Player Matchup

Terra
Terra
Moglitus
Terra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Thurow
Ne Zha
Level 114
God Stats
8W - 6L
1,695 SR
Queue Stats
117W - 134L
1,501 Elo+
Solo
Sol
Sol
Winwardiox
Sol
Level 137
God Stats
0W - 2L
1,285 SR
Queue Stats
274W - 225L
1,600 Elo+
Party 1
Team Averages
Level 131
1,493 SR
1,534 Elo+

VS

Team Averages
Level 96
1,499 SR
1,588 Elo+
Agni
Agni
Peshubike
Agni
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Ymir
Ymir
TheHaViK
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,642 Elo+
Solo
Fenrir
Fenrir
iClowing
Fenrir
Level 125
God Stats
3W - 2L
1,498 SR
Queue Stats
140W - 141L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Moglitus
Terra
13
2 / 5 / 4
11,425
672
7,809
19,648
18,172
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Thurow
Ne Zha
13
2 / 9 / 4
10,659
627
12,184
17,499
6,676
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 7 / 3
11,078
652
17,467
14,615
5,499
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
8 / 4 / 12
12,530
737
18,259
15,074
4,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
17
7 / 1 / 14
12,698
747
16,797
15,594
10,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
iClowing
Fenrir
16
6 / 1 / 5
11,875
699
8,452
19,437
13,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
6
Kills
21
21
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Terra
Moglitus
Terra
2
5
4
0.8
W
Agni
8
4
12
3.5
W
Ymir
7
1
14
14
L
Ne Zha
Thurow
Ne Zha
2
9
4
0.44
L
2
7
3
0.5
W
Fenrir
iClowing
Fenrir
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,460
Damage
43,508
51,762
Taken
50,105
30,347
Mitigated
29,075
13,037
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Moglitus
Terra
7,809
559
2,345
4,507
19,648
18,172
0
14,545
4,979
26,059
0
W
Agni
18,259
2,397
0
6,347
15,074
4,916
2,174
7,707
7,367
53,473
0
W
Ymir
16,797
3,432
0
3,679
15,594
10,374
423
9,076
6,518
59,359
0
L
Ne Zha
Thurow
Ne Zha
12,184
2,585
0
2,505
17,499
6,676
0
10,637
6,663
0
35,151
L
17,467
6,166
0
3,680
14,615
5,499
52
9,926
4,639
63,346
0
W
Fenrir
iClowing
Fenrir
8,452
2,671
0
3,574
19,437
13,785
909
8,677
10,760
0
41,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
37,103
150
Minions Killed
209
0
Camps Cleared
0
901,644
Distance Traveled
910,518
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,425
672
22
1
0
344,388
6
W
Agni
12,530
737
78
5
0
270,940
1
W
Ymir
12,698
747
68
4
0
324,373
0
L
Ne Zha
10,659
627
55
3
0
292,779
1
L
Sol
11,078
652
73
4
0
264,477
5
W
Fenrir
11,875
699
63
4
0
315,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role