Player Matchup

Fenrir
Fenrir
GacierMacrak
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,565 Elo+
Solo
Neith
Neith
Karadenız
Neith
Level 29
God Stats
7W - 4L
1,459 SR
Queue Stats
35W - 35L
1,519 Elo+
Solo
Cthulhu
Cthulhu
RozwalaczCzach
Cthulhu
Level 28
God Stats
8W - 16L
1,522 SR
Queue Stats
89W - 58L
1,685 Elo+
Party 1
Hera
Hera
YukineChan
Hera
Level 29
God Stats
3W - 1L
1,890 SR
Queue Stats
185W - 109L
1,641 Elo+
Party 1
Ne Zha
Ne Zha
daylinafaylina
Ne Zha
Level 29
God Stats
6W - 16L
1,427 SR
Queue Stats
194W - 209L
1,462 Elo+
Solo
Team Averages
Level 26
1,560 SR
1,575 Elo+

VS

Team Averages
Level 16
1,662 SR
1,508 Elo+
Medusa
Medusa
ChebyshevCut
Medusa
Level 16
God Stats
42W - 7L
1,910 SR
Queue Stats
68W - 33L
1,700 Elo+
Solo
Sun Wukong
Sun Wukong
FatherPugnus
Sun Wukong
Level 24
God Stats
1W - 0L
1,742 SR
Queue Stats
2W - 3L
1,463 Elo+
Solo
Kukulkan
Kukulkan
ljrnjh2019
Kukulkan
Level 10
God Stats
2W - 1L
1,725 SR
Queue Stats
14W - 13L
1,475 Elo+
Solo
Merlin
Merlin
Аmetiss
Merlin
Level 24
God Stats
13W - 15L
1,435 SR
Queue Stats
92W - 73L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
摸鱼选手
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 10 / 2
10,236
931
2,642
15,898
8,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
17
0 / 2 / 6
10,844
986
6,161
10,623
3,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 1
11,126
1,011
13,360
13,730
13,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 3 / 4
10,795
981
18,394
7,799
2,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 0
9,102
827
1,568
5,785
2,084
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

143

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
8 / 1 / 12
12,061
1,096
19,524
12,611
5,031
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
FatherPugnus
Sun Wukong
18
8 / 1 / 12
12,302
1,118
7,219
11,996
6,843
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ljrnjh2019
Kukulkan
17
3 / 2 / 12
10,923
993
10,901
6,466
2,760
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Аmetiss
Merlin
18
4 / 4 / 12
11,492
1,045
9,117
12,820
5,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
摸鱼选手
Tsukuyomi
13
0 / 1 / 3
8,521
775
424
813
271
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
8
Kills
23
23
Deaths
9
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
1
12
14
W
Sun Wukong
FatherPugnus
Sun Wukong
8
1
12
14
L
Fenrir
2
10
2
0.3
L
Neith
0
2
6
1.5
L
4
4
1
1.13
L
2
3
4
1.33
L
0
4
0
0
W
Kukulkan
ljrnjh2019
Kukulkan
3
2
12
4.5
W
Merlin
Аmetiss
Merlin
4
4
12
2.5
W
Tsukuyomi
摸鱼选手
Tsukuyomi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
47,185
53,835
Taken
44,706
29,746
Mitigated
20,113
3,319
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,524
11,568
0
1,790
12,611
5,031
0
8,863
3,748
0
40,893
W
Sun Wukong
FatherPugnus
Sun Wukong
7,219
1,264
0
847
11,996
6,843
0
7,629
4,367
0
17,518
L
Fenrir
2,642
677
159
886
15,898
8,116
0
6,498
9,400
0
13,986
L
Neith
6,161
3,127
0
973
10,623
3,628
0
5,143
5,480
0
32,725
L
13,360
235
311
0
13,730
13,676
0
4,195
9,535
46,776
0
L
18,394
2,777
0
901
7,799
2,242
0
2,407
5,392
40,861
0
L
1,568
364
0
89
5,785
2,084
0
1,775
4,010
0
4,176
W
Kukulkan
ljrnjh2019
Kukulkan
10,901
1,019
0
0
6,466
2,760
0
4,529
1,937
37,708
0
W
Merlin
Аmetiss
Merlin
9,117
328
267
4,292
12,820
5,208
0
10,404
2,416
44,712
0
W
Tsukuyomi
摸鱼选手
Tsukuyomi
424
216
0
4
813
271
0
329
484
0
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,103
Gold Earned
55,299
216
Minions Killed
223
10
Camps Cleared
5
921,579
Distance Traveled
880,229
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,061
1,096
51
5
2
227,988
0
W
Sun Wukong
12,302
1,118
37
3
1
227,342
0
L
Fenrir
10,236
931
31
3
3
188,638
0
L
Neith
10,844
986
58
5
4
188,821
0
L
Cthulhu
11,126
1,011
69
6
2
245,427
1
L
Hera
10,795
981
55
5
1
214,683
2
L
Ne Zha
9,102
827
3
0
0
84,010
0
W
Kukulkan
10,923
993
71
6
1
205,240
2
W
Merlin
11,492
1,045
64
6
1
197,760
1
W
Tsukuyomi
8,521
775
0
0
0
21,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role