Player Matchup

He Bo
He Bo
M6ayzeen
He Bo
Level 48
God Stats
3W - 3L
1,436 SR
Queue Stats
21W - 31L
1,350 Elo+
Party 2
Zeus
Zeus
Siyahkalem
Zeus
Level 40
God Stats
55W - 51L
1,423 SR
Queue Stats
379W - 373L
1,470 Elo+
Solo
Scylla
Scylla
SultanSulaiman
Scylla
Level 42
God Stats
6W - 4L
1,229 SR
Queue Stats
42W - 35L
1,524 Elo+
Party 2
King Arthur
King Arthur
atookman
King Arthur
Level 59
God Stats
3W - 2L
1,277 SR
Queue Stats
21W - 25L
1,458 Elo+
Party 2
Ares
Ares
drBubu07
Ares
Level 35
God Stats
1W - 1L
1,232 SR
Queue Stats
150W - 153L
1,459 Elo+
Solo
Team Averages
Level 45
1,319 SR
1,452 Elo+

VS

Team Averages
Level 47
1,430 SR
1,465 Elo+
Cthulhu
Cthulhu
CaIIMeLater
Cthulhu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 157L
1,537 Elo+
Solo
Fenrir
Fenrir
FreakLike95
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,439 Elo+
Solo
Neith
Neith
Ninjamel91
Neith
Level 54
God Stats
126W - 155L
1,466 SR
Queue Stats
321W - 392L
1,447 Elo+
Party 1
King Arthur
King Arthur
Stravtas
King Arthur
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
UN_DEAD_SLAYER77
Aphrodite
Level 39
God Stats
0W - 1L
1,182 SR
Queue Stats
35W - 40L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
M6ayzeen
He Bo
15
3 / 6 / 10
9,698
970
8,660
7,892
2,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 1 / 15
11,940
1,194
28,667
5,458
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 0 / 16
11,220
1,122
26,618
4,889
2,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
atookman
King Arthur
17
1 / 1 / 20
10,000
1,000
9,255
11,165
9,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
17
4 / 0 / 14
11,294
1,129
7,402
7,002
3,776
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

273

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaIIMeLater
Cthulhu
15
1 / 5 / 6
9,264
926
8,847
23,490
18,251
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
3 / 5 / 4
9,525
953
7,426
19,821
7,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
2 / 7 / 6
9,919
992
7,682
12,713
4,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Stravtas
King Arthur
15
2 / 6 / 6
9,273
927
3,832
19,295
8,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
15
0 / 4 / 5
8,769
877
2,361
13,741
6,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
35
27
Kills
8
8
Deaths
27
75
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CaIIMeLater
Cthulhu
1
5
6
0.8
L
Fenrir
3
5
4
1
W
He Bo
M6ayzeen
He Bo
3
6
10
1.33
L
Neith
2
7
6
0.71
W
10
1
15
17.5
L
King Arthur
Stravtas
King Arthur
2
6
6
0.83
W
9
0
16
17
L
Aphrodite
0
4
5
0.63
W
King Arthur
atookman
King Arthur
1
1
20
11
W
Ares
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,602
Damage
30,148
36,406
Taken
89,060
20,918
Mitigated
45,244
7,080
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CaIIMeLater
Cthulhu
8,847
213
1,511
593
23,490
18,251
0
16,082
6,934
29,069
0
L
Fenrir
7,426
1,657
0
530
19,821
7,162
0
16,048
3,673
0
15,466
W
He Bo
M6ayzeen
He Bo
8,660
334
0
711
7,892
2,733
0
1,303
6,589
14,992
0
L
Neith
7,682
1,099
0
913
12,713
4,278
0
11,727
936
0
34,258
W
28,667
3,381
427
1,419
5,458
2,325
0
1,555
3,903
50,418
0
L
King Arthur
Stravtas
King Arthur
3,832
73
0
0
19,295
8,685
0
15,731
3,540
0
12,651
W
26,618
3,029
0
60
4,889
2,111
0
2,384
2,505
41,677
0
L
Aphrodite
2,361
1,104
2,523
2,730
13,741
6,868
0
11,759
1,932
13,688
0
W
King Arthur
atookman
King Arthur
9,255
693
0
4,463
11,165
9,973
0
3,646
7,519
0
25,959
W
Ares
7,402
563
0
0
7,002
3,776
0
2,320
4,682
24,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,152
Gold Earned
46,750
184
Minions Killed
179
7
Camps Cleared
3
863,061
Distance Traveled
950,603
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,264
926
53
5
0
205,776
0
L
Fenrir
9,525
953
29
3
1
205,164
0
W
He Bo
9,698
970
20
2
0
151,606
0
L
Neith
9,919
992
58
6
1
185,977
3
W
Zeus
11,940
1,194
40
4
4
174,844
0
L
King Arthur
9,273
927
16
2
0
186,426
0
W
Scylla
11,220
1,122
36
4
0
168,366
0
L
Aphrodite
8,769
877
23
2
1
167,260
0
W
King Arthur
10,000
1,000
44
4
3
192,051
0
W
Ares
11,294
1,129
44
4
0
176,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role