Player Matchup

Nemesis
Nemesis
DKD20
Nemesis
Level 21
God Stats
0W - 3L
1,331 SR
Queue Stats
11W - 19L
1,233 Elo+
Solo
Ymir
Ymir
Germane4717
Ymir
Level 16
God Stats
3W - 5L
1,830 SR
Queue Stats
36W - 28L
1,516 Elo+
Solo
Odin
Odin
ItZombiee
Odin
Level 15
God Stats
2W - 4L
1,510 SR
Queue Stats
48W - 41L
1,398 Elo+
Solo
Yemoja
Yemoja
Myakush
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ciper1336
Thanatos
Level 23
God Stats
6W - 4L
1,612 SR
Queue Stats
7W - 5L
1,775 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,484 Elo+

VS

Team Averages
Level 23
1,448 SR
1,413 Elo+
Neith
Neith
Anessix
Neith
Level 28
God Stats
11W - 8L
1,361 SR
Queue Stats
123W - 171L
1,261 Elo+
Solo
Hun Batz
Hun Batz
Knishnik2
Hun Batz
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 108L
1,426 Elo+
Solo
Anubis
Anubis
Po0tario
Anubis
Level 29
God Stats
22W - 15L
1,506 SR
Queue Stats
75W - 87L
1,397 Elo+
Solo
Heimdallr
Heimdallr
awekkorea
Heimdallr
Level 17
God Stats
2W - 2L
1,374 SR
Queue Stats
5W - 4L
1,482 Elo+
Solo
Cthulhu
Cthulhu
晚晚难安
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DKD20
Nemesis
7
0 / 6 / 0
5,428
388
1,095
8,876
2,063
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 1
6,650
475
3,911
10,120
4,402
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
12
2 / 3 / 1
6,765
483
4,573
7,294
3,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Myakush
Yemoja
8
0 / 2 / 4
5,503
393
1,312
3,939
1,738
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
ciper1336
Thanatos
12
0 / 4 / 0
7,017
501
4,496
10,419
3,602
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anessix
Neith
12
3 / 1 / 1
7,430
531
4,800
5,702
1,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Knishnik2
Hun Batz
12
4 / 2 / 3
8,249
589
4,084
12,107
4,022
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Po0tario
Anubis
12
4 / 0 / 5
8,167
583
6,536
2,739
1,166
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
awekkorea
Heimdallr
10
0 / 2 / 6
6,525
466
3,025
5,212
1,702
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
晚晚难安
Cthulhu
13
6 / 0 / 2
8,419
601
6,802
11,301
11,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
17
18
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Anessix
Neith
3
1
1
3.5
L
Nemesis
DKD20
Nemesis
0
6
0
0
L
2
3
1
0.83
L
Odin
2
3
1
0.83
W
Hun Batz
Knishnik2
Hun Batz
4
2
3
2.75
L
Yemoja
Myakush
Yemoja
0
2
4
1
W
Anubis
Po0tario
Anubis
4
0
5
6.5
W
Heimdallr
awekkorea
Heimdallr
0
2
6
1.5
L
Thanatos
ciper1336
Thanatos
0
4
0
0
W
Cthulhu
晚晚难安
Cthulhu
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,387
Damage
25,247
40,648
Taken
37,061
15,505
Mitigated
20,191
12,117
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anessix
Neith
4,800
2,372
0
2,604
5,702
1,831
319
2,330
3,347
0
32,329
L
Nemesis
DKD20
Nemesis
1,095
97
0
1,915
8,876
2,063
0
2,987
5,889
0
18,040
L
3,911
635
0
456
10,120
4,402
0
864
9,256
21,418
0
L
Odin
4,573
2,224
0
1,262
7,294
3,700
682
3,465
3,829
0
29,358
W
Hun Batz
Knishnik2
Hun Batz
4,084
1,619
0
5,624
12,107
4,022
167
1,519
10,513
0
49,240
L
Yemoja
Myakush
Yemoja
1,312
286
770
145
3,939
1,738
24
1,398
2,541
15,665
0
W
Anubis
Po0tario
Anubis
6,536
436
0
1,245
2,739
1,166
121
530
2,134
40,605
0
W
Heimdallr
awekkorea
Heimdallr
3,025
1,312
0
819
5,212
1,702
41
1,198
3,989
0
32,090
L
Thanatos
ciper1336
Thanatos
4,496
929
0
7,569
10,419
3,602
0
4,624
5,795
0
44,379
W
Cthulhu
晚晚难安
Cthulhu
6,802
1,507
0
3,336
11,301
11,470
47
170
11,006
33,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,363
Gold Earned
38,790
229
Minions Killed
346
0
Camps Cleared
0
1,104,247
Distance Traveled
1,332,409
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,430
531
62
4
0
195,293
0
L
Nemesis
5,428
388
32
2
0
218,167
3
L
Ymir
6,650
475
41
3
0
238,355
2
L
Odin
6,765
483
59
4
0
273,451
5
W
Hun Batz
8,249
589
82
6
0
316,396
6
L
Yemoja
5,503
393
21
2
0
134,868
0
W
Anubis
8,167
583
82
6
0
298,841
7
W
Heimdallr
6,525
466
48
3
0
248,210
0
L
Thanatos
7,017
501
76
5
0
239,406
1
W
Cthulhu
8,419
601
72
5
0
273,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role