Player Matchup

Ah Puch
Ah Puch
Bronze I
AKAKIll3R
Ah Puch
Bronze I
Level 157
God Stats
2W - 8L
1,542 SR
Queue Stats
133W - 122L
1,146 MMR
Solo
Mercury
Mercury
Silver IV
darkorasta
Mercury
Silver IV
Level 136
God Stats
0W - 1L
1,501 SR
Queue Stats
62W - 90L
1,066 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
ningchung
Kuzenbo
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 151
1,514 SR
1,237 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,651 SR
938 MMR
Neith
Neith
Silver III
LastHopeRu
Neith
Silver III
Level 85
God Stats
33W - 21L
1,649 SR
Queue Stats
313W - 375L
1,207 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
MKGEST
Sun Wukong
Silver V
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
745 MMR
Solo
Anubis
Anubis
Bronze II
legendarst
Anubis
Bronze II
Level 53
God Stats
1W - 1L
1,804 SR
Queue Stats
9W - 14L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AKAKIll3R
Ah Puch
12
1 / 3 / 5
8,259
635
6,824
7,755
2,098
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
darkorasta
Mercury
11
3 / 8 / 3
8,258
635
5,530
13,736
3,732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
ningchung
Kuzenbo
11
2 / 6 / 2
8,500
654
4,730
14,046
13,823
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
YemojaAphroditeTerraCupidPersephone

VS

Bans
CthulhuAresHerculesBacchusAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
10 / 0 / 6
10,783
829
13,588
7,092
2,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
MKGEST
Sun Wukong
13
2 / 2 / 14
9,267
713
6,995
10,380
9,790
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
legendarst
Anubis
13
5 / 5 / 5
9,624
740
8,725
7,695
3,280
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
17
17
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AKAKIll3R
Ah Puch
1
3
5
1.17
W
Neith
10
0
6
13
W
Sun Wukong
MKGEST
Sun Wukong
2
2
14
4.5
L
Mercury
darkorasta
Mercury
3
8
3
0.56
W
Anubis
legendarst
Anubis
5
5
5
1.5
L
Kuzenbo
ningchung
Kuzenbo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,084
Damage
29,308
35,537
Taken
25,167
19,653
Mitigated
15,748
3,578
Healing
6,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AKAKIll3R
Ah Puch
6,824
324
0
430
7,755
2,098
0
2,025
5,630
41,389
0
W
Neith
13,588
7,825
0
4,113
7,092
2,678
2,846
4,003
3,089
0
63,966
W
Sun Wukong
MKGEST
Sun Wukong
6,995
1,250
0
1,363
10,380
9,790
267
3,532
6,848
0
23,849
L
Mercury
darkorasta
Mercury
5,530
2,699
0
1,345
13,736
3,732
0
3,213
10,423
0
14,320
W
Anubis
legendarst
Anubis
8,725
310
0
1,371
7,695
3,280
117
4,040
3,655
41,155
0
L
Kuzenbo
ningchung
Kuzenbo
4,730
1,572
0
1,803
14,046
13,823
0
3,503
10,387
17,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
29,674
111
Minions Killed
215
0
Camps Cleared
0
639,006
Distance Traveled
632,438
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,259
635
79
6
0
191,467
0
W
Neith
10,783
829
98
8
0
221,489
1
W
Sun Wukong
9,267
713
29
2
0
233,074
2
L
Mercury
8,258
635
16
1
0
234,820
5
W
Anubis
9,624
740
88
7
0
177,875
2
L
Kuzenbo
8,500
654
16
1
0
212,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role