Player Matchup

Kukulkan
Kukulkan
FALCONPuuuun
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,618 Elo+
Solo
Nemesis
Nemesis
ImPoweringUp
Nemesis
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
126W - 125L
1,586 Elo+
Solo
Neith
Neith
Trollpid
Neith
Level 29
God Stats
3W - 3L
1,617 SR
Queue Stats
122W - 123L
1,417 Elo+
Solo
Ares
Ares
kuronekoshin2
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,441 Elo+
Solo
Bakasura
Bakasura
toodanktyr
Bakasura
Level 17
God Stats
2W - 1L
1,781 SR
Queue Stats
19W - 9L
1,742 Elo+
Solo
Team Averages
Level 17
1,580 SR
1,561 Elo+

VS

Team Averages
Level 22
1,465 SR
1,540 Elo+
Bellona
Bellona
BLACKPHOENIX6969
Bellona
Level 8
God Stats
2W - 3L
1,257 SR
Queue Stats
16W - 16L
1,202 Elo+
Solo
Khepri
Khepri
ForesakenEnoch
Khepri
Level 28
God Stats
1W - 0L
1,728 SR
Queue Stats
23W - 16L
1,457 Elo+
Solo
Hel
Hel
Oooooohhhhhh339
Hel
Level 15
God Stats
4W - 7L
1,342 SR
Queue Stats
47W - 34L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sico-path911
Tsukuyomi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 27L
1,857 Elo+
Party 1
Jing Wei
Jing Wei
StinkyyGooooch
Jing Wei
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 44L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FALCONPuuuun
Kukulkan
17
3 / 9 / 2
12,074
525
15,562
15,589
6,563
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ImPoweringUp
Nemesis
20
4 / 6 / 3
12,262
533
13,849
20,311
8,147
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Trollpid
Neith
15
0 / 5 / 1
10,562
459
6,667
14,424
4,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 7 / 3
11,673
508
8,514
17,957
11,617
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
toodanktyr
Bakasura
19
3 / 6 / 1
12,866
559
10,954
24,121
10,852
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 3
11,241
489
4,528
16,482
12,649
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 3 / 18
13,466
585
4,395
19,653
20,674
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 3 / 13
14,714
640
16,103
17,270
8,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Sico-path911
Tsukuyomi
20
21 / 2 / 12
16,104
700
32,059
20,712
11,641
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
19
2 / 4 / 9
12,657
550
12,626
16,349
7,060
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
13
Kills
33
33
Deaths
13
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Kukulkan
FALCONPuuuun
Kukulkan
3
9
2
0.44
W
1
3
18
3.33
L
Nemesis
ImPoweringUp
Nemesis
4
6
3
0.92
W
8
3
13
4.83
W
Tsukuyomi
Sico-path911
Tsukuyomi
21
2
12
13.5
W
Jing Wei
2
4
9
1.63
L
Neith
Trollpid
Neith
0
5
1
0.1
L
3
7
3
0.64
L
Bakasura
toodanktyr
Bakasura
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,546
Damage
69,711
92,402
Taken
90,466
41,996
Mitigated
60,997
22,079
Healing
42,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,528
1,691
0
3,245
16,482
12,649
1,282
4,809
11,268
0
44,866
L
Kukulkan
FALCONPuuuun
Kukulkan
15,562
479
0
591
15,589
6,563
802
6,007
9,582
70,706
0
W
4,395
618
745
3,668
19,653
20,674
899
7,444
11,627
37,451
0
L
Nemesis
ImPoweringUp
Nemesis
13,849
6,250
0
5,901
20,311
8,147
2,153
3,148
17,163
0
84,437
W
16,103
1,350
9,421
11,369
17,270
8,973
1,802
6,208
11,007
81,591
0
W
Tsukuyomi
Sico-path911
Tsukuyomi
32,059
9,676
0
6,866
20,712
11,641
3,262
4,386
16,137
0
131,994
W
Jing Wei
12,626
9,514
0
7,501
16,349
7,060
4,158
3,862
12,432
0
100,322
L
Neith
Trollpid
Neith
6,667
1,696
0
4,797
14,424
4,817
280
3,665
10,759
0
52,590
L
8,514
384
0
1,403
17,957
11,617
0
3,582
14,375
32,734
0
L
Bakasura
toodanktyr
Bakasura
10,954
7,675
0
9,387
24,121
10,852
0
4,096
20,025
0
99,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,437
Gold Earned
68,182
563
Minions Killed
542
0
Camps Cleared
0
1,977,596
Distance Traveled
2,267,407
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,241
489
66
3
0
429,567
4
L
Kukulkan
12,074
525
122
5
0
381,497
1
W
Khepri
13,466
585
58
3
0
446,060
4
L
Nemesis
12,262
533
145
6
0
405,772
4
W
Hel
14,714
640
140
6
0
465,565
6
W
Tsukuyomi
16,104
700
149
6
0
517,509
4
W
Jing Wei
12,657
550
129
6
0
408,706
0
L
Neith
10,562
459
95
4
0
365,164
5
L
Ares
11,673
508
35
2
0
372,568
6
L
Bakasura
12,866
559
166
7
0
452,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role