Player Matchup

Hera
Hera
BiochemTrash
Hera
Level 120
God Stats
5W - 2L
1,429 SR
Queue Stats
622W - 602L
1,576 Elo+
Solo
Sol
Sol
GentlemanGinger
Sol
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,474 Elo+
Solo
Cthulhu
Cthulhu
TacticalBeef
Cthulhu
Level 85
God Stats
5W - 1L
1,742 SR
Queue Stats
205W - 192L
1,581 Elo+
Party 1
Neith
Neith
Tomnomnomz
Neith
Level 107
God Stats
11W - 3L
1,640 SR
Queue Stats
216W - 190L
1,557 Elo+
Solo
Chiron
Chiron
teunjr
Chiron
Level 109
God Stats
1W - 0L
1,412 SR
Queue Stats
234W - 213L
1,578 Elo+
Party 1
Team Averages
Level 104
1,545 SR
1,553 Elo+

VS

Team Averages
Level 122
1,551 SR
1,540 Elo+
Ah Puch
Ah Puch
Dianekes
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EmperorOfRome
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,617 Elo+
Solo
Hun Batz
Hun Batz
NaCl
Hun Batz
Level 107
God Stats
6W - 1L
1,693 SR
Queue Stats
82W - 83L
1,536 Elo+
Party 2
Fafnir
Fafnir
Surprise Blues
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,516 Elo+
Party 2
Susano
Susano
ZiMe ReFLeX
Susano
Level 128
God Stats
2W - 3L
1,562 SR
Queue Stats
145W - 144L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 18
10,666
711
12,948
9,872
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 1 / 15
10,602
707
12,164
12,765
6,034
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
TacticalBeef
Cthulhu
18
3 / 2 / 15
11,826
788
12,222
22,878
19,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
20
9 / 2 / 13
12,066
804
17,965
19,433
10,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
teunjr
Chiron
17
8 / 5 / 9
10,905
727
11,281
15,586
7,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dianekes
Ah Puch
18
7 / 6 / 4
11,582
772
35,040
12,509
5,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 7 / 7
9,104
607
4,576
17,286
19,745
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
NaCl
Hun Batz
17
3 / 5 / 5
9,672
645
13,287
13,054
8,723
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 5 / 5
8,975
598
4,916
18,011
20,456
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
16
2 / 3 / 4
8,476
565
11,735
11,969
7,361
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
26
Kills
12
12
Deaths
26
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
L
Ah Puch
Dianekes
Ah Puch
7
6
4
1.5
L
0
7
7
0.5
W
3
1
15
10.5
L
Hun Batz
NaCl
Hun Batz
3
5
5
1.1
L
0
5
5
0.5
W
Cthulhu
TacticalBeef
Cthulhu
3
2
15
5.25
W
Neith
9
2
13
7.75
L
Susano
2
3
4
1.33
W
Chiron
teunjr
Chiron
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,580
Damage
69,554
80,534
Taken
72,829
47,414
Mitigated
62,188
39,554
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,948
3,788
2,435
1,350
9,872
4,766
679
5,095
4,777
27,341
0
L
Ah Puch
Dianekes
Ah Puch
35,040
876
1,059
2,985
12,509
5,903
0
7,043
5,466
64,466
0
L
4,576
672
1,988
969
17,286
19,745
0
8,883
8,403
111
9,450
W
12,164
3,211
3,787
5,588
12,765
6,034
2,018
5,721
7,044
27,781
0
L
Hun Batz
NaCl
Hun Batz
13,287
1,223
422
862
13,054
8,723
0
7,641
5,413
0
29,279
L
4,916
941
1,965
2,869
18,011
20,456
0
8,342
9,669
15,553
0
W
Cthulhu
TacticalBeef
Cthulhu
12,222
313
2,878
5,064
22,878
19,002
263
12,381
10,497
21,238
0
W
Neith
17,965
7,015
3,426
10,587
19,433
10,046
1,542
9,531
9,902
0
45,634
L
Susano
11,735
1,081
3,855
2,502
11,969
7,361
0
5,425
6,544
0
22,758
W
Chiron
teunjr
Chiron
11,281
6,182
885
3,554
15,586
7,566
614
7,322
8,263
0
17,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,065
Gold Earned
47,809
170
Minions Killed
125
0
Camps Cleared
0
1,363,511
Distance Traveled
1,197,979
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,666
711
34
2
0
263,320
3
L
Ah Puch
11,582
772
51
3
0
223,080
0
L
Mulan
9,104
607
13
1
0
220,717
0
W
Sol
10,602
707
33
2
0
298,286
0
L
Hun Batz
9,672
645
28
2
0
240,940
0
L
Fafnir
8,975
598
20
1
0
235,467
0
W
Cthulhu
11,826
788
31
2
0
300,304
0
W
Neith
12,066
804
50
3
0
275,962
2
L
Susano
8,476
565
13
1
0
277,775
0
W
Chiron
10,905
727
22
1
0
225,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role