Player Matchup

Nox
Nox
DreadNought878
Nox
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JenovaXingbai
Hades
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Roseboy
Cerberus
Level 147
God Stats
0W - 1L
1,599 SR
Queue Stats
130W - 69L
1,759 Elo+
Party 1
Artemis
Artemis
Wetmess
Artemis
Level 103
God Stats
23W - 14L
1,766 SR
Queue Stats
244W - 236L
1,518 Elo+
Solo
Set
Set
iAsper
Set
Level 141
God Stats
0W - 1L
1,218 SR
Queue Stats
127W - 68L
1,750 Elo+
Party 1
Team Averages
Level 104
1,517 SR
1,606 Elo+

VS

Team Averages
Level 125
1,567 SR
1,552 Elo+
Hercules
Hercules
BANMIDOU0
Hercules
Level 142
God Stats
1W - 0L
1,242 SR
Queue Stats
14W - 19L
1,460 Elo+
Solo
Nox
Nox
FappelSauce
Nox
Level 106
God Stats
25W - 30L
1,515 SR
Queue Stats
150W - 121L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
GIANORMICA2000
Tsukuyomi
Level 155
God Stats
51W - 33L
1,670 SR
Queue Stats
293W - 261L
1,615 Elo+
Solo
Zeus
Zeus
LittleGoodMan
Zeus
Level 108
God Stats
8W - 5L
1,690 SR
Queue Stats
35W - 27L
1,652 Elo+
Solo
Artemis
Artemis
MayanPrince13
Artemis
Level 114
God Stats
2W - 0L
1,720 SR
Queue Stats
20W - 22L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
14,321
955
14,463
10,929
6,614
Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+75
Mana
+15
Mp 5
+3%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 3 Magical Power per stack. Stacks last for 10s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 10 / 12
14,512
967
11,109
22,796
18,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+25%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+80
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Spell Focus

Spell Focus

+45
Magical Power
+10
Magical Penetration

Cerberus
Roseboy
Cerberus
20
4 / 3 / 14
15,805
1,054
10,328
26,164
35,283
Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Artemis
Wetmess
Artemis
19
1 / 8 / 13
13,513
901
13,962
15,664
8,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+45
Physical Power
+20
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 15% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+30
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Set
iAsper
Set
20
8 / 7 / 12
15,768
1,051
22,569
21,340
13,109
Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+25
Physical Power
+25%
Attack Speed
+20
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreased the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BANMIDOU0
Hercules
20
9 / 4 / 16
15,185
1,012
12,517
20,495
22,794
Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor

Spectral Armor

+65
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Critical Strikes only deal 50% bonus damage to you instead of 100%.

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+25
Physical Power
+300
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 15% for 1.25 seconds.

Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

20
2 / 2 / 19
14,314
954
7,371
11,544
6,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
GIANORMICA2000
Tsukuyomi
20
8 / 5 / 16
16,408
1,094
24,573
18,111
7,344
Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 5 / 18
16,032
1,069
33,035
11,776
3,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Artemis
20
3 / 6 / 9
13,596
906
13,285
14,431
5,288
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 15% and reduces their damage output by 15%.

Short Sword

Short Sword

+20
Physical Power
+10
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
108
22
Kills
30
30
Deaths
22
63
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hercules
BANMIDOU0
Hercules
9
4
16
4.25
L
5
2
12
5.5
W
2
2
19
5.75
W
Tsukuyomi
GIANORMICA2000
Tsukuyomi
8
5
16
3.2
L
4
10
12
1
W
8
5
18
3.4
W
Artemis
3
6
9
1.25
L
Cerberus
Roseboy
Cerberus
4
3
14
3.67
L
Artemis
Wetmess
Artemis
1
8
13
0.94
L
Set
iAsper
Set
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,431
Damage
90,781
96,893
Taken
76,357
82,177
Mitigated
44,853
7,929
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BANMIDOU0
Hercules
12,517
2,884
0
3,003
20,495
22,794
0
10,817
9,678
0
17,175
L
14,463
495
0
1,003
10,929
6,614
0
4,607
6,322
26,565
0
W
7,371
1,575
341
4,694
11,544
6,083
0
5,427
6,117
31,960
0
W
Tsukuyomi
GIANORMICA2000
Tsukuyomi
24,573
9,600
0
451
18,111
7,344
0
8,165
9,946
0
62,418
L
11,109
252
58
1,654
22,796
18,846
0
12,112
10,684
47,043
0
W
33,035
1,704
0
1,089
11,776
3,344
0
5,521
6,255
71,875
0
W
Artemis
13,285
5,272
0
90
14,431
5,288
0
5,970
8,461
0
41,785
L
Cerberus
Roseboy
Cerberus
10,328
503
0
1,564
26,164
35,283
0
9,181
16,983
39,859
0
L
Artemis
Wetmess
Artemis
13,962
4,937
0
980
15,664
8,325
0
5,282
10,382
0
45,227
L
Set
iAsper
Set
22,569
8,057
0
2,670
21,340
13,109
0
9,224
12,116
0
47,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,919
Gold Earned
75,535
311
Minions Killed
296
11
Camps Cleared
13
1,446,943
Distance Traveled
1,482,663
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,185
1,012
8
1
0
298,987
0
L
Nox
14,321
955
22
1
3
300,966
5
W
Nox
14,314
954
54
4
5
302,179
0
W
Tsukuyomi
16,408
1,094
82
5
3
319,215
0
L
Hades
14,512
967
73
5
0
246,841
0
W
Zeus
16,032
1,069
96
6
2
311,848
1
W
Artemis
13,596
906
56
4
3
250,434
0
L
Cerberus
15,805
1,054
85
6
2
312,715
0
L
Artemis
13,513
901
69
5
4
272,377
0
L
Set
15,768
1,051
62
4
2
314,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role