Player Matchup

Pele
Pele
CrspyLzrd
Pele
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Eduardo_ESR
Ratatoskr
Level 17
God Stats
22W - 24L
1,665 SR
Queue Stats
236W - 257L
1,212 Elo+
Solo
Heimdallr
Heimdallr
ItzLimiitles
Heimdallr
Level 29
God Stats
17W - 16L
1,448 SR
Queue Stats
96W - 102L
1,319 Elo+
Party 1
Ah Puch
Ah Puch
Paprus_TaleUnder
Ah Puch
Level 29
God Stats
2W - 4L
1,274 SR
Queue Stats
78W - 79L
1,263 Elo+
Solo
Sol
Sol
o Nothxng o
Sol
Level 24
God Stats
4W - 3L
1,530 SR
Queue Stats
30W - 40L
1,236 Elo+
Party 1
Team Averages
Level 25
1,483 SR
1,306 Elo+

VS

Team Averages
Level 11
1,655 SR
1,285 Elo+
Nemesis
Nemesis
Aint No Apples
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Party 2
Neith
Neith
III GOT EMM
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
RaveRacer93
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,028 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sleeky91
Tsukuyomi
Level 8
God Stats
2W - 2L
1,852 SR
Queue Stats
3W - 4L
1,313 Elo+
Party 2
Izanami
Izanami
iSpencer_verus
Izanami
Level 30
God Stats
22W - 26L
1,923 SR
Queue Stats
375W - 409L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
0 / 1 / 2
3,993
666
1,993
2,981
700
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
Eduardo_ESR
Ratatoskr
7
3 / 1 / 0
4,961
827
1,002
2,386
560
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
ItzLimiitles
Heimdallr
8
3 / 1 / 0
4,849
808
2,394
4,027
1,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 2
3,787
631
1,795
2,070
389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 1 / 0
4,564
761
744
3,512
775
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 2
3,334
556
1,360
3,747
981
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,751
459
0
0
0
1
0 / 1 / 0
2,751
459
0
609
117
Tsukuyomi
Sleeky91
Tsukuyomi
6
2 / 2 / 1
4,034
672
2,489
4,088
1,130
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 3 / 0
3,943
657
1,923
3,639
675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
4
5
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Pele
0
1
2
1
W
Ratatoskr
Eduardo_ESR
Ratatoskr
3
1
0
3
L
0
0
0
0
W
Heimdallr
ItzLimiitles
Heimdallr
3
1
0
3
W
0
1
2
1
L
0
1
0
0
L
Tsukuyomi
Sleeky91
Tsukuyomi
2
2
1
1.25
L
1
3
0
0.33
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,928
Damage
5,772
14,976
Taken
12,083
3,589
Mitigated
2,903
5,206
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,360
401
0
1,196
3,747
981
0
1,599
2,148
0
2,767
W
Pele
1,993
448
285
739
2,981
700
721
0
2,981
0
12,044
W
Ratatoskr
Eduardo_ESR
Ratatoskr
1,002
291
0
599
2,386
560
37
0
2,386
0
17,357
L
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
ItzLimiitles
Heimdallr
2,394
1,716
0
610
4,027
1,165
0
0
4,027
0
18,434
W
1,795
375
222
761
2,070
389
318
0
2,070
8,005
0
L
0
0
0
0
609
117
0
0
609
0
189
L
Tsukuyomi
Sleeky91
Tsukuyomi
2,489
989
0
624
4,088
1,130
0
940
3,148
0
12,902
L
1,923
1,274
0
424
3,639
675
177
0
3,638
0
13,433
W
744
531
0
1,990
3,512
775
2,419
0
3,512
16,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,154
Gold Earned
16,813
134
Minions Killed
50
0
Camps Cleared
0
623,755
Distance Traveled
422,629
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,334
556
3
1
0
137,716
0
W
Pele
3,993
666
23
4
0
126,853
1
W
Ratatoskr
4,961
827
37
6
0
139,996
0
L
Neith
2,751
459
0
0
0
0
0
W
Heimdallr
4,849
808
28
5
0
120,617
0
W
Ah Puch
3,787
631
13
2
0
117,382
0
L
Thor
2,751
459
0
0
0
31,420
0
L
Tsukuyomi
4,034
672
25
4
0
118,919
0
L
Izanami
3,943
657
22
4
0
134,574
1
W
Sol
4,564
761
33
6
0
118,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role