Player Matchup

Neith
Neith
CHERPAHJEW
Neith
Level 106
God Stats
4W - 8L
1,287 SR
Queue Stats
334W - 298L
1,625 Elo+
Party 1
Raijin
Raijin
MobilizedEagle4
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 44L
1,595 Elo+
Party 1
Chiron
Chiron
TooFlawless187
Chiron
Level 145
God Stats
9W - 1L
1,739 SR
Queue Stats
159W - 135L
1,573 Elo+
Party 1
Medusa
Medusa
killa gangsta x
Medusa
Level 87
God Stats
3W - 0L
1,691 SR
Queue Stats
135W - 98L
1,571 Elo+
Party 1
Athena
Athena
xSOSx JWhite
Athena
Level 84
God Stats
10W - 10L
1,403 SR
Queue Stats
475W - 379L
1,616 Elo+
Party 1
Team Averages
Level 90
1,524 SR
1,596 Elo+

VS

Team Averages
Level 70
1,345 SR
1,403 Elo+
Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
CheeseEBacon
Arachne
Level 24
God Stats
1W - 4L
1,160 SR
Queue Stats
130W - 155L
1,312 Elo+
Party 2
Eset
Eset
TK_Kalifa
Eset
Level 25
God Stats
0W - 1L
1,066 SR
Queue Stats
8W - 17L
1,337 Elo+
Party 3
Cupid
Cupid
TrashFlicks
Cupid
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 78L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
7 / 1 / 22
10,007
910
11,553
9,602
4,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 22
8,853
805
4,905
9,714
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 2 / 15
11,325
1,030
14,211
9,958
4,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
17 / 3 / 9
11,678
1,062
18,266
9,813
4,366
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
15
2 / 3 / 23
9,233
839
6,869
21,082
11,079
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
6 / 5 / 6
10,236
931
12,005
13,259
6,083
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
 
Olorun
16
4 / 9 / 7
9,261
842
5,859
13,709
5,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
CheeseEBacon
Arachne
13
1 / 7 / 4
7,604
691
8,599
11,930
4,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
13
2 / 8 / 3
8,147
741
5,274
12,230
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 3
7,534
685
10,773
10,723
4,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
37
36
Kills
14
14
Deaths
36
91
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
5
6
1.8
L
Olorun
 
Olorun
4
9
7
0.83
W
Neith
7
1
22
18
L
Arachne
CheeseEBacon
Arachne
1
7
4
0.43
W
0
5
22
2.2
L
Eset
2
8
3
0.44
W
10
2
15
8.75
L
1
7
3
0.36
W
17
3
9
7.17
W
Athena
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,804
Damage
42,510
60,169
Taken
61,851
28,428
Mitigated
24,137
28,250
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
12,005
7,106
0
4,302
13,259
6,083
0
2,569
10,690
0
17,506
L
Olorun
 
Olorun
5,859
2,753
1,247
2,469
13,709
5,465
0
1,752
11,957
16,332
0
W
Neith
11,553
3,962
2,324
5,073
9,602
4,517
673
2,086
7,402
0
22,040
L
Arachne
CheeseEBacon
Arachne
8,599
6,533
0
2,123
11,930
4,440
0
3,426
8,504
0
12,155
W
4,905
695
854
1,574
9,714
3,815
620
1,668
7,716
19,897
0
L
Eset
5,274
912
670
1,558
12,230
4,092
0
1,614
10,616
11,233
0
W
14,211
3,425
1,238
3,593
9,958
4,651
1,327
1,436
8,040
0
35,456
L
10,773
5,098
2,726
1,396
10,723
4,057
0
2,413
8,310
0
22,015
W
18,266
8,402
2,363
3,160
9,813
4,366
2,839
1,594
7,584
0
38,798
W
Athena
6,869
2,887
1,609
6,462
21,082
11,079
408
4,349
16,273
12,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,096
Gold Earned
42,782
150
Minions Killed
91
0
Camps Cleared
0
1,010,675
Distance Traveled
903,168
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,236
931
32
3
0
218,112
1
L
Olorun
9,261
842
11
1
0
163,881
0
W
Neith
10,007
910
20
2
0
206,725
0
L
Arachne
7,604
691
12
1
0
183,932
0
W
Raijin
8,853
805
33
3
0
168,492
2
L
Eset
8,147
741
12
1
0
157,789
0
W
Chiron
11,325
1,030
51
5
0
209,586
0
L
Cupid
7,534
685
24
2
0
179,454
1
W
Medusa
11,678
1,062
38
3
0
197,345
0
W
Athena
9,233
839
8
1
0
228,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role