Player Matchup

Neith
Neith
ImFromNewark
Neith
Level 6
God Stats
2W - 5L
1,204 SR
Queue Stats
2W - 5L
1,026 Elo+
Solo
Hercules
Hercules
Noo2005
Hercules
Level 28
God Stats
20W - 16L
1,421 SR
Queue Stats
133W - 168L
1,284 Elo+
Solo
Cerberus
Cerberus
RedFox7712
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
avenger492
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
ghostwalker0620
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,275 Elo+
Solo
Team Averages
Level 10
1,425 SR
1,317 Elo+

VS

Team Averages
Level 27
1,561 SR
1,272 Elo+
Pele
Pele
Cooties4u
Pele
Level 29
God Stats
4W - 3L
1,776 SR
Queue Stats
44W - 78L
1,236 Elo+
Solo
Set
Set
Kingraven06
Set
Level 24
God Stats
10W - 6L
1,305 SR
Queue Stats
113W - 109L
1,205 Elo+
Solo
Neith
Neith
Nike_Mono
Neith
Level 29
God Stats
6W - 7L
1,518 SR
Queue Stats
132W - 134L
1,299 Elo+
Solo
Aphrodite
Aphrodite
beesimps
Aphrodite
Level 28
God Stats
23W - 23L
1,506 SR
Queue Stats
111W - 143L
1,250 Elo+
Solo
Achilles
Achilles
xXC0bRA-K1N9Xx
Achilles
Level 26
God Stats
2W - 1L
1,700 SR
Queue Stats
10W - 8L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,113
186
0
0
0
Hercules
Noo2005
Hercules
6
0 / 2 / 0
3,514
586
1,528
3,988
1,546
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
RedFox7712
Cerberus
1
0 / 0 / 0
2,613
436
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

5
0 / 4 / 0
3,241
540
1,541
3,355
778
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 4 / 0
3,190
532
865
3,858
832
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
3 / 0 / 1
4,272
712
1,027
2,698
596
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 1
4,246
708
801
3,273
900
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Nike_Mono
Neith
7
4 / 0 / 1
4,773
796
1,693
1,346
319
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
beesimps
Aphrodite
6
1 / 0 / 2
3,912
652
1,170
1,851
585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes

Shoes

+6%
Movement Speed

Achilles
6
1 / 0 / 1
4,063
677
2,247
3,057
1,135
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
10
10
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
3
0
1
3.5
L
0
0
0
0
W
1
0
1
1.5
W
Neith
Nike_Mono
Neith
4
0
1
4.5
L
Hercules
Noo2005
Hercules
0
2
0
0
L
Cerberus
RedFox7712
Cerberus
0
0
0
0
L
0
4
0
0
W
Aphrodite
beesimps
Aphrodite
1
0
2
2
L
0
4
0
0
W
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,934
Damage
6,938
11,201
Taken
12,225
3,156
Mitigated
3,535
2,106
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
1,027
376
0
482
2,698
596
533
382
2,316
0
14,505
L
0
0
0
0
0
0
0
0
0
0
0
W
801
282
0
1,741
3,273
900
0
35
3,238
0
17,016
W
Neith
Nike_Mono
Neith
1,693
602
0
432
1,346
319
985
293
1,053
0
15,947
L
Hercules
Noo2005
Hercules
1,528
641
0
1,594
3,988
1,546
135
0
3,713
0
11,532
L
Cerberus
RedFox7712
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
1,541
353
0
155
3,355
778
0
967
2,388
9,330
0
W
Aphrodite
beesimps
Aphrodite
1,170
312
744
1,218
1,851
585
925
831
1,020
12,015
0
L
865
247
0
357
3,858
832
0
203
3,655
0
8,542
W
Achilles
2,247
900
0
681
3,057
1,135
0
0
2,857
0
10,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,671
Gold Earned
21,266
65
Minions Killed
136
0
Camps Cleared
0
329,442
Distance Traveled
561,218
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,272
712
28
5
0
129,996
0
L
Neith
1,113
186
0
0
0
0
0
W
Set
4,246
708
33
6
0
122,613
0
W
Neith
4,773
796
34
6
0
104,219
1
L
Hercules
3,514
586
33
6
0
118,476
3
L
Cerberus
2,613
436
0
0
0
0
0
L
Agni
3,241
540
14
2
0
109,088
1
W
Aphrodite
3,912
652
20
3
0
90,131
0
L
Nemesis
3,190
532
18
3
0
101,878
1
W
Achilles
4,063
677
21
4
0
114,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role