Player Matchup

Tsukuyomi
Tsukuyomi
Mariomast
Tsukuyomi
Level 64
God Stats
1W - 1L
1,690 SR
Queue Stats
17W - 10L
1,574 Elo+
Party 1
Tyr
Tyr
Vulpes6
Tyr
Level 121
God Stats
5W - 4L
1,657 SR
Queue Stats
120W - 93L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
YokanbrKaneki
Nu Wa
Level 63
God Stats
1W - 2L
1,555 SR
Queue Stats
55W - 42L
1,527 Elo+
Party 1
Team Averages
Level 83
1,634 SR
1,563 Elo+

VS

Team Averages
Level 104
1,650 SR
1,586 Elo+
Horus
Horus
Drakex2099
Horus
Level 64
God Stats
73W - 36L
1,693 SR
Queue Stats
113W - 65L
1,621 Elo+
Party 2
Nu Wa
Nu Wa
Rirrichiyo
Nu Wa
Level 121
God Stats
4W - 1L
1,713 SR
Queue Stats
122W - 94L
1,570 Elo+
Party 2
Rama
Rama
vaestrince
Rama
Level 127
God Stats
7W - 1L
1,545 SR
Queue Stats
236W - 171L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mariomast
Tsukuyomi
16
12 / 8 / 4
13,885
694
20,739
19,546
12,547
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
15
2 / 5 / 7
11,558
578
13,737
17,917
20,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 6 / 8
12,126
606
17,268
11,573
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
1 / 5 / 15
13,749
687
5,977
27,618
30,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
17
4 / 4 / 11
13,780
689
11,636
14,348
4,680
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
14 / 7 / 4
15,411
771
19,942
18,268
7,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
16
Kills
19
19
Deaths
16
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
1
5
15
1.7
L
Tsukuyomi
Mariomast
Tsukuyomi
12
8
4
1.75
W
Nu Wa
4
4
11
2.38
L
Tyr
2
5
7
1.1
L
2
6
8
1
W
14
7
4
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,744
Damage
37,555
49,036
Taken
60,234
37,711
Mitigated
42,841
7,516
Healing
19,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
5,977
2,590
3,560
9,516
27,618
30,333
166
10,831
16,137
0
19,026
L
Tsukuyomi
Mariomast
Tsukuyomi
20,739
4,789
0
2,603
19,546
12,547
87
4,631
14,915
0
69,639
W
Nu Wa
11,636
1,772
0
2,222
14,348
4,680
826
3,196
10,812
66,108
0
L
Tyr
13,737
943
0
3,376
17,917
20,660
721
5,495
12,422
0
28,608
L
17,268
3,608
0
1,537
11,573
4,504
1,185
1,644
9,929
69,402
0
W
19,942
16,384
0
3,919
18,268
7,828
2,598
3,555
14,288
0
70,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
42,940
203
Minions Killed
180
0
Camps Cleared
0
999,596
Distance Traveled
994,423
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,749
687
7
0
0
363,244
8
L
Tsukuyomi
13,885
694
88
4
0
297,408
0
W
Nu Wa
13,780
689
110
6
0
317,351
4
L
Tyr
11,558
578
28
1
0
393,094
3
L
Nu Wa
12,126
606
87
4
0
309,094
1
W
Rama
15,411
771
63
3
0
313,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role