Player Matchup

Jormungandr
Jormungandr
ITSMEGUYSJACOB
Jormungandr
Level 59
God Stats
0W - 2L
1,454 SR
Queue Stats
12W - 19L
1,466 Elo+
Party 3
Janus
Janus
SeraphimSpectre
Janus
Level 84
God Stats
0W - 1L
1,360 SR
Queue Stats
30W - 28L
1,360 Elo+
Party 2
Hel
Hel
Steponme1202
Hel
Level 103
God Stats
1W - 6L
1,137 SR
Queue Stats
168W - 177L
1,425 Elo+
Party 2
Susano
Susano
XshattredsinX
Susano
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,360 Elo+
Party 3
Set
Set
staticb3an
Set
Level 79
God Stats
1W - 2L
1,728 SR
Queue Stats
399W - 354L
1,490 Elo+
Party 2
Team Averages
Level 83
1,436 SR
1,420 Elo+

VS

Team Averages
Level 82
1,464 SR
1,296 Elo+
Jormungandr
Jormungandr
CHAMPZULLA
Jormungandr
Level 71
God Stats
5W - 3L
1,318 SR
Queue Stats
373W - 385L
1,437 Elo+
Solo
He Bo
He Bo
ShadowComp21
He Bo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,248 Elo+
Party 1
Ah Puch
Ah Puch
TH4T WH1T3NINJA
Ah Puch
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,138 Elo+
Party 1
Sol
Sol
leoloto1995
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,408 Elo+
Solo
Guan Yu
Guan Yu
xxRIDERFITTERxx
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ITSMEGUYSJACOB
Jormungandr
18
8 / 6 / 3
10,561
812
15,689
27,345
20,302
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 11
8,886
684
9,663
11,123
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 8
8,380
645
3,840
15,629
8,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 9
8,116
624
6,221
16,509
6,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 7 / 5
8,962
689
11,600
15,540
7,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CHAMPZULLA
Jormungandr
17
5 / 4 / 17
10,868
836
18,662
13,433
15,093
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 5 / 15
10,958
843
17,857
11,259
4,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 18
11,000
846
20,349
10,256
4,194
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 2 / 18
10,702
823
14,984
14,299
5,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 3 / 11
10,253
789
5,738
12,064
9,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
110
16
Kills
31
31
Deaths
16
36
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CHAMPZULLA
Jormungandr
5
4
17
3.38
L
Jormungandr
ITSMEGUYSJACOB
Jormungandr
8
6
3
1.58
L
1
5
11
1.3
W
10
5
15
3.5
L
1
5
8
1
W
6
2
18
7.5
L
1
8
9
0.69
W
5
2
18
7
L
5
7
5
1.07
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,013
Damage
77,590
86,146
Taken
61,311
47,737
Mitigated
37,936
37,533
Healing
27,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CHAMPZULLA
Jormungandr
18,662
3,234
1,103
1,382
13,433
15,093
278
4,654
8,629
36,570
0
L
Jormungandr
ITSMEGUYSJACOB
Jormungandr
15,689
3,494
790
7,204
27,345
20,302
221
21,564
5,781
31,032
0
L
9,663
186
833
928
11,123
4,609
320
9,448
1,675
20,432
0
W
17,857
1,067
830
2,439
11,259
4,116
611
5,630
5,529
25,838
0
L
3,840
1,185
14,231
7,633
15,629
8,703
216
15,166
463
6,991
0
W
20,349
584
1,075
2,821
10,256
4,194
953
4,588
5,568
41,160
0
L
6,221
1,285
591
1,656
16,509
6,967
0
13,915
2,594
0
13,495
W
14,984
3,386
3,047
7,877
14,299
5,380
3,367
7,285
6,639
30,770
0
L
11,600
6,079
381
3,286
15,540
7,156
66
11,759
3,781
0
19,950
W
5,738
315
2,818
3,746
12,064
9,153
975
6,085
5,754
0
9,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,905
Gold Earned
53,781
100
Minions Killed
125
0
Camps Cleared
0
1,059,776
Distance Traveled
1,205,570
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,868
836
30
2
0
235,904
0
L
Jormungandr
10,561
812
42
3
0
199,621
0
L
Janus
8,886
684
31
2
0
208,805
0
W
He Bo
10,958
843
16
1
0
201,054
0
L
Hel
8,380
645
8
1
0
223,313
0
W
Ah Puch
11,000
846
45
3
0
217,629
0
L
Susano
8,116
624
8
1
0
224,025
1
W
Sol
10,702
823
32
2
0
257,061
0
L
Set
8,962
689
11
1
0
204,012
0
W
Guan Yu
10,253
789
2
0
0
293,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role