Player Matchup

Ganesha
Ganesha
Seraph437
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 113L
1,132 Elo+
Solo
Ymir
Ymir
TrAsIent_BeRsErK
Ymir
Level 26
God Stats
5W - 5L
1,506 SR
Queue Stats
52W - 49L
1,142 Elo+
Solo
Hades
Hades
cosmo_kiddd
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,093 Elo+
Solo
Fenrir
Fenrir
matthewjohnston
Fenrir
Level 7
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
oraganji
Nemesis
Level 29
God Stats
29W - 18L
1,761 SR
Queue Stats
81W - 92L
1,179 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,209 Elo+

VS

Team Averages
Level 18
1,608 SR
1,318 Elo+
Chang'e
Chang'e
MythicalChart82
Chang'e
Level 27
God Stats
10W - 13L
1,702 SR
Queue Stats
88W - 115L
1,183 Elo+
Solo
Ao Kuang
Ao Kuang
Sossalaye
Ao Kuang
Level 27
God Stats
11W - 4L
1,776 SR
Queue Stats
242W - 255L
1,131 Elo+
Solo
Thor
Thor
deciptabot
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
icybrownjay
Ymir
Level 25
God Stats
6W - 3L
1,382 SR
Queue Stats
185W - 177L
1,277 Elo+
Solo
Kukulkan
Kukulkan
ultralightwolf16
Kukulkan
Level 5
God Stats
5W - 0L
1,679 SR
Queue Stats
39W - 42L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Seraph437
Ganesha
16
0 / 11 / 4
10,205
444
6,227
21,343
17,419
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
14 / 6 / 0
13,102
570
17,976
22,208
18,465
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 4 / 1
6,673
290
0
2,692
708
13
0 / 12 / 4
8,083
351
461
14,419
4,612
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
oraganji
Nemesis
16
3 / 7 / 2
9,813
427
13,019
17,205
10,009
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
11,979
521
8,965
7,093
6,737
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
Sossalaye
Ao Kuang
20
16 / 2 / 3
14,650
637
15,890
21,621
9,130
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 14 / 4
9,877
429
5,628
17,073
6,354
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 1 / 10
13,568
590
11,233
14,401
13,865
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 2 / 4
13,731
597
16,235
11,281
5,232
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
17
Kills
37
40
Deaths
20
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Ganesha
Seraph437
Ganesha
0
11
4
0.18
W
Ao Kuang
Sossalaye
Ao Kuang
16
2
3
8.75
L
14
6
0
2.33
L
0
4
1
0.13
W
2
14
4
0.29
W
6
1
10
11
L
0
12
4
0.17
L
Nemesis
oraganji
Nemesis
3
7
2
0.57
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,683
Damage
57,951
77,867
Taken
71,469
51,213
Mitigated
41,318
4,127
Healing
24,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,965
1,852
3,210
3,529
7,093
6,737
2,718
3,324
3,694
54,354
0
L
Ganesha
Seraph437
Ganesha
6,227
1,121
0
210
21,343
17,419
0
16,516
4,827
33,053
0
W
Ao Kuang
Sossalaye
Ao Kuang
15,890
5,955
0
12,700
21,621
9,130
2,555
6,168
15,378
104,621
0
L
17,976
4,939
207
1,590
22,208
18,465
255
14,152
8,056
56,972
0
L
0
0
0
0
2,692
708
181
755
1,937
1,080
0
W
5,628
2,419
0
84
17,073
6,354
2,724
7,018
9,905
0
25,949
W
11,233
3,919
231
293
14,401
13,865
2,137
5,859
8,471
41,321
0
L
461
373
0
0
14,419
4,612
871
8,217
6,202
0
7,012
L
Nemesis
oraganji
Nemesis
13,019
5,404
0
2,120
17,205
10,009
1,454
12,683
4,522
0
64,399
W
16,235
995
0
4,266
11,281
5,232
3,979
1,834
9,172
89,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,876
Gold Earned
63,805
250
Minions Killed
479
0
Camps Cleared
0
1,497,512
Distance Traveled
1,813,068
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,979
521
110
5
0
373,947
0
L
Ganesha
10,205
444
25
1
0
318,499
3
W
Ao Kuang
14,650
637
123
5
0
399,515
2
L
Ymir
13,102
570
81
4
0
348,867
0
L
Hades
6,673
290
4
0
0
93,881
0
W
Thor
9,877
429
33
1
0
329,101
6
W
Ymir
13,568
590
64
3
0
348,984
0
L
Fenrir
8,083
351
15
1
0
349,926
0
L
Nemesis
9,813
427
125
5
0
386,339
1
W
Kukulkan
13,731
597
149
6
0
361,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role