Player Matchup

Chang'e
Chang'e
DisabledDan
Chang'e
Level 89
God Stats
0W - 7L
987 SR
Queue Stats
112W - 118L
1,479 Elo+
Party 2
Merlin
Merlin
GreenSkittle203
Merlin
Level 63
God Stats
5W - 1L
1,808 SR
Queue Stats
95W - 82L
1,517 Elo+
Party 2
Ares
Ares
HannibalAteMe
Ares
Level 86
God Stats
1W - 1L
1,740 SR
Queue Stats
68W - 71L
1,474 Elo+
Party 2
Izanami
Izanami
KniteOfVoid
Izanami
Level 84
God Stats
2W - 5L
1,554 SR
Queue Stats
71W - 80L
1,453 Elo+
Party 2
Nox
Nox
Tovardelta
Nox
Level 86
God Stats
1W - 2L
1,552 SR
Queue Stats
34W - 37L
1,495 Elo+
Party 2
Team Averages
Level 82
1,528 SR
1,484 Elo+

VS

Team Averages
Level 120
1,635 SR
1,481 Elo+
Bellona
Bellona
CFH YaggleHorn
Bellona
Level 146
God Stats
7W - 0L
1,922 SR
Queue Stats
110W - 116L
1,462 Elo+
Party 1
Khepri
Khepri
SuperestNova
Khepri
Level 127
God Stats
10W - 8L
1,362 SR
Queue Stats
374W - 375L
1,447 Elo+
Solo
He Bo
He Bo
iateyobacon
He Bo
Level 142
God Stats
3W - 1L
1,641 SR
Queue Stats
66W - 67L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
parabola404
Baron Samedi
Level 105
God Stats
5W - 4L
1,501 SR
Queue Stats
383W - 384L
1,499 Elo+
Solo
Hades
Hades
yosseJL
Hades
Level 82
God Stats
2W - 0L
1,748 SR
Queue Stats
77W - 65L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DisabledDan
Chang'e
16
2 / 6 / 8
10,244
603
9,276
14,523
6,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 5 / 11
12,764
751
17,621
12,389
6,092
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 6 / 12
9,768
575
8,266
16,387
16,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
KniteOfVoid
Izanami
20
7 / 5 / 10
13,083
770
14,648
15,585
7,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 6 / 9
10,722
631
12,076
14,121
5,744
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 15
10,208
600
11,709
18,602
24,341
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
20
5 / 1 / 18
13,465
792
8,603
23,354
17,376
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 5 / 13
12,296
723
19,537
15,041
6,087
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
parabola404
Baron Samedi
19
4 / 2 / 19
11,989
705
16,320
11,199
7,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
yosseJL
Hades
20
8 / 4 / 16
12,452
732
11,511
13,683
10,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
109
17
Kills
28
28
Deaths
18
50
Assists
81
Player
Kills
Deaths
Assists
KDA
W
2
6
15
1.58
L
Chang'e
DisabledDan
Chang'e
2
6
8
1
L
4
5
11
1.9
L
0
6
12
1
L
Izanami
KniteOfVoid
Izanami
7
5
10
2.4
W
Khepri
5
1
18
14
L
4
6
9
1.42
W
9
5
13
3.1
W
Baron Samedi
parabola404
Baron Samedi
4
2
19
6.75
W
Hades
yosseJL
Hades
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,887
Damage
67,680
73,005
Taken
81,879
42,720
Mitigated
66,531
27,493
Healing
32,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,709
975
1,409
2,521
18,602
24,341
291
9,820
8,782
1,729
23,179
L
Chang'e
DisabledDan
Chang'e
9,276
1,051
9,156
4,494
14,523
6,237
0
10,731
3,792
14,061
0
L
17,621
1,217
2,020
1,100
12,389
6,092
464
9,208
3,181
49,638
0
L
8,266
387
2,226
2,121
16,387
16,841
44
13,921
2,466
11,944
0
L
Izanami
KniteOfVoid
Izanami
14,648
11,896
338
2,885
15,585
7,806
3,403
11,440
4,145
0
40,284
W
Khepri
8,603
375
135
7,913
23,354
17,376
376
14,433
8,921
28,157
0
L
12,076
1,019
1,466
1,687
14,121
5,744
810
11,986
2,135
18,996
0
W
19,537
932
2,885
3,141
15,041
6,087
868
8,017
7,024
37,010
0
W
Baron Samedi
parabola404
Baron Samedi
16,320
332
4,194
3,834
11,199
7,794
1,091
7,917
3,282
41,375
0
W
Hades
yosseJL
Hades
11,511
572
2,987
3,094
13,683
10,933
2,497
7,052
6,631
25,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,581
Gold Earned
60,410
165
Minions Killed
169
0
Camps Cleared
0
1,297,493
Distance Traveled
1,407,391
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,208
600
17
1
0
301,573
2
L
Chang'e
10,244
603
10
1
0
256,382
0
L
Merlin
12,764
751
69
4
0
260,797
2
L
Ares
9,768
575
10
1
0
274,356
0
L
Izanami
13,083
770
58
3
0
270,141
0
W
Khepri
13,465
792
23
1
0
291,631
3
L
Nox
10,722
631
18
1
0
235,817
0
W
He Bo
12,296
723
51
3
0
290,485
1
W
Baron Samedi
11,989
705
50
3
0
271,507
0
W
Hades
12,452
732
28
2
0
252,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role