Player Matchup

Sobek
Sobek
Sevreth
Sobek
Level 68
God Stats
4W - 3L
1,479 SR
Queue Stats
366W - 343L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
nativethunder38
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 79L
1,350 Elo+
Party 1
Izanami
Izanami
xOneTrickKenseix
Izanami
Level 26
God Stats
6W - 3L
1,630 SR
Queue Stats
143W - 184L
1,294 Elo+
Solo
Team Averages
Level 41
1,536 SR
1,370 Elo+

VS

Team Averages
Level 7
1,490 SR
1,241 Elo+
Olorun
Olorun
Superbluegoku19
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Neith
Neith
TherenEverdawn
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Cthulhu
Cthulhu
mitch25mc
Cthulhu
Level 12
God Stats
7W - 9L
1,469 SR
Queue Stats
12W - 25L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Sevreth
Sobek
13
6 / 0 / 11
10,002
769
7,630
9,877
8,928
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 2 / 14
9,970
767
8,313
8,655
7,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
16 / 0 / 6
11,534
887
16,024
7,250
2,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 12 / 0
7,115
547
4,553
13,877
4,455
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 10 / 2
7,544
580
3,448
10,428
3,526
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
mitch25mc
Cthulhu
11
1 / 5 / 0
8,289
638
4,955
14,534
11,536
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
27
Kills
1
2
Deaths
27
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
Sevreth
Sobek
6
0
11
11.5
L
0
12
0
0
L
0
10
2
0.1
L
Cthulhu
mitch25mc
Cthulhu
1
5
0
0.2
W
5
2
14
6
W
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,967
Damage
12,956
25,782
Taken
38,839
19,671
Mitigated
19,517
8,949
Healing
2,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Sevreth
Sobek
7,630
473
0
5,802
9,877
8,928
87
4,066
5,811
35,425
0
L
4,553
2,799
51
1,495
13,877
4,455
0
5,472
8,158
14,329
0
L
3,448
1,779
0
353
10,428
3,526
0
5,128
5,150
0
15,455
L
Cthulhu
mitch25mc
Cthulhu
4,955
717
443
600
14,534
11,536
0
4,889
9,580
28,666
0
W
8,313
680
91
0
8,655
7,919
308
2,781
5,874
30,527
0
W
16,024
12,135
0
3,056
7,250
2,824
1,218
3,007
4,243
0
50,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
22,948
156
Minions Killed
75
0
Camps Cleared
0
717,787
Distance Traveled
590,210
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,002
769
48
4
0
252,473
1
L
Olorun
7,115
547
20
2
0
191,531
0
L
Neith
7,544
580
20
2
0
182,385
0
L
Cthulhu
8,289
638
35
3
0
216,294
0
W
Cthulhu
9,970
767
30
2
0
244,694
0
W
Izanami
11,534
887
78
6
0
220,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role