Player Matchup

Susano
Susano
MiddleJupiter87
Susano
Level 104
God Stats
2W - 2L
1,188 SR
Queue Stats
218W - 166L
1,561 Elo+
Party 1
Merlin
Merlin
Sgt Clappers
Merlin
Level 43
God Stats
1W - 0L
1,736 SR
Queue Stats
25W - 14L
1,791 Elo+
Party 1
Kali
Kali
soloDoubleJJ
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,819 Elo+
Party 1
Team Averages
Level 55
1,475 SR
1,724 Elo+

VS

Team Averages
Level 92
1,485 SR
1,558 Elo+
Olorun
Olorun
DrFluffyNinja
Olorun
Level 148
God Stats
0W - 1L
1,441 SR
Queue Stats
49W - 55L
1,532 Elo+
Party 2
Heimdallr
Heimdallr
Foxshot11
Heimdallr
Level 18
God Stats
0W - 1L
1,513 SR
Queue Stats
3W - 4L
1,440 Elo+
Party 2
Ganesha
Ganesha
kittycatsoldier
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 12
11,132
742
8,135
9,766
5,781
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
17
8 / 1 / 12
12,066
804
17,838
9,020
3,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
10 / 1 / 10
12,406
827
11,377
11,779
4,639
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 1
9,018
601
4,287
14,993
3,364
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Foxshot11
Heimdallr
12
3 / 7 / 2
9,506
634
6,473
14,859
3,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 8 / 4
9,399
627
7,232
13,648
4,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
25
Kills
5
5
Deaths
25
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Heimdallr
Foxshot11
Heimdallr
3
7
2
0.57
W
7
3
12
4.33
W
Merlin
8
1
12
14
L
1
8
4
0.38
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,350
Damage
17,992
30,565
Taken
43,500
14,026
Mitigated
11,868
7,046
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,287
2,554
458
3,532
14,993
3,364
0
6,232
8,634
32,806
0
L
Heimdallr
Foxshot11
Heimdallr
6,473
4,985
0
1,407
14,859
3,950
0
7,247
7,410
0
30,610
W
8,135
625
0
325
9,766
5,781
848
4,437
5,329
0
18,140
W
Merlin
17,838
987
0
1,465
9,020
3,606
670
3,110
5,910
84,178
0
L
7,232
830
0
958
13,648
4,554
0
4,391
9,132
31,417
0
W
11,377
4,224
0
5,256
11,779
4,639
636
4,152
7,627
0
44,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
27,923
197
Minions Killed
136
0
Camps Cleared
0
786,540
Distance Traveled
708,385
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,018
601
66
4
0
215,638
1
L
Heimdallr
9,506
634
48
3
0
242,485
1
W
Susano
11,132
742
16
1
0
265,350
0
W
Merlin
12,066
804
127
8
0
244,470
2
L
Ganesha
9,399
627
22
1
0
250,262
4
W
Kali
12,406
827
54
4
0
276,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role