Player Matchup

Arachne
Arachne
Arinwe
Arachne
Level 40
God Stats
33W - 47L
1,402 SR
Queue Stats
139W - 195L
1,308 Elo+
Party 2
Horus
Horus
Banksii
Horus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,290 Elo+
Party 2
Olorun
Olorun
Barthomäus
Olorun
Level 28
God Stats
12W - 18L
1,436 SR
Queue Stats
113W - 165L
1,302 Elo+
Party 2
Ymir
Ymir
MrFogel
Ymir
Level 41
God Stats
18W - 8L
1,715 SR
Queue Stats
205W - 235L
1,331 Elo+
Party 2
Skadi
Skadi
Vincendd
Skadi
Level 7
God Stats
3W - 13L
1,067 SR
Queue Stats
5W - 14L
938 Elo+
Solo
Team Averages
Level 25
1,424 SR
1,234 Elo+

VS

Team Averages
Level 15
1,542 SR
1,230 Elo+
Guan Yu
Guan Yu
Kritz123
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,142 Elo+
Party 3
Cthulhu
Cthulhu
Waftrudnir1
Cthulhu
Level 6
God Stats
64W - 67L
1,499 SR
Queue Stats
249W - 323L
1,314 Elo+
Party 1
Horus
Horus
gelius_VEG
Horus
Level 31
God Stats
11W - 9L
1,668 SR
Queue Stats
257W - 361L
1,215 Elo+
Party 1
Fenrir
Fenrir
mythologyvibes
Fenrir
Level 10
God Stats
0W - 1L
1,294 SR
Queue Stats
5W - 12L
1,200 Elo+
Solo
Thor
Thor
steezy_1238
Thor
Level 25
God Stats
0W - 1L
1,749 SR
Queue Stats
25W - 40L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arinwe
Arachne
14
5 / 2 / 3
10,141
534
8,266
10,526
4,814
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
Banksii
Horus
14
0 / 3 / 4
9,165
482
4,113
10,286
3,994
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
17
3 / 0 / 6
11,149
587
8,625
7,111
3,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
MrFogel
Ymir
17
6 / 0 / 8
12,214
643
11,560
9,045
11,626
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Vincendd
Skadi
15
5 / 0 / 7
10,700
563
6,453
6,375
2,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kritz123
Guan Yu
12
0 / 7 / 1
8,271
435
3,143
15,243
9,643
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Waftrudnir1
Cthulhu
13
2 / 3 / 1
7,972
420
4,077
11,657
6,848
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
13
2 / 4 / 2
7,919
417
4,129
11,597
4,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 3 / 0
5,740
302
562
2,390
463
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 5 / 0
7,084
373
3,725
14,311
5,255
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
19
Kills
4
5
Deaths
22
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arinwe
Arachne
5
2
3
3.25
W
Horus
Banksii
Horus
0
3
4
0.67
W
Olorun
3
0
6
6
L
Guan Yu
Kritz123
Guan Yu
0
7
1
0.07
W
Ymir
MrFogel
Ymir
6
0
8
10
W
Skadi
Vincendd
Skadi
5
0
7
8.5
L
Cthulhu
Waftrudnir1
Cthulhu
2
3
1
0.83
L
Horus
2
4
2
0.75
L
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,017
Damage
15,636
43,343
Taken
55,198
26,215
Mitigated
27,003
14,438
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arinwe
Arachne
8,266
4,980
0
4,869
10,526
4,814
331
707
9,819
0
49,278
W
Horus
Banksii
Horus
4,113
2,457
139
1,606
10,286
3,994
1,090
2,290
7,996
0
31,367
W
Olorun
8,625
3,594
460
3,428
7,111
3,131
3,463
362
6,749
64,743
0
L
Guan Yu
Kritz123
Guan Yu
3,143
384
235
1,764
15,243
9,643
247
3,931
11,312
0
33,458
W
Ymir
MrFogel
Ymir
11,560
2,057
0
649
9,045
11,626
2,055
686
8,359
57,071
0
W
Skadi
Vincendd
Skadi
6,453
4,302
0
3,287
6,375
2,650
5,638
32
6,343
0
50,787
L
Cthulhu
Waftrudnir1
Cthulhu
4,077
1,042
248
1,311
11,657
6,848
566
4,778
6,879
31,798
0
L
Horus
4,129
2,801
3,026
4,008
11,597
4,794
980
4,703
6,894
0
38,226
L
562
233
0
120
2,390
463
0
781
1,609
0
2,375
L
3,725
1,285
0
2,150
14,311
5,255
0
5,992
8,319
0
29,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,369
Gold Earned
36,986
415
Minions Killed
249
0
Camps Cleared
0
1,649,426
Distance Traveled
1,352,317
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,141
534
62
3
0
406,545
9
W
Horus
9,165
482
50
3
0
315,406
2
W
Olorun
11,149
587
111
6
0
300,579
6
L
Guan Yu
8,271
435
55
3
0
335,606
2
W
Ymir
12,214
643
118
6
0
348,683
2
W
Skadi
10,700
563
74
4
0
278,213
1
L
Cthulhu
7,972
420
53
3
0
321,392
0
L
Horus
7,919
417
85
4
0
288,543
2
L
Fenrir
5,740
302
4
0
0
81,751
0
L
Thor
7,084
373
52
3
0
325,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role