Player Matchup

Nemesis
Nemesis
DrOuroboros
Nemesis
Level 26
God Stats
7W - 5L
1,707 SR
Queue Stats
61W - 59L
1,240 Elo+
Solo
Ra
Ra
EseFrijoler69
Ra
Level 29
God Stats
1W - 1L
1,281 SR
Queue Stats
81W - 94L
1,154 Elo+
Solo
Ares
Ares
PROMETEO98
Ares
Level 8
God Stats
2W - 3L
1,432 SR
Queue Stats
25W - 39L
1,095 Elo+
Solo
Fafnir
Fafnir
blackjoe1992
Fafnir
Level 25
God Stats
5W - 4L
1,534 SR
Queue Stats
37W - 47L
1,245 Elo+
Solo
Cthulhu
Cthulhu
rrartifact4
Cthulhu
Level 16
God Stats
4W - 5L
1,230 SR
Queue Stats
26W - 18L
1,107 Elo+
Solo
Team Averages
Level 21
1,437 SR
1,168 Elo+

VS

Team Averages
Level 14
1,334 SR
1,075 Elo+
Ymir
Ymir
COOKlESORBETTER
Ymir
Level 13
God Stats
10W - 8L
1,493 SR
Queue Stats
84W - 73L
1,148 Elo+
Party 1
Anhur
Anhur
Geelo1904
Anhur
Level 5
God Stats
1W - 3L
1,195 SR
Queue Stats
24W - 26L
994 Elo+
Party 1
Nemesis
Nemesis
ITS-A-SD-THlNG
Nemesis
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 55L
1,128 Elo+
Party 1
Kali
Kali
QuietPuppy83669
Kali
Level 7
God Stats
0W - 4L
1,133 SR
Queue Stats
15W - 29L
1,008 Elo+
Solo
Hel
Hel
pyziaslife
Hel
Level 18
God Stats
9W - 11L
1,350 SR
Queue Stats
91W - 103L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrOuroboros
Nemesis
18
18 / 1 / 2
12,671
667
16,583
15,438
6,926
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
15 / 0 / 14
11,699
616
24,546
9,428
10,666
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
6 / 2 / 17
9,713
511
7,067
14,482
12,327
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
15
7 / 3 / 7
10,900
574
10,569
14,597
10,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
rrartifact4
Cthulhu
16
2 / 0 / 21
11,476
604
12,900
12,131
11,089
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 2
7,179
378
9,139
23,343
16,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Geelo1904
Anhur
11
0 / 7 / 5
6,994
368
5,317
13,855
4,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 9 / 1
9,210
485
9,252
19,593
7,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 13 / 2
7,167
377
4,002
18,739
9,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 8 / 4
6,794
358
1,938
10,864
5,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
20
48
Kills
6
6
Deaths
49
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
Nemesis
DrOuroboros
Nemesis
18
1
2
19
W
15
0
14
22
L
Anhur
Geelo1904
Anhur
0
7
5
0.36
L
4
9
1
0.5
W
6
2
17
7.25
L
1
13
2
0.15
W
Fafnir
7
3
7
3.5
L
0
8
4
0.25
W
Cthulhu
rrartifact4
Cthulhu
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,665
Damage
29,648
66,076
Taken
86,394
51,259
Mitigated
43,237
24,303
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,139
1,750
216
3,051
23,343
16,727
0
16,470
6,581
27,016
0
W
Nemesis
DrOuroboros
Nemesis
16,583
10,759
0
4,361
15,438
6,926
1,986
1,169
14,194
0
108,038
W
24,546
4,631
3,525
5,344
9,428
10,666
2,449
1,814
7,489
80,579
0
L
Anhur
Geelo1904
Anhur
5,317
2,243
0
748
13,855
4,237
0
7,764
5,891
0
19,157
L
9,252
4,850
0
1,556
19,593
7,289
10
12,151
7,267
0
34,256
W
7,067
1,579
305
653
14,482
12,327
579
3,101
11,231
17,286
0
L
4,002
2,006
0
1,205
18,739
9,235
0
11,427
6,962
448
16,684
W
Fafnir
10,569
3,875
499
5,233
14,597
10,251
2,055
2,020
12,418
44,111
0
L
1,938
381
2,335
1,725
10,864
5,749
0
6,207
4,611
20,043
0
W
Cthulhu
rrartifact4
Cthulhu
12,900
1,099
823
3,560
12,131
11,089
202
2,683
9,268
46,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,459
Gold Earned
37,344
389
Minions Killed
172
0
Camps Cleared
0
1,739,052
Distance Traveled
1,266,043
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,179
378
42
2
0
273,801
0
W
Nemesis
12,671
667
136
7
0
448,677
0
W
Ra
11,699
616
107
6
0
314,911
0
L
Anhur
6,994
368
27
1
0
229,063
1
L
Nemesis
9,210
485
43
2
0
309,286
1
W
Ares
9,713
511
22
1
0
295,463
1
L
Kali
7,167
377
24
1
0
269,879
2
W
Fafnir
10,900
574
69
4
0
293,489
2
L
Hel
6,794
358
36
2
0
184,014
1
W
Cthulhu
11,476
604
55
3
0
386,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role