNik
Ares
5,281
595
0
3,124
22,398
16,706
238
8,997
13,376
31,703
0
W
Merlin
Kasheal
Merlin
15,482
960
0
980
8,952
3,604
1,411
3,219
5,733
86,781
0
W
Pele
Orogal
Pele
18,283
5,794
0
12,053
16,877
7,558
1,727
3,075
13,802
0
134,013
L
Neith
18,130
11,079
0
3,611
11,250
3,681
994
3,878
7,291
0
64,961
L
Chaac
Sateej
Chaac
8,887
2,293
0
8,039
17,314
14,959
40
1,880
14,548
0
52,693
L
Fenrir
bbRokenn
Fenrir
13,235
3,876
0
6,663
19,107
7,076
0
3,567
15,190
0
63,322
W
Zhong Kui
ciccetto
Zhong Kui
8,354
1,227
418
7,942
18,271
12,724
578
2,569
15,677
31,212
0
L
Merlin
xxzaxxx12
Merlin
8,387
297
0
914
13,535
4,047
0
5,514
8,021
85,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,297
Gold Earned
48,730
626
Minions Killed
508
0
Camps Cleared
0
2,113,097
Distance Traveled
1,862,996
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,913
542
139
6
0
450,772
5
W
Ullr
10,871
494
110
5
0
391,004
10
L
Ares
9,593
436
42
2
0
387,755
7
W
Merlin
12,866
585
160
7
0
402,454
8
W
Pele
15,094
686
176
8
0
496,719
3
L
Neith
9,088
413
120
5
0
355,684
6
L
Chaac
9,262
421
103
5
0
354,874
0
L
Fenrir
10,331
470
83
4
0
399,988
0
W
Zhong Kui
9,553
434
41
2
0
372,148
1
L
Merlin
10,456
475
160
7
0
364,695
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role