Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
Carnage n Kefka
Baron Samedi
Diamond IV
Level 156
God Stats
7W - 10L
1,627 SR
Queue Stats
493W - 449L
2,236 MMR
Party 1
Neith
Neith
Diamond IV
Isom
Neith
Diamond IV
Level 158
God Stats
2W - 4L
1,701 SR
Queue Stats
133W - 94L
2,277 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond I
vFenris
Kumbhakarna
Diamond I
Level 159
God Stats
4W - 6L
1,528 SR
Queue Stats
170W - 117L
2,367 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,619 SR
2,294 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,664 SR
2,185 MMR
He Bo
He Bo
Platinum I
CertifiedGinny
He Bo
Platinum I
Level 159
God Stats
5W - 4L
1,617 SR
Queue Stats
132W - 83L
2,224 MMR
Solo
Bacchus
Bacchus
Gold III
St4y positive
Bacchus
Gold III
Level 126
God Stats
1W - 2L
1,632 SR
Queue Stats
81W - 86L
2,074 MMR
Solo
Medusa
Medusa
Diamond V
fincho-123
Medusa
Diamond V
Level 148
God Stats
20W - 12L
1,742 SR
Queue Stats
454W - 423L
2,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carnage n Kefka
Baron Samedi
14
2 / 7 / 4
9,976
624
5,540
13,373
7,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Isom
Neith
13
4 / 5 / 4
10,485
655
13,222
13,280
4,932
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
vFenris
Kumbhakarna
11
2 / 6 / 4
10,115
632
4,638
20,819
20,295
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AphroditeCthulhuPersephoneChang'eHel

VS

Bans
SobekXing TianNoxGebAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 3
11,657
729
19,093
10,692
2,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
15
4 / 2 / 11
11,060
691
11,749
13,636
15,879
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
fincho-123
Medusa
13
4 / 3 / 10
10,616
664
9,133
12,157
4,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
18
18
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Carnage n Kefka
Baron Samedi
2
7
4
0.57
W
10
3
3
3.83
L
Neith
Isom
Neith
4
5
4
1.2
W
Bacchus
4
2
11
4.75
W
Medusa
fincho-123
Medusa
4
3
10
3
L
Kumbhakarna
vFenris
Kumbhakarna
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,400
Damage
39,975
47,472
Taken
36,485
32,375
Mitigated
22,823
9,804
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Carnage n Kefka
Baron Samedi
5,540
181
1,591
3,296
13,373
7,148
0
9,168
3,998
28,398
0
W
19,093
266
145
4,275
10,692
2,864
594
3,778
6,914
63,360
0
L
Neith
Isom
Neith
13,222
4,667
0
2,381
13,280
4,932
1,276
7,593
5,512
0
48,411
W
Bacchus
11,749
539
0
2,098
13,636
15,879
156
4,006
9,630
29,447
0
W
Medusa
fincho-123
Medusa
9,133
4,613
0
3,934
12,157
4,080
1,933
2,407
9,750
0
47,725
L
Kumbhakarna
vFenris
Kumbhakarna
4,638
268
0
2,536
20,819
20,295
0
13,533
7,036
14,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,576
Gold Earned
33,333
152
Minions Killed
157
0
Camps Cleared
0
777,776
Distance Traveled
846,564
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,976
624
50
3
0
241,602
1
W
He Bo
11,657
729
85
5
0
281,917
4
L
Neith
10,485
655
82
5
0
252,840
1
W
Bacchus
11,060
691
26
2
0
297,583
6
W
Medusa
10,616
664
46
3
0
267,064
2
L
Kumbhakarna
10,115
632
20
1
0
283,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role