Player Matchup

Rama
Rama
Bexar Velleity
Rama
Level 105
God Stats
2W - 3L
1,321 SR
Queue Stats
68W - 67L
1,547 Elo+
Party 1
Bellona
Bellona
MarkTheShark180
Bellona
Level 22
God Stats
18W - 18L
1,546 SR
Queue Stats
57W - 77L
1,237 Elo+
Party 1
Vamana
Vamana
Redbeard_Kushman
Vamana
Level 7
God Stats
0W - 1L
1,706 SR
Queue Stats
2W - 7L
1,129 Elo+
Solo
Team Averages
Level 45
1,524 SR
1,304 Elo+

VS

Team Averages
Level 50
1,626 SR
1,364 Elo+
Pele
Pele
Sasquatch0228
Pele
Level 93
God Stats
2W - 0L
1,763 SR
Queue Stats
79W - 66L
1,410 Elo+
Party 2
Merlin
Merlin
Swissmaster14
Merlin
Level 48
God Stats
19W - 16L
1,514 SR
Queue Stats
88W - 82L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
bLuE LeMonBaRry
Cthulhu
Level 8
God Stats
14W - 8L
1,599 SR
Queue Stats
24W - 15L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
10,046
670
9,636
10,781
4,474
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 2
9,981
665
5,628
12,371
7,735
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
0 / 5 / 0
7,433
496
699
5,725
2,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
10,250
683
9,522
8,708
4,847
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
2 / 1 / 8
9,378
625
7,365
4,382
1,490
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 7
10,296
686
5,341
8,833
7,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
11
11
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
2
4
2
0.75
L
0
5
0
0
W
5
2
6
4
W
2
1
8
6
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,963
Damage
22,228
28,877
Taken
21,923
14,232
Mitigated
14,302
3,421
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,636
8,540
0
1,964
10,781
4,474
273
4,451
6,055
0
56,643
L
5,628
1,959
0
1,003
12,371
7,735
0
5,198
6,948
0
48,913
L
699
88
0
454
5,725
2,023
0
3,256
2,344
0
2,447
W
9,522
1,266
0
1,019
8,708
4,847
1,849
0
8,708
0
35,135
W
7,365
673
1,587
683
4,382
1,490
703
4
4,378
42,089
0
W
5,341
966
0
304
8,833
7,965
79
52
8,781
12,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
29,924
167
Minions Killed
141
0
Camps Cleared
0
608,051
Distance Traveled
806,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,046
670
105
7
0
239,197
0
L
Bellona
9,981
665
60
4
0
279,277
0
L
Vamana
7,433
496
2
0
0
89,577
0
W
Pele
10,250
683
41
3
0
298,551
0
W
Merlin
9,378
625
83
6
0
236,246
0
W
Cthulhu
10,296
686
17
1
0
271,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role