Player Matchup

Anhur
Anhur
Maximumfirepower
Anhur
Level 26
God Stats
2W - 8L
1,419 SR
Queue Stats
270W - 284L
1,370 Elo+
Solo
Athena
Athena
Tetelestai
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,323 Elo+
Party 2
Thor
Thor
joecipher
Thor
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
phato777
Hel
Level 9
God Stats
8W - 6L
1,595 SR
Queue Stats
31W - 23L
1,332 Elo+
Party 2
Neith
Neith
xulflux
Neith
Level 8
God Stats
0W - 2L
1,183 SR
Queue Stats
13W - 15L
1,340 Elo+
Party 2
Team Averages
Level 16
1,439 SR
1,373 Elo+

VS

Team Averages
Level 17
1,530 SR
1,367 Elo+
Mercury
Mercury
ArturitoUwU
Mercury
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Darknes1317
Eset
Level 14
God Stats
33W - 39L
1,449 SR
Queue Stats
86W - 99L
1,326 Elo+
Party 1
Terra
Terra
Diamiser
Terra
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 104L
1,360 Elo+
Party 1
Scylla
Scylla
LOLXDDDDDDDDDDDD
Scylla
Level 7
God Stats
15W - 11L
1,701 SR
Queue Stats
16W - 17L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
RogueMinion
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 19
18,034
1,061
44,418
25,456
11,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Tetelestai
Athena
20
4 / 5 / 21
16,825
990
15,569
32,228
38,282
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
20
7 / 10 / 19
16,245
956
24,564
30,316
27,790
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 8 / 22
15,722
925
20,442
32,885
15,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
xulflux
Neith
20
9 / 2 / 14
16,084
946
35,354
21,742
8,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArturitoUwU
Mercury
20
6 / 9 / 17
16,024
943
25,677
34,026
13,613
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

20
15 / 3 / 8
18,116
1,066
36,712
23,000
9,908
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Diamiser
Terra
20
3 / 8 / 25
15,835
931
18,232
40,365
55,157
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 7 / 19
16,982
999
44,152
22,096
7,625
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
RogueMinion
Sun Wukong
20
0 / 7 / 18
14,298
841
10,429
31,774
53,270
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
117
33
Kills
30
30
Deaths
34
95
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Mercury
ArturitoUwU
Mercury
6
9
17
1.61
W
15
3
8
6.33
W
Terra
Diamiser
Terra
3
8
25
1.94
W
6
7
19
2.21
L
10
5
19
3.9
W
Sun Wukong
RogueMinion
Sun Wukong
0
7
18
1.29
L
Athena
Tetelestai
Athena
4
5
21
2.9
L
Thor
7
10
19
1.65
L
3
8
22
1.75
L
Neith
xulflux
Neith
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,347
Damage
135,202
142,627
Taken
151,261
101,855
Mitigated
139,573
40,424
Healing
38,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ArturitoUwU
Mercury
25,677
13,351
0
3,392
34,026
13,613
0
8,060
25,966
1,224
47,270
W
36,712
2,141
4,080
8,810
23,000
9,908
0
2,802
20,198
69,276
0
W
Terra
Diamiser
Terra
18,232
5,847
11,257
8,587
40,365
55,157
0
11,925
28,440
38,444
0
W
44,152
3,358
0
1,243
22,096
7,625
0
3,530
18,566
81,086
0
L
44,418
22,331
0
4,613
25,456
11,596
0
16,810
8,596
0
85,865
W
Sun Wukong
RogueMinion
Sun Wukong
10,429
2,511
0
638
31,774
53,270
0
9,694
22,080
881
21,985
L
Athena
Tetelestai
Athena
15,569
4,661
1,306
1,548
32,228
38,282
0
23,011
8,917
27,485
0
L
Thor
24,564
4,974
0
548
30,316
27,790
0
20,813
8,183
0
48,603
L
20,442
1,751
15,600
12,664
32,885
15,312
0
24,093
8,616
43,727
0
L
Neith
xulflux
Neith
35,354
11,139
0
4,145
21,742
8,875
0
16,402
5,290
0
61,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,910
Gold Earned
81,255
276
Minions Killed
305
6
Camps Cleared
6
1,573,940
Distance Traveled
1,496,691
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,024
943
38
2
3
337,585
0
W
Eset
18,116
1,066
86
5
1
276,417
0
W
Terra
15,835
931
31
2
2
293,923
0
W
Scylla
16,982
999
119
7
0
309,384
0
L
Anhur
18,034
1,061
85
5
3
294,798
0
W
Sun Wukong
14,298
841
31
2
0
279,382
0
L
Athena
16,825
990
26
2
2
308,079
0
L
Thor
16,245
956
42
2
0
287,354
0
L
Hel
15,722
925
59
3
0
355,180
0
L
Neith
16,084
946
64
4
1
328,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role