Player Matchup

Thor
Thor
Jean DG
Thor
Level 28
God Stats
2W - 0L
1,660 SR
Queue Stats
66W - 86L
1,233 Elo+
Party 2
Fenrir
Fenrir
Josesitosson
Fenrir
Level 29
God Stats
4W - 2L
1,917 SR
Queue Stats
87W - 74L
1,317 Elo+
Solo
Kuzenbo
Kuzenbo
Lelo vacos
Kuzenbo
Level 27
God Stats
14W - 13L
1,517 SR
Queue Stats
54W - 71L
1,258 Elo+
Party 2
Ra
Ra
MaritalCrab2955
Ra
Level 29
God Stats
9W - 3L
1,488 SR
Queue Stats
198W - 237L
1,322 Elo+
Solo
Izanami
Izanami
RaZz1448
Izanami
Level 13
God Stats
5W - 5L
1,415 SR
Queue Stats
7W - 21L
1,014 Elo+
Party 2
Team Averages
Level 25
1,599 SR
1,229 Elo+

VS

Team Averages
Level 33
1,492 SR
1,317 Elo+
Ra
Ra
AIenthus
Ra
Level 12
God Stats
2W - 2L
1,521 SR
Queue Stats
8W - 17L
1,111 Elo+
Solo
Neith
Neith
JIFDLC
Neith
Level 18
God Stats
29W - 30L
1,417 SR
Queue Stats
47W - 51L
1,252 Elo+
Solo
Bacchus
Bacchus
MONDONGOTHEKID
Bacchus
Level 122
God Stats
0W - 3L
1,456 SR
Queue Stats
13W - 25L
1,695 Elo+
Party 1
He Bo
He Bo
Thorany
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,024 Elo+
Solo
Ullr
Ullr
newgateeduardo
Ullr
Level 7
God Stats
0W - 1L
1,564 SR
Queue Stats
21W - 33L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Jean DG
Thor
10
3 / 3 / 2
5,977
543
2,783
6,115
1,904
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
10
5 / 2 / 5
6,709
610
5,269
9,455
3,218
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Lelo vacos
Kuzenbo
10
2 / 0 / 5
5,563
506
3,099
5,004
3,650
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 1 / 2
6,571
597
4,335
4,019
1,509
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
RaZz1448
Izanami
10
5 / 1 / 2
6,267
570
5,227
5,176
1,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,683
517
3,773
5,108
1,498
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
JIFDLC
Neith
9
0 / 2 / 1
5,175
470
3,904
6,607
1,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
4 / 3 / 2
6,416
583
5,116
7,407
4,283
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Thorany
He Bo
6
0 / 7 / 1
4,427
402
1,560
6,589
1,105
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 2
5,409
492
3,601
5,386
1,374
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
7
7
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Neith
JIFDLC
Neith
0
2
1
0.25
W
Thor
Jean DG
Thor
3
3
2
1.33
W
Fenrir
5
2
5
3.75
W
Kuzenbo
Lelo vacos
Kuzenbo
2
0
5
4.5
L
4
3
2
1.67
W
1
1
2
2
W
Izanami
RaZz1448
Izanami
5
1
2
6
L
He Bo
Thorany
He Bo
0
7
1
0.07
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,713
Damage
17,954
29,769
Taken
31,097
11,634
Mitigated
9,964
10,798
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,773
597
97
1,790
5,108
1,498
417
2,320
2,788
21,035
0
L
Neith
JIFDLC
Neith
3,904
1,395
198
1,702
6,607
1,704
0
1,915
4,692
0
24,184
W
Thor
Jean DG
Thor
2,783
546
0
1,128
6,115
1,904
635
1,511
4,604
0
16,682
W
Fenrir
5,269
1,111
0
4,171
9,455
3,218
0
4,107
5,348
0
33,827
W
Kuzenbo
Lelo vacos
Kuzenbo
3,099
1,754
0
2,125
5,004
3,650
327
717
4,287
9,632
0
L
5,116
988
0
1,708
7,407
4,283
252
1,860
5,547
18,746
0
W
4,335
436
40
1,213
4,019
1,509
377
2,689
1,330
40,044
0
W
Izanami
RaZz1448
Izanami
5,227
3,949
0
2,121
5,176
1,353
1,061
1,425
3,751
0
29,352
L
He Bo
Thorany
He Bo
1,560
727
0
380
6,589
1,105
54
933
5,656
10,646
0
L
3,601
1,905
0
517
5,386
1,374
743
406
4,980
0
25,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,087
Gold Earned
27,110
226
Minions Killed
156
0
Camps Cleared
0
970,194
Distance Traveled
931,300
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,683
517
30
3
0
178,110
1
L
Neith
5,175
470
39
4
0
176,736
0
W
Thor
5,977
543
27
2
0
183,218
0
W
Fenrir
6,709
610
61
6
0
211,498
0
W
Kuzenbo
5,563
506
19
2
0
194,777
3
L
Bacchus
6,416
583
16
1
0
206,037
0
W
Ra
6,571
597
70
6
0
188,586
1
W
Izanami
6,267
570
49
4
0
192,115
0
L
He Bo
4,427
402
20
2
0
170,835
0
L
Ullr
5,409
492
51
5
0
199,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role