Player Matchup

Nu Wa
Nu Wa
Bronze I
TitledBlaze2
Nu Wa
Bronze I
Level 79
God Stats
3W - 1L
1,892 SR
Queue Stats
39W - 43L
1,179 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,892 SR
1,179 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 69
1,464 SR
1,076 MMR
Mercury
Mercury
Silver III
LDF_Omegagatica
Mercury
Silver III
Level 69
God Stats
8W - 4L
1,464 SR
Queue Stats
77W - 67L
1,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 0
14,034
826
11,730
19,171
16,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneAwilix

VS

Bans
Ah Muzen CabCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 0
15,491
911
14,803
18,478
8,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
5
Kills
8
9
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
5
0
1.6
L
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,730
Damage
14,803
19,171
Taken
18,478
16,210
Mitigated
8,646
4,553
Healing
1,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,803
8,577
0
1,954
18,478
8,646
3,186
11,814
6,664
0
167,828
L
11,730
5,535
0
4,553
19,171
16,210
2,937
0
19,171
82,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,034
Gold Earned
15,491
138
Minions Killed
254
0
Camps Cleared
0
253,750
Distance Traveled
374,394
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,491
911
254
15
0
374,394
1
L
Nu Wa
14,034
826
138
8
0
253,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role