Player Matchup

Cabrakan
Cabrakan
Lets Keep It PG
Cabrakan
Level 154
God Stats
18W - 15L
1,533 SR
Queue Stats
150W - 119L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
Nu Wa Thic
Nu Wa
Level 48
God Stats
127W - 101L
1,586 SR
Queue Stats
182W - 168L
1,523 Elo+
Party 1
Artemis
Artemis
ToKillADragon
Artemis
Level 63
God Stats
15W - 10L
1,579 SR
Queue Stats
19W - 14L
1,472 Elo+
Party 4
Cthulhu
Cthulhu
TypicalDucc
Cthulhu
Level 14
God Stats
8W - 6L
1,613 SR
Queue Stats
15W - 14L
1,461 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Undead Ronin1
Tsukuyomi
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 16L
1,776 Elo+
Solo
Team Averages
Level 71
1,562 SR
1,557 Elo+

VS

Team Averages
Level 50
1,398 SR
1,452 Elo+
Baron Samedi
Baron Samedi
DPKK97
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 104L
1,473 Elo+
Party 3
Sun Wukong
Sun Wukong
LIEUTENANT S1X
Sun Wukong
Level 107
God Stats
1W - 1L
1,376 SR
Queue Stats
103W - 92L
1,488 Elo+
Party 2
King Arthur
King Arthur
Marine Mudkip
King Arthur
Level 45
God Stats
1W - 3L
1,351 SR
Queue Stats
132W - 136L
1,379 Elo+
Party 3
Aphrodite
Aphrodite
NigHtmaRe47869
Aphrodite
Level 26
God Stats
3W - 1L
1,355 SR
Queue Stats
39W - 44L
1,446 Elo+
Party 2
Fenrir
Fenrir
nicobenites7
Fenrir
Level 42
God Stats
13W - 20L
1,411 SR
Queue Stats
49W - 62L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
19 / 2 / 13
15,629
1,202
26,072
14,100
13,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
20
7 / 4 / 26
14,417
1,109
33,477
11,382
3,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
20
3 / 5 / 22
12,844
988
28,432
14,449
5,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TypicalDucc
Cthulhu
20
2 / 1 / 18
12,563
966
9,836
9,008
5,215
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Undead Ronin1
Tsukuyomi
20
9 / 6 / 19
14,196
1,092
22,334
19,267
7,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DPKK97
Baron Samedi
18
2 / 12 / 12
11,901
915
10,952
24,456
9,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
LIEUTENANT S1X
Sun Wukong
18
7 / 4 / 6
13,911
1,070
16,079
25,618
13,946
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Marine Mudkip
King Arthur
19
1 / 7 / 11
12,081
929
10,422
25,328
24,553
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
NigHtmaRe47869
Aphrodite
18
2 / 5 / 10
11,835
910
9,919
21,354
17,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
19
6 / 12 / 4
13,708
1,054
15,200
29,560
10,506
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
61
40
Kills
18
18
Deaths
40
98
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DPKK97
Baron Samedi
2
12
12
0.67
L
Sun Wukong
LIEUTENANT S1X
Sun Wukong
7
4
6
2.5
W
Cabrakan
19
2
13
12.75
L
King Arthur
Marine Mudkip
King Arthur
1
7
11
0.93
L
Aphrodite
NigHtmaRe47869
Aphrodite
2
5
10
1.4
W
Nu Wa
7
4
26
5
W
Artemis
3
5
22
2.8
W
Cthulhu
TypicalDucc
Cthulhu
2
1
18
11
W
Tsukuyomi
Undead Ronin1
Tsukuyomi
9
6
19
3.08
L
Fenrir
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,151
Damage
62,572
68,206
Taken
126,316
35,309
Mitigated
75,875
8,161
Healing
22,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DPKK97
Baron Samedi
10,952
1,192
2,351
3,556
24,456
9,025
0
14,751
9,705
24,773
0
L
Sun Wukong
LIEUTENANT S1X
Sun Wukong
16,079
3,034
1,685
2,258
25,618
13,946
0
12,568
13,050
0
54,132
W
Cabrakan
26,072
2,280
765
1,589
14,100
13,333
0
4,900
8,774
34,871
0
L
King Arthur
Marine Mudkip
King Arthur
10,422
1,236
0
1,624
25,328
24,553
0
12,687
12,641
0
34,610
L
Aphrodite
NigHtmaRe47869
Aphrodite
9,919
1,496
2,822
5,845
21,354
17,845
0
10,764
10,590
20,379
0
W
Nu Wa
33,477
8,971
255
744
11,382
3,634
0
3,639
7,692
73,823
0
W
Artemis
28,432
18,785
0
3,266
14,449
5,696
0
4,487
9,837
0
51,010
W
Cthulhu
TypicalDucc
Cthulhu
9,836
700
178
0
9,008
5,215
0
2,135
6,798
17,507
0
W
Tsukuyomi
Undead Ronin1
Tsukuyomi
22,334
6,130
0
1,364
19,267
7,431
0
5,710
13,334
0
39,164
L
Fenrir
15,200
1,311
0
2,190
29,560
10,506
0
18,615
10,945
0
55,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,649
Gold Earned
63,436
230
Minions Killed
257
7
Camps Cleared
11
1,175,994
Distance Traveled
1,177,294
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,901
915
33
3
0
166,364
0
L
Sun Wukong
13,911
1,070
75
6
4
277,533
2
W
Cabrakan
15,629
1,202
14
1
0
254,302
0
L
King Arthur
12,081
929
41
3
1
256,458
0
L
Aphrodite
11,835
910
16
1
1
217,189
1
W
Nu Wa
14,417
1,109
109
8
2
239,973
0
W
Artemis
12,844
988
47
4
4
214,452
0
W
Cthulhu
12,563
966
21
2
0
225,077
1
W
Tsukuyomi
14,196
1,092
39
3
1
242,190
0
L
Fenrir
13,708
1,054
92
7
5
259,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role