Player Matchup

Sun Wukong
Sun Wukong
Franatic
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,724 Elo+
Solo
Neith
Neith
HappyJugador
Neith
Level 18
God Stats
3W - 1L
1,665 SR
Queue Stats
33W - 31L
1,530 Elo+
Solo
Geb
Geb
InternalRehab
Geb
Level 17
God Stats
19W - 8L
1,759 SR
Queue Stats
202W - 169L
1,628 Elo+
Solo
Nu Wa
Nu Wa
JukeandRun
Nu Wa
Level 27
God Stats
1W - 3L
1,730 SR
Queue Stats
163W - 136L
1,563 Elo+
Solo
Apollo
Apollo
RustyTaterTot
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,391 Elo+
Solo
Team Averages
Level 20
1,631 SR
1,567 Elo+

VS

Team Averages
Level 21
1,594 SR
1,587 Elo+
Mulan
Mulan
Bigggdaddyyy
Mulan
Level 7
God Stats
8W - 0L
1,856 SR
Queue Stats
25W - 16L
1,652 Elo+
Solo
Neith
Neith
JustADeveloper
Neith
Level 22
God Stats
9W - 8L
1,532 SR
Queue Stats
174W - 160L
1,584 Elo+
Solo
Mercury
Mercury
NuclearEspectre
Mercury
Level 29
God Stats
2W - 1L
1,237 SR
Queue Stats
50W - 46L
1,474 Elo+
Solo
Vulcan
Vulcan
ProbablyRaging
Vulcan
Level 23
God Stats
3W - 0L
1,846 SR
Queue Stats
218W - 55L
1,891 Elo+
Party 1
Yemoja
Yemoja
aaneg2245
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Franatic
Sun Wukong
7
1 / 2 / 0
4,093
682
1,705
4,446
1,612
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 1 / 0
3,421
570
1,966
2,182
630
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 1
3,522
587
1,295
4,095
1,401
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
6
0 / 1 / 1
3,624
604
1,315
1,978
777
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

1
0 / 1 / 0
2,667
445
111
553
125

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,232
705
2,737
3,033
1,523
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 1 / 0
3,235
539
1,059
1,736
428
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 2
4,408
735
843
3,343
697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 0 / 2
5,045
841
3,385
2,469
667
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
aaneg2245
Yemoja
6
2 / 0 / 1
4,159
693
2,011
2,434
801
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Sun Wukong
Franatic
Sun Wukong
1
2
0
0.5
L
1
1
0
1
L
0
2
1
0.25
L
Nu Wa
0
1
1
0.5
W
0
1
0
0
W
2
0
2
3
W
2
0
2
3
L
0
1
0
0
W
Yemoja
aaneg2245
Yemoja
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,392
Damage
10,035
13,254
Taken
13,015
4,545
Mitigated
4,116
3,944
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,737
475
0
1,106
3,033
1,523
0
79
2,954
0
16,503
L
Sun Wukong
Franatic
Sun Wukong
1,705
229
0
2,045
4,446
1,612
0
0
4,171
0
18,399
L
1,966
840
0
614
2,182
630
0
1,297
885
0
14,154
L
1,295
337
0
1,130
4,095
1,401
0
2,027
2,068
4,562
0
L
Nu Wa
1,315
551
0
155
1,978
777
13
1,825
153
12,035
0
W
1,059
707
0
610
1,736
428
0
530
1,206
0
9,268
W
843
219
0
1,075
3,343
697
0
96
3,247
0
14,321
W
3,385
507
0
990
2,469
667
52
1,093
1,376
32,792
0
L
111
111
0
0
553
125
0
247
306
0
111
W
Yemoja
aaneg2245
Yemoja
2,011
656
106
821
2,434
801
0
812
1,622
9,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,327
Gold Earned
21,079
96
Minions Killed
157
0
Camps Cleared
0
504,934
Distance Traveled
566,691
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,232
705
37
6
0
129,409
1
L
Sun Wukong
4,093
682
38
6
0
141,886
0
L
Neith
3,421
570
31
5
0
117,078
1
L
Geb
3,522
587
8
1
0
125,493
2
L
Nu Wa
3,624
604
19
3
0
99,666
0
W
Neith
3,235
539
19
3
0
84,150
2
W
Mercury
4,408
735
28
5
0
113,166
1
W
Vulcan
5,045
841
62
10
0
121,627
1
L
Apollo
2,667
445
0
0
0
20,811
0
W
Yemoja
4,159
693
11
2
0
118,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role