Player Matchup

Tsukuyomi
Tsukuyomi
DEMANI BLUE
Tsukuyomi
Level 25
God Stats
32W - 32L
1,350 SR
Queue Stats
102W - 132L
1,200 Elo+
Solo
Cthulhu
Cthulhu
GalaxyAbe
Cthulhu
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 30L
923 Elo+
Party 1
Artemis
Artemis
KevRonZ
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 29L
902 Elo+
Party 1
Ymir
Ymir
Sp0iledT4x
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,024 Elo+
Solo
Jormungandr
Jormungandr
gojira04
Jormungandr
Level 5
God Stats
0W - 7L
1,548 SR
Queue Stats
7W - 22L
1,050 Elo+
Party 1
Team Averages
Level 10
1,480 SR
1,020 Elo+

VS

Team Averages
Level 25
1,510 SR
1,263 Elo+
Ullr
Ullr
FCG Savage
Ullr
Level 26
God Stats
2W - 1L
1,287 SR
Queue Stats
226W - 203L
1,488 Elo+
Solo
Merlin
Merlin
Raz Ahl Gul
Merlin
Level 28
God Stats
17W - 6L
1,658 SR
Queue Stats
87W - 103L
1,245 Elo+
Solo
Aphrodite
Aphrodite
Serxue qL
Aphrodite
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 35L
1,171 Elo+
Solo
Fenrir
Fenrir
WhyUMad4067
Fenrir
Level 22
God Stats
25W - 20L
1,569 SR
Queue Stats
99W - 105L
1,220 Elo+
Solo
Yemoja
Yemoja
kumquatx
Yemoja
Level 22
God Stats
5W - 3L
1,536 SR
Queue Stats
83W - 82L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DEMANI BLUE
Tsukuyomi
20
10 / 3 / 0
13,509
587
15,395
21,780
9,627
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
GalaxyAbe
Cthulhu
11
1 / 16 / 3
9,476
412
8,625
32,624
26,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
KevRonZ
Artemis
10
0 / 22 / 3
7,423
323
2,248
19,010
5,545
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

8
0 / 12 / 2
7,091
308
2,411
13,539
4,543
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
gojira04
Jormungandr
13
0 / 8 / 6
8,699
378
9,032
18,156
15,685
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 27
12,485
543
21,683
12,538
5,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
21 / 2 / 20
12,566
546
25,019
11,218
4,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Serxue qL
Aphrodite
15
5 / 2 / 25
11,390
495
7,786
11,424
5,486
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
16
17 / 5 / 16
13,359
581
15,408
20,360
10,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
kumquatx
Yemoja
17
4 / 1 / 11
13,087
569
7,261
11,338
15,509
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
159
11
Kills
60
61
Deaths
12
14
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DEMANI BLUE
Tsukuyomi
10
3
0
3.33
W
13
2
27
13.25
L
Cthulhu
GalaxyAbe
Cthulhu
1
16
3
0.16
L
Artemis
KevRonZ
Artemis
0
22
3
0.07
W
Merlin
21
2
20
15.5
W
Aphrodite
Serxue qL
Aphrodite
5
2
25
8.75
L
0
12
2
0.08
W
Fenrir
17
5
16
5
L
Jormungandr
gojira04
Jormungandr
0
8
6
0.38
W
Yemoja
kumquatx
Yemoja
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,711
Damage
77,157
105,109
Taken
66,878
61,663
Mitigated
40,669
9,671
Healing
29,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DEMANI BLUE
Tsukuyomi
15,395
4,952
0
8,544
21,780
9,627
0
3,547
18,233
0
111,025
W
21,683
11,441
0
4,761
12,538
5,291
2,627
4,676
7,662
0
73,480
L
Cthulhu
GalaxyAbe
Cthulhu
8,625
840
0
0
32,624
26,263
0
14,602
18,022
18,329
0
L
Artemis
KevRonZ
Artemis
2,248
1,058
0
0
19,010
5,545
0
9,726
9,284
0
6,222
W
Merlin
25,019
3,681
1,010
2,042
11,218
4,032
295
5,353
5,665
59,482
0
W
Aphrodite
Serxue qL
Aphrodite
7,786
3,255
4,649
6,464
11,424
5,486
3,959
4,636
6,613
47,041
0
L
2,411
689
0
483
13,539
4,543
75
4,887
8,652
8,969
0
W
Fenrir
15,408
8,075
431
7,098
20,360
10,351
92
3,642
16,518
0
58,455
L
Jormungandr
gojira04
Jormungandr
9,032
273
0
644
18,156
15,685
0
7,304
10,852
42,838
0
W
Yemoja
kumquatx
Yemoja
7,261
2,753
1,682
1,401
11,338
15,509
1,909
3,605
7,658
51,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,198
Gold Earned
62,887
258
Minions Killed
372
0
Camps Cleared
0
1,681,850
Distance Traveled
1,927,815
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,509
587
155
7
0
413,323
1
W
Ullr
12,485
543
88
4
0
404,812
1
L
Cthulhu
9,476
412
30
1
0
376,901
0
L
Artemis
7,423
323
6
0
0
319,822
1
W
Merlin
12,566
546
62
3
0
428,405
4
W
Aphrodite
11,390
495
85
4
0
342,854
1
L
Ymir
7,091
308
14
1
0
198,794
0
W
Fenrir
13,359
581
50
2
0
409,718
0
L
Jormungandr
8,699
378
53
2
0
373,010
0
W
Yemoja
13,087
569
87
4
0
342,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role