Player Matchup

Cupid
Cupid
CholoorTroll
Cupid
Level 7
God Stats
5W - 2L
1,787 SR
Queue Stats
58W - 41L
1,492 Elo+
Solo
Olorun
Olorun
CloudDaemon
Olorun
Level 29
God Stats
42W - 49L
1,526 SR
Queue Stats
205W - 240L
1,465 Elo+
Solo
Thor
Thor
GainfulBonsai24
Thor
Level 4
God Stats
3W - 3L
1,538 SR
Queue Stats
45W - 48L
1,271 Elo+
Party 1
Mulan
Mulan
aoligei1194
Mulan
Level 17
God Stats
2W - 2L
1,329 SR
Queue Stats
17W - 26L
1,287 Elo+
Solo
Sobek
Sobek
israel0710
Sobek
Level 14
God Stats
2W - 7L
1,403 SR
Queue Stats
107W - 121L
1,496 Elo+
Party 1
Team Averages
Level 14
1,517 SR
1,402 Elo+

VS

Team Averages
Level 10
1,637 SR
1,426 Elo+
Vamana
Vamana
Angevine1
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 238L
1,386 Elo+
Solo
Kukulkan
Kukulkan
Firexman
Kukulkan
Level 4
God Stats
12W - 5L
1,725 SR
Queue Stats
250W - 136L
1,422 Elo+
Solo
Cerberus
Cerberus
Paingwins
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,626 Elo+
Solo
Fenrir
Fenrir
pabloelectro666
Fenrir
Level 6
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 5L
1,046 Elo+
Solo
Arachne
Arachne
ttvgalactic508
Arachne
Level 7
God Stats
32W - 37L
1,782 SR
Queue Stats
139W - 133L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
4,154
692
3,448
3,451
648
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
7
2 / 1 / 0
4,312
719
2,534
2,232
659
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 1 / 1
3,808
635
643
3,324
775
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
3,964
661
2,512
3,193
2,262
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Sobek
6
0 / 0 / 1
3,723
621
1,306
3,223
1,689
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Angevine1
Vamana
7
0 / 1 / 0
3,609
602
2,243
3,809
1,679
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Firexman
Kukulkan
2
0 / 1 / 0
2,895
483
500
566
129
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Paingwins
Cerberus
6
1 / 0 / 0
3,622
604
2,243
3,249
1,040
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
1 / 2 / 0
3,263
544
1,225
4,746
1,131
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

6
1 / 1 / 1
3,930
655
1,824
4,267
1,032
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
3
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
Angevine1
Vamana
0
1
0
0
W
2
1
0
2
W
Olorun
2
1
0
2
L
Kukulkan
Firexman
Kukulkan
0
1
0
0
W
0
1
1
0.5
L
Cerberus
Paingwins
Cerberus
1
0
0
1
W
0
0
1
0.5
W
Sobek
0
0
1
0.5
L
1
2
0
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,443
Damage
8,035
15,423
Taken
16,637
6,033
Mitigated
5,011
5,349
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Angevine1
Vamana
2,243
746
0
1,760
3,809
1,679
0
0
3,534
0
9,753
W
3,448
2,065
171
1,506
3,451
648
545
1,288
2,163
0
17,046
W
Olorun
2,534
1,377
0
954
2,232
659
590
500
1,732
18,135
0
L
Kukulkan
Firexman
Kukulkan
500
266
0
0
566
129
0
218
348
3,298
0
W
643
252
0
871
3,324
775
0
0
3,324
0
12,809
L
Cerberus
Paingwins
Cerberus
2,243
399
0
799
3,249
1,040
0
647
2,477
9,160
0
W
2,512
400
0
693
3,193
2,262
0
0
2,793
0
10,975
W
Sobek
1,306
409
0
1,154
3,223
1,689
253
955
2,268
6,160
0
L
1,225
739
0
1,168
4,746
1,131
0
2,608
2,088
0
3,492
L
1,824
1,728
0
1,617
4,267
1,032
0
192
4,075
0
16,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,961
Gold Earned
17,319
127
Minions Killed
65
0
Camps Cleared
0
522,387
Distance Traveled
471,295
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,609
602
11
2
0
122,730
1
W
Cupid
4,154
692
30
5
0
88,810
3
W
Olorun
4,312
719
34
6
0
102,970
2
L
Kukulkan
2,895
483
3
1
0
24,323
0
W
Thor
3,808
635
25
4
0
126,720
2
L
Cerberus
3,622
604
16
3
0
109,531
2
W
Mulan
3,964
661
21
4
0
95,926
1
W
Sobek
3,723
621
17
3
0
107,961
1
L
Fenrir
3,263
544
4
1
0
118,701
0
L
Arachne
3,930
655
31
5
0
96,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role