Player Matchup

Neith
Neith
Lithium Jedi
Neith
Level 12
God Stats
17W - 16L
1,478 SR
Queue Stats
18W - 17L
1,291 Elo+
Solo
Chaac
Chaac
Pacmandemic
Chaac
Level 14
God Stats
8W - 10L
1,500 SR
Queue Stats
18W - 32L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vindicator02
Tsukuyomi
Level 24
God Stats
3W - 1L
1,477 SR
Queue Stats
71W - 65L
1,288 Elo+
Solo
Ullr
Ullr
rebelforlyfe
Ullr
Level 17
God Stats
16W - 13L
1,630 SR
Queue Stats
61W - 56L
1,611 Elo+
Solo
Anubis
Anubis
trebol_distante
Anubis
Level 14
God Stats
14W - 5L
1,696 SR
Queue Stats
22W - 21L
1,301 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,364 Elo+

VS

Team Averages
Level 20
1,273 SR
1,311 Elo+
Bastet
Bastet
BigHairamGear
Bastet
Level 30
God Stats
2W - 5L
1,282 SR
Queue Stats
496W - 512L
1,374 Elo+
Party 1
Nemesis
Nemesis
Joker11Hunk
Nemesis
Level 24
God Stats
0W - 5L
1,059 SR
Queue Stats
104W - 96L
1,321 Elo+
Solo
Kukulkan
Kukulkan
Marlbour
Kukulkan
Level 6
God Stats
36W - 32L
1,175 SR
Queue Stats
69W - 84L
1,083 Elo+
Party 1
Bellona
Bellona
indecisivve3
Bellona
Level 22
God Stats
39W - 67L
1,350 SR
Queue Stats
43W - 70L
1,277 Elo+
Solo
Ao Kuang
Ao Kuang
joaquinator1
Ao Kuang
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 17
12,378
1,125
13,721
5,476
3,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
9 / 1 / 17
12,251
1,114
12,765
9,634
10,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Vindicator02
Tsukuyomi
18
5 / 5 / 22
12,043
1,095
14,821
14,633
8,436
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
6 / 3 / 16
12,098
1,100
10,486
10,325
4,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
8 / 5 / 19
12,544
1,140
22,527
12,868
7,100
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

224

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 7 / 2
13,181
1,198
19,033
17,353
9,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Joker11Hunk
Nemesis
17
0 / 10 / 5
10,152
923
5,400
19,305
6,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kukulkan
Marlbour
Kukulkan
18
2 / 6 / 9
11,236
1,021
10,245
12,031
4,068
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
indecisivve3
Bellona
16
0 / 3 / 9
10,094
918
5,670
13,386
14,605
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
joaquinator1
Ao Kuang
17
1 / 9 / 8
11,210
1,019
8,396
21,332
10,306
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
47
35
Kills
14
14
Deaths
35
91
Assists
33
Player
Kills
Deaths
Assists
KDA
L
11
7
2
1.71
L
Nemesis
Joker11Hunk
Nemesis
0
10
5
0.25
W
7
0
17
15.5
L
Kukulkan
Marlbour
Kukulkan
2
6
9
1.08
W
9
1
17
17.5
W
Tsukuyomi
Vindicator02
Tsukuyomi
5
5
22
3.2
L
Bellona
indecisivve3
Bellona
0
3
9
1.5
L
Ao Kuang
joaquinator1
Ao Kuang
1
9
8
0.56
W
6
3
16
4.67
W
8
5
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,320
Damage
48,744
52,936
Taken
83,407
33,467
Mitigated
44,940
10,502
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,033
7,919
184
267
17,353
9,509
0
2,867
14,486
0
31,920
L
Nemesis
Joker11Hunk
Nemesis
5,400
553
510
1,176
19,305
6,452
0
6,901
12,404
0
24,062
W
13,721
5,255
0
1,823
5,476
3,380
0
1,932
3,469
0
20,546
L
Kukulkan
Marlbour
Kukulkan
10,245
415
0
0
12,031
4,068
0
4,643
7,388
37,478
0
W
12,765
2,598
0
2,110
9,634
10,137
0
4,288
5,271
0
33,016
W
Tsukuyomi
Vindicator02
Tsukuyomi
14,821
4,747
0
1,542
14,633
8,436
0
5,048
9,256
0
26,234
L
Bellona
indecisivve3
Bellona
5,670
1,623
0
191
13,386
14,605
0
2,580
10,806
0
9,418
L
Ao Kuang
joaquinator1
Ao Kuang
8,396
1,722
0
1,522
21,332
10,306
0
5,536
15,796
15,808
0
W
10,486
5,340
0
1,773
10,325
4,414
0
2,940
7,310
0
23,870
W
22,527
465
0
3,254
12,868
7,100
0
4,433
8,385
43,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,314
Gold Earned
55,873
175
Minions Killed
165
6
Camps Cleared
3
1,009,111
Distance Traveled
924,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,181
1,198
31
3
1
237,707
0
L
Nemesis
10,152
923
59
5
1
182,719
0
W
Neith
12,378
1,125
20
2
0
198,522
0
L
Kukulkan
11,236
1,021
55
5
1
183,591
0
W
Chaac
12,251
1,114
45
4
1
212,389
0
W
Tsukuyomi
12,043
1,095
22
2
2
193,162
0
L
Bellona
10,094
918
3
0
0
147,077
0
L
Ao Kuang
11,210
1,019
17
2
0
173,002
0
W
Ullr
12,098
1,100
32
3
3
220,923
0
W
Anubis
12,544
1,140
56
5
0
184,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role