Player Matchup

Cthulhu
Cthulhu
G3rcore
Cthulhu
Level 14
God Stats
7W - 18L
1,251 SR
Queue Stats
74W - 95L
1,318 Elo+
Solo
Set
Set
HMackswell
Set
Level 9
God Stats
1W - 4L
1,377 SR
Queue Stats
18W - 19L
1,311 Elo+
Party 1
Janus
Janus
Noncsika0324
Janus
Level 4
God Stats
187W - 188L
1,500 SR
Queue Stats
221W - 215L
1,500 Elo+
Solo
Neith
Neith
RayDay2
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
shut56
Kukulkan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 43L
1,329 Elo+
Solo
Team Averages
Level 7
1,426 SR
1,392 Elo+

VS

Team Averages
Level 16
1,389 SR
1,289 Elo+
Nemesis
Nemesis
Cepb
Nemesis
Level 6
God Stats
2W - 1L
1,163 SR
Queue Stats
3W - 5L
1,087 Elo+
Solo
Kukulkan
Kukulkan
KSIskangar
Kukulkan
Level 28
God Stats
16W - 22L
1,537 SR
Queue Stats
81W - 116L
1,348 Elo+
Solo
Khepri
Khepri
ShadowHawk1
Khepri
Level 18
God Stats
14W - 9L
1,558 SR
Queue Stats
59W - 52L
1,374 Elo+
Solo
Jing Wei
Jing Wei
firefall123
Jing Wei
Level 25
God Stats
1W - 1L
1,185 SR
Queue Stats
9W - 9L
1,296 Elo+
Solo
Ra
Ra
mazin1234
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
G3rcore
Cthulhu
17
0 / 7 / 4
10,484
874
10,105
26,602
28,775
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 10 / 4
11,348
946
9,648
20,378
11,409
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 7 / 3
10,672
889
11,433
14,549
6,057
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
RayDay2
Neith
17
0 / 8 / 7
10,739
895
12,605
17,336
8,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
shut56
Kukulkan
16
3 / 3 / 3
11,275
940
13,227
13,703
7,312
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cepb
Nemesis
17
1 / 0 / 6
10,860
905
5,146
10,547
9,759
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
KSIskangar
Kukulkan
20
5 / 0 / 19
13,357
1,113
17,404
5,089
2,390
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
20
3 / 2 / 13
12,057
1,005
8,524
15,109
18,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
firefall123
Jing Wei
20
22 / 2 / 6
14,924
1,244
44,900
20,082
9,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 3 / 12
12,283
1,024
11,010
10,953
5,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
7
Kills
35
35
Deaths
7
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cepb
Nemesis
1
0
6
4
L
Cthulhu
G3rcore
Cthulhu
0
7
4
0.29
L
3
10
4
0.5
W
Kukulkan
KSIskangar
Kukulkan
5
0
19
14.5
L
1
7
3
0.36
L
Neith
RayDay2
Neith
0
8
7
0.44
W
Khepri
3
2
13
4.75
W
Jing Wei
firefall123
Jing Wei
22
2
6
12.5
W
4
3
12
3.33
L
Kukulkan
shut56
Kukulkan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,018
Damage
86,984
92,568
Taken
61,780
61,895
Mitigated
45,699
2,780
Healing
19,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cepb
Nemesis
5,146
1,840
0
704
10,547
9,759
0
5,196
5,351
0
14,258
L
Cthulhu
G3rcore
Cthulhu
10,105
1,087
99
0
26,602
28,775
0
8,726
17,876
31,775
0
L
9,648
4,241
0
759
20,378
11,409
0
6,371
14,007
0
23,109
W
Kukulkan
KSIskangar
Kukulkan
17,404
951
0
88
5,089
2,390
0
3,954
1,135
49,797
0
L
11,433
851
0
557
14,549
6,057
0
7,738
6,811
30,608
0
L
Neith
RayDay2
Neith
12,605
6,143
0
1,365
17,336
8,342
0
9,886
7,450
0
24,457
W
Khepri
8,524
972
0
2,310
15,109
18,647
0
8,511
6,598
21,581
0
W
Jing Wei
firefall123
Jing Wei
44,900
36,968
0
9,551
20,082
9,686
0
9,585
10,497
891
59,641
W
11,010
632
4,094
2,949
10,953
5,217
0
7,519
3,434
31,898
0
L
Kukulkan
shut56
Kukulkan
13,227
1,302
0
0
13,703
7,312
0
5,104
8,599
33,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,518
Gold Earned
63,481
212
Minions Killed
244
4
Camps Cleared
6
1,075,318
Distance Traveled
1,151,197
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,860
905
23
2
0
207,844
0
L
Cthulhu
10,484
874
44
4
2
226,964
0
L
Set
11,348
946
31
3
1
236,623
0
W
Kukulkan
13,357
1,113
98
8
1
254,096
3
L
Janus
10,672
889
50
4
1
198,450
0
L
Neith
10,739
895
26
2
0
208,482
1
W
Khepri
12,057
1,005
20
2
1
239,102
3
W
Jing Wei
14,924
1,244
38
3
3
232,554
2
W
Ra
12,283
1,024
65
5
1
217,601
0
L
Kukulkan
11,275
940
61
5
0
204,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role