Player Matchup

Ares
Ares
Chizcurlz
Ares
Level 24
God Stats
1W - 2L
1,306 SR
Queue Stats
135W - 139L
1,321 Elo+
Solo
Izanami
Izanami
Fhloral
Izanami
Level 17
God Stats
33W - 34L
1,477 SR
Queue Stats
57W - 67L
1,357 Elo+
Solo
Hel
Hel
Lighticequeen
Hel
Level 29
God Stats
83W - 89L
1,337 SR
Queue Stats
585W - 614L
1,408 Elo+
Solo
Susano
Susano
Scrzyi
Susano
Level 13
God Stats
2W - 6L
1,343 SR
Queue Stats
2W - 7L
1,270 Elo+
Solo
Ah Puch
Ah Puch
wutrock_woot25
Ah Puch
Level 28
God Stats
0W - 1L
1,394 SR
Queue Stats
8W - 8L
1,284 Elo+
Solo
Team Averages
Level 22
1,371 SR
1,328 Elo+

VS

Team Averages
Level 35
1,380 SR
1,373 Elo+
Rama
Rama
Jpan24
Rama
Level 104
God Stats
6W - 2L
1,690 SR
Queue Stats
148W - 136L
1,349 Elo+
Party 2
Yemoja
Yemoja
Sajuro
Yemoja
Level 19
God Stats
1W - 3L
1,014 SR
Queue Stats
34W - 35L
1,359 Elo+
Solo
Achilles
Achilles
Silky Spaghetti
Achilles
Level 14
God Stats
12W - 9L
1,415 SR
Queue Stats
16W - 15L
1,370 Elo+
Party 1
Fenrir
Fenrir
TheeYeti1
Fenrir
Level 26
God Stats
16W - 17L
1,402 SR
Queue Stats
44W - 56L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
Wallie376101
Kukulkan
Level 10
God Stats
16W - 18L
1,378 SR
Queue Stats
20W - 22L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
1 / 11 / 9
14,813
926
12,136
42,949
59,534
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Fhloral
Izanami
20
1 / 9 / 7
13,681
855
18,030
23,693
14,155
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
3 / 2 / 5
14,268
892
12,284
16,062
14,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
Scrzyi
Susano
18
3 / 7 / 4
13,464
842
14,869
19,019
9,802
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 8 / 7
13,982
874
21,136
23,719
19,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jpan24
Rama
20
14 / 0 / 21
17,285
1,080
25,206
13,595
5,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Sajuro
Yemoja
20
4 / 1 / 26
15,093
943
15,064
12,980
11,326
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Achilles
20
3 / 1 / 27
14,803
925
20,296
22,142
33,771
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
TheeYeti1
Fenrir
20
4 / 7 / 19
14,329
896
20,942
21,096
10,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Wallie376101
Kukulkan
20
12 / 1 / 16
16,620
1,039
35,772
15,801
6,665
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
146
10
Kills
37
37
Deaths
10
32
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Ares
1
11
9
0.5
L
Izanami
Fhloral
Izanami
1
9
7
0.5
W
Rama
Jpan24
Rama
14
0
21
24.5
L
3
2
5
2.75
W
Yemoja
Sajuro
Yemoja
4
1
26
17
L
Susano
Scrzyi
Susano
3
7
4
0.71
W
Achilles
3
1
27
16.5
W
Fenrir
TheeYeti1
Fenrir
4
7
19
1.93
W
Kukulkan
Wallie376101
Kukulkan
12
1
16
20
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,455
Damage
117,280
125,442
Taken
85,614
117,010
Mitigated
68,039
17,627
Healing
27,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
12,136
949
0
305
42,949
59,534
0
17,100
25,435
28,153
0
L
Izanami
Fhloral
Izanami
18,030
12,811
0
402
23,693
14,155
0
12,793
10,750
0
60,067
W
Rama
Jpan24
Rama
25,206
22,439
1,719
3,993
13,595
5,550
0
6,629
6,966
0
54,339
L
12,284
2,092
10,207
4,670
16,062
14,174
0
6,056
9,906
40,266
0
W
Yemoja
Sajuro
Yemoja
15,064
3,536
11,191
3,777
12,980
11,326
0
6,156
6,824
36,345
0
L
Susano
Scrzyi
Susano
14,869
1,602
0
17
19,019
9,802
0
4,615
14,329
406
19,818
W
Achilles
20,296
8,836
0
1,918
22,142
33,771
0
12,610
9,532
0
39,989
W
Fenrir
TheeYeti1
Fenrir
20,942
5,832
318
2,966
21,096
10,727
0
11,011
9,059
0
34,041
W
Kukulkan
Wallie376101
Kukulkan
35,772
2,641
926
1,076
15,801
6,665
0
9,556
6,245
78,575
0
L
21,136
2,002
313
1,713
23,719
19,345
0
10,272
13,297
54,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,208
Gold Earned
78,130
264
Minions Killed
334
3
Camps Cleared
13
1,265,915
Distance Traveled
1,342,258
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,813
926
24
2
0
295,951
2
L
Izanami
13,681
855
85
5
0
207,268
1
W
Rama
17,285
1,080
71
4
6
265,749
0
L
Hel
14,268
892
78
5
0
306,165
1
W
Yemoja
15,093
943
58
4
0
245,070
0
L
Susano
13,464
842
15
1
3
263,447
0
W
Achilles
14,803
925
54
3
1
282,524
0
W
Fenrir
14,329
896
29
2
5
240,362
0
W
Kukulkan
16,620
1,039
122
8
1
308,553
0
L
Ah Puch
13,982
874
62
4
0
193,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role