Player Matchup

Chaac
Chaac
ElNegroGinra
Chaac
Level 17
God Stats
2W - 6L
1,309 SR
Queue Stats
21W - 28L
1,404 Elo+
Solo
Hun Batz
Hun Batz
Shąg
Hun Batz
Level 84
God Stats
0W - 1L
1,629 SR
Queue Stats
42W - 48L
1,445 Elo+
Party 1
Zeus
Zeus
cakeybakeyshakey
Zeus
Level 7
God Stats
11W - 10L
1,860 SR
Queue Stats
33W - 37L
1,490 Elo+
Party 1
Arachne
Arachne
early-wallaby1
Arachne
Level 7
God Stats
35W - 34L
1,399 SR
Queue Stats
35W - 34L
1,343 Elo+
Solo
Nemesis
Nemesis
elecgamer
Nemesis
Level 13
God Stats
0W - 2L
1,344 SR
Queue Stats
37W - 41L
1,443 Elo+
Solo
Team Averages
Level 26
1,508 SR
1,425 Elo+

VS

Team Averages
Level 33
1,619 SR
1,587 Elo+
Fenrir
Fenrir
Stark1ller_Alpha
Fenrir
Level 29
God Stats
4W - 0L
1,614 SR
Queue Stats
19W - 9L
1,572 Elo+
Party 2
Neith
Neith
ericcc3
Neith
Level 14
God Stats
14W - 3L
1,678 SR
Queue Stats
62W - 58L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
jarquavious66-6
Sun Wukong
Level 3
God Stats
8W - 1L
1,753 SR
Queue Stats
9W - 1L
1,721 Elo+
Party 2
Loki
Loki
legal_tacoman67
Loki
Level 100
God Stats
2W - 3L
1,552 SR
Queue Stats
39W - 31L
1,588 Elo+
Party 2
Zeus
Zeus
vito_rivas
Zeus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 22L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 9
12,389
953
16,516
26,769
14,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Shąg
Hun Batz
20
12 / 6 / 9
15,604
1,200
27,418
23,788
10,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 12 / 14
12,926
994
9,853
23,909
7,999
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 0 / 2
10,361
797
0
0
0
Nemesis
elecgamer
Nemesis
20
6 / 5 / 11
13,960
1,074
13,694
23,804
16,668
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 10
15,125
1,163
29,716
16,859
7,721
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
ericcc3
Neith
20
7 / 1 / 17
15,217
1,171
30,131
12,047
5,120
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
jarquavious66-6
Sun Wukong
20
1 / 7 / 17
12,665
974
11,424
22,708
28,036
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
10 / 6 / 9
14,527
1,117
15,232
15,152
5,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
0 / 5 / 11
12,125
933
4,748
11,866
6,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
97
23
Kills
33
33
Deaths
23
45
Assists
64
Player
Kills
Deaths
Assists
KDA
L
3
10
9
0.75
L
Hun Batz
Shąg
Hun Batz
12
6
9
2.75
W
15
4
10
5
L
2
12
14
0.75
L
0
0
2
1
L
Nemesis
elecgamer
Nemesis
6
5
11
2.3
W
Neith
ericcc3
Neith
7
1
17
15.5
W
Sun Wukong
jarquavious66-6
Sun Wukong
1
7
17
1.36
W
10
6
9
2.42
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,481
Damage
91,251
98,270
Taken
78,632
48,932
Mitigated
53,337
7,483
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,516
6,185
0
3,803
26,769
14,222
0
2,757
23,812
0
35,861
L
Hun Batz
Shąg
Hun Batz
27,418
5,145
0
0
23,788
10,043
0
844
22,844
0
57,988
W
29,716
7,400
693
2,293
16,859
7,721
0
1,471
15,388
0
44,989
L
9,853
767
78
865
23,909
7,999
0
104
23,780
23,108
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
elecgamer
Nemesis
13,694
4,483
0
2,737
23,804
16,668
0
1,043
22,661
0
48,642
W
Neith
ericcc3
Neith
30,131
19,975
0
3,114
12,047
5,120
0
2,036
10,011
0
79,810
W
Sun Wukong
jarquavious66-6
Sun Wukong
11,424
3,519
0
4,208
22,708
28,036
0
3,877
18,831
0
31,323
W
15,232
6,879
0
1,025
15,152
5,996
0
609
14,543
0
27,076
W
4,748
1,244
0
553
11,866
6,464
0
1,860
10,006
28,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,240
Gold Earned
69,659
226
Minions Killed
267
4
Camps Cleared
10
1,012,873
Distance Traveled
1,141,910
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,389
953
43
3
3
228,784
0
L
Hun Batz
15,604
1,200
88
7
0
288,345
0
W
Fenrir
15,125
1,163
20
2
4
272,029
0
L
Zeus
12,926
994
23
2
0
214,579
0
L
Arachne
10,361
797
0
0
0
897
0
L
Nemesis
13,960
1,074
72
6
1
280,268
2
W
Neith
15,217
1,171
124
10
1
240,503
0
W
Sun Wukong
12,665
974
52
4
1
235,986
0
W
Loki
14,527
1,117
21
2
0
222,400
0
W
Zeus
12,125
933
50
4
4
170,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role