Player Matchup

Horus
Horus
ChiefHightower
Horus
Level 18
God Stats
8W - 5L
1,276 SR
Queue Stats
138W - 122L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
Daycurse
Cthulhu
Level 160
God Stats
1W - 1L
1,492 SR
Queue Stats
85W - 49L
1,692 Elo+
Party 1
Discordia
Discordia
Gxnerox
Discordia
Level 25
God Stats
9W - 3L
1,789 SR
Queue Stats
71W - 52L
1,628 Elo+
Party 1
Jing Wei
Jing Wei
Holyflamez
Jing Wei
Level 148
God Stats
2W - 4L
1,643 SR
Queue Stats
134W - 108L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JustJack
Tsukuyomi
Level 159
God Stats
19W - 10L
1,706 SR
Queue Stats
78W - 38L
1,685 Elo+
Party 1
Team Averages
Level 102
1,581 SR
1,617 Elo+

VS

Team Averages
Level 64
1,430 SR
1,521 Elo+
Ra
Ra
Axderino
Ra
Level 27
God Stats
2W - 5L
1,148 SR
Queue Stats
59W - 52L
1,498 Elo+
Party 4
Fenrir
Fenrir
BoyNewToy
Fenrir
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
98W - 87L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhelipeBoi
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,602 Elo+
Party 3
Agni
Agni
Shavul
Agni
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 198L
1,531 Elo+
Party 3
Sol
Sol
Terrarck
Sol
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 49L
1,499 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 24
13,215
1,101
3,409
16,068
22,143
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Daycurse
Cthulhu
20
3 / 4 / 30
13,451
1,121
19,994
19,363
16,466
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Discordia
Gxnerox
Discordia
20
2 / 1 / 20
12,495
1,041
16,793
8,595
3,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Holyflamez
Jing Wei
20
29 / 1 / 10
17,887
1,491
46,982
18,725
8,147
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
JustJack
Tsukuyomi
19
10 / 6 / 13
13,103
1,092
21,834
15,190
5,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 14 / 10
11,560
963
15,767
20,768
8,114
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
BoyNewToy
Fenrir
17
3 / 11 / 7
11,298
942
8,246
28,444
21,416
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
PhelipeBoi
Tsukuyomi
18
4 / 8 / 9
12,627
1,052
13,925
21,574
8,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
Shavul
Agni
18
3 / 6 / 9
11,850
988
12,283
20,139
11,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 8 / 10
11,835
986
18,541
23,644
8,067
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
60
47
Kills
15
15
Deaths
47
97
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
14
10
0.5
L
Fenrir
BoyNewToy
Fenrir
3
11
7
0.59
W
3
3
24
5
W
Cthulhu
Daycurse
Cthulhu
3
4
30
4.5
W
Discordia
Gxnerox
Discordia
2
1
20
12
W
Jing Wei
Holyflamez
Jing Wei
29
1
10
34
W
Tsukuyomi
JustJack
Tsukuyomi
10
6
13
2.75
L
Tsukuyomi
PhelipeBoi
Tsukuyomi
4
8
9
1.06
L
Agni
Shavul
Agni
3
6
9
1.25
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,012
Damage
68,762
77,941
Taken
114,569
56,143
Mitigated
57,649
19,653
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,767
1,510
786
1,489
20,768
8,114
0
5,999
14,769
34,882
0
L
Fenrir
BoyNewToy
Fenrir
8,246
2,311
0
49
28,444
21,416
0
8,802
19,642
0
15,600
W
3,409
1,208
4,786
3,889
16,068
22,143
0
11,334
4,734
0
5,527
W
Cthulhu
Daycurse
Cthulhu
19,994
425
1,168
430
19,363
16,466
0
9,211
10,152
46,926
0
W
Discordia
Gxnerox
Discordia
16,793
546
0
749
8,595
3,503
0
6,450
2,145
32,077
0
W
Jing Wei
Holyflamez
Jing Wei
46,982
42,368
0
7,167
18,725
8,147
0
11,780
6,945
0
76,423
W
Tsukuyomi
JustJack
Tsukuyomi
21,834
8,433
0
1,464
15,190
5,884
0
7,816
7,212
0
46,547
L
Tsukuyomi
PhelipeBoi
Tsukuyomi
13,925
2,752
0
150
21,574
8,939
0
5,351
16,223
0
32,635
L
Agni
Shavul
Agni
12,283
619
0
595
20,139
11,113
0
8,212
11,927
34,300
0
L
18,541
7,701
135
2,034
23,644
8,067
0
8,423
15,221
51,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,151
Gold Earned
59,170
213
Minions Killed
203
12
Camps Cleared
5
1,171,042
Distance Traveled
1,150,722
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,560
963
47
4
0
218,766
0
L
Fenrir
11,298
942
21
2
2
198,641
0
W
Horus
13,215
1,101
6
1
1
225,547
1
W
Cthulhu
13,451
1,121
58
5
0
244,541
0
W
Discordia
12,495
1,041
36
3
0
242,382
0
W
Jing Wei
17,887
1,491
75
6
7
241,931
0
W
Tsukuyomi
13,103
1,092
38
3
4
216,641
0
L
Tsukuyomi
12,627
1,052
21
2
2
262,154
0
L
Agni
11,850
988
49
4
0
240,650
1
L
Sol
11,835
986
65
5
1
230,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role