Player Matchup

Merlin
Merlin
Damaso1812
Merlin
Level 37
God Stats
52W - 46L
1,336 SR
Queue Stats
64W - 80L
1,251 Elo+
Solo
Ullr
Ullr
LisandroMRT
Ullr
Level 33
God Stats
2W - 0L
1,700 SR
Queue Stats
19W - 22L
1,495 Elo+
Solo
Nox
Nox
Nathyrra
Nox
Level 56
God Stats
22W - 11L
1,676 SR
Queue Stats
270W - 219L
1,583 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sakendfasex
Tsukuyomi
Level 47
God Stats
20W - 9L
1,765 SR
Queue Stats
235W - 211L
1,602 Elo+
Solo
Bacchus
Bacchus
Zellzilla
Bacchus
Level 23
God Stats
4W - 3L
1,593 SR
Queue Stats
12W - 13L
1,454 Elo+
Party 2
Team Averages
Level 39
1,614 SR
1,477 Elo+

VS

Team Averages
Level 52
1,676 SR
1,519 Elo+
Olorun
Olorun
MLGsweetie
Olorun
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 55L
1,536 Elo+
Solo
Arachne
Arachne
Praksiteles
Arachne
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 77L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
Solinvictus26
Heimdallr
Level 34
God Stats
5W - 3L
1,896 SR
Queue Stats
91W - 112L
1,449 Elo+
Solo
Da Ji
Da Ji
TastesLikeRed
Da Ji
Level 31
God Stats
10W - 4L
1,983 SR
Queue Stats
60W - 37L
1,701 Elo+
Solo
Fenrir
Fenrir
katastrofaN1
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 161L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Damaso1812
Merlin
17
4 / 3 / 13
10,954
1,095
12,655
10,484
4,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 9
9,339
934
9,233
12,586
5,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 8
11,109
1,111
8,753
9,234
4,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Sakendfasex
Tsukuyomi
17
6 / 4 / 10
11,163
1,116
17,396
11,371
5,294
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Bacchus
Zellzilla
Bacchus
16
1 / 3 / 12
10,220
1,022
9,991
10,284
10,741
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

219

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MLGsweetie
Olorun
17
2 / 6 / 10
10,610
1,061
11,729
14,804
5,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Praksiteles
Arachne
16
3 / 2 / 7
10,037
1,004
5,787
11,039
13,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Solinvictus26
Heimdallr
16
5 / 4 / 8
10,856
1,086
16,684
12,362
4,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 1 / 5
11,554
1,155
11,563
14,246
11,223
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
16
0 / 6 / 11
9,445
945
4,896
13,311
6,054
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
59
19
Kills
18
18
Deaths
19
52
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
Damaso1812
Merlin
4
3
13
3.5
W
1
5
9
1.1
L
Olorun
MLGsweetie
Olorun
2
6
10
1.17
W
7
3
8
3.67
L
Arachne
Praksiteles
Arachne
3
2
7
3.25
W
Tsukuyomi
Sakendfasex
Tsukuyomi
6
4
10
2.75
L
Heimdallr
Solinvictus26
Heimdallr
5
4
8
2.25
L
8
1
5
10.5
W
Bacchus
Zellzilla
Bacchus
1
3
12
2.33
L
Fenrir
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,028
Damage
50,659
53,959
Taken
65,762
31,305
Mitigated
41,040
3,222
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Damaso1812
Merlin
12,655
422
0
0
10,484
4,696
0
1,835
8,499
50,986
0
W
9,233
4,007
0
204
12,586
5,914
0
3,870
8,590
0
28,129
L
Olorun
MLGsweetie
Olorun
11,729
7,624
1,621
5,286
14,804
5,842
0
8,913
5,891
41,689
0
W
8,753
1,268
0
549
9,234
4,660
0
1,793
7,391
20,175
0
L
Arachne
Praksiteles
Arachne
5,787
5,026
0
688
11,039
13,091
0
4,372
6,667
235
13,141
W
Tsukuyomi
Sakendfasex
Tsukuyomi
17,396
5,821
0
1,914
11,371
5,294
0
2,232
9,052
0
37,416
L
Heimdallr
Solinvictus26
Heimdallr
16,684
6,451
0
1,330
12,362
4,830
0
7,625
4,737
0
40,178
L
11,563
3,682
0
652
14,246
11,223
0
4,397
9,849
0
21,991
W
Bacchus
Zellzilla
Bacchus
9,991
572
0
555
10,284
10,741
0
2,234
7,935
16,033
0
L
Fenrir
4,896
1,490
0
239
13,311
6,054
0
6,092
7,219
0
12,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
52,502
213
Minions Killed
174
4
Camps Cleared
9
1,032,695
Distance Traveled
923,942
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,954
1,095
83
8
1
183,670
0
W
Ullr
9,339
934
36
4
0
220,421
1
L
Olorun
10,610
1,061
57
6
2
178,423
0
W
Nox
11,109
1,111
33
3
0
200,956
0
L
Arachne
10,037
1,004
18
2
1
220,466
2
W
Tsukuyomi
11,163
1,116
43
4
2
229,007
1
L
Heimdallr
10,856
1,086
60
6
0
150,983
0
L
Da Ji
11,554
1,155
27
3
3
197,073
2
W
Bacchus
10,220
1,022
18
2
1
198,641
1
L
Fenrir
9,445
945
12
1
3
176,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role