Player Matchup

Zeus
Zeus
Cimmerier
Zeus
Level 108
God Stats
23W - 19L
1,447 SR
Queue Stats
191W - 210L
1,330 Elo+
Solo
Hades
Hades
GrafParagraph
Hades
Level 64
God Stats
23W - 18L
1,404 SR
Queue Stats
337W - 355L
1,353 Elo+
Solo
Chaac
Chaac
raul_arg87
Chaac
Level 105
God Stats
3W - 3L
1,425 SR
Queue Stats
272W - 334L
1,313 Elo+
Solo
Cupid
Cupid
rickgarzon19
Cupid
Level 63
God Stats
6W - 6L
1,444 SR
Queue Stats
63W - 60L
1,325 Elo+
Solo
Arachne
Arachne
seagull1316
Arachne
Level 85
God Stats
84W - 46L
1,493 SR
Queue Stats
515W - 483L
1,401 Elo+
Solo
Team Averages
Level 85
1,443 SR
1,344 Elo+

VS

Team Averages
Level 77
1,469 SR
1,395 Elo+
Izanami
Izanami
Crawford I17I
Izanami
Level 109
God Stats
14W - 13L
1,516 SR
Queue Stats
121W - 109L
1,417 Elo+
Solo
Bakasura
Bakasura
HavanaAdi
Bakasura
Level 66
God Stats
17W - 15L
1,466 SR
Queue Stats
88W - 88L
1,387 Elo+
Solo
Ra
Ra
Shawn_Frots
Ra
Level 64
God Stats
7W - 8L
1,556 SR
Queue Stats
249W - 257L
1,407 Elo+
Solo
Hera
Hera
Sil3ntkiller643
Hera
Level 81
God Stats
2W - 7L
1,481 SR
Queue Stats
102W - 84L
1,413 Elo+
Solo
Janus
Janus
ximete02
Janus
Level 63
God Stats
2W - 7L
1,325 SR
Queue Stats
113W - 125L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
1 / 1 / 0
3,883
777
2,344
2,520
473
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 1
3,596
719
614
2,500
840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Chaac
5
1 / 0 / 1
3,638
728
536
1,205
530
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 2
3,467
693
1,160
1,663
441
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
seagull1316
Arachne
7
2 / 0 / 0
4,165
833
610
2,088
482
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 1 / 0
4,043
809
1,704
1,936
504
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
HavanaAdi
Bakasura
7
1 / 0 / 0
4,169
834
572
3,269
847
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 1 / 0
2,658
532
0
593
24
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,374
675
1,151
960
141
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Focus

Magic Focus

+20
Magical Power

Janus
ximete02
Janus
6
0 / 1 / 0
3,419
684
587
2,524
848
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
1
0
1
L
Izanami
0
1
0
0
W
0
0
1
0.5
L
Bakasura
HavanaAdi
Bakasura
1
0
0
1
L
0
1
0
0
L
0
1
0
0
W
Chaac
1
0
1
1.5
W
0
0
2
1
W
Arachne
seagull1316
Arachne
2
0
0
2
L
Janus
ximete02
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,264
Damage
4,014
9,976
Taken
9,282
2,766
Mitigated
2,364
5,195
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
2,344
231
0
1,085
2,520
473
0
486
1,971
17,944
0
L
Izanami
1,704
970
0
499
1,936
504
128
614
1,322
0
23,261
W
614
110
0
1,378
2,500
840
0
0
2,500
13,403
0
L
Bakasura
HavanaAdi
Bakasura
572
309
0
2,727
3,269
847
0
0
3,244
0
14,910
L
0
0
12
87
593
24
0
0
543
1,623
0
L
1,151
164
0
0
960
141
0
0
910
11,471
0
W
Chaac
536
3
123
361
1,205
530
0
445
760
0
5,741
W
1,160
753
33
822
1,663
441
96
706
957
0
14,319
W
Arachne
seagull1316
Arachne
610
610
0
1,393
2,088
482
0
101
1,987
0
15,349
L
Janus
ximete02
Janus
587
86
0
470
2,524
848
36
2,344
180
13,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,749
Gold Earned
17,663
150
Minions Killed
144
0
Camps Cleared
0
520,911
Distance Traveled
419,958
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,883
777
38
8
0
87,837
2
L
Izanami
4,043
809
55
11
0
92,631
2
W
Hades
3,596
719
33
7
0
109,358
2
L
Bakasura
4,169
834
46
9
0
111,505
1
L
Ra
2,658
532
3
1
0
22,159
0
L
Hera
3,374
675
19
4
0
96,845
1
W
Chaac
3,638
728
14
3
0
117,308
3
W
Cupid
3,467
693
27
5
0
101,833
2
W
Arachne
4,165
833
38
8
0
104,575
0
L
Janus
3,419
684
21
4
0
96,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role