Player Matchup

Cthulhu
Cthulhu
Nemuryn
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
Yunaelle
Kukulkan
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,221 Elo+
Party 1
Chang'e
Chang'e
charluda
Chang'e
Level 16
God Stats
11W - 12L
1,323 SR
Queue Stats
32W - 26L
1,480 Elo+
Party 1
Merlin
Merlin
heyluns
Merlin
Level 14
God Stats
3W - 3L
1,257 SR
Queue Stats
14W - 15L
1,454 Elo+
Party 1
Skadi
Skadi
suma_fingido
Skadi
Level 19
God Stats
3W - 0L
1,546 SR
Queue Stats
43W - 82L
1,156 Elo+
Solo
Team Averages
Level 18
1,425 SR
1,342 Elo+

VS

Team Averages
Level 21
1,478 SR
1,496 Elo+
Ra
Ra
AJMESIANO
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
FedexUyUy
Kukulkan
Level 20
God Stats
10W - 15L
1,389 SR
Queue Stats
54W - 68L
1,362 Elo+
Solo
Mercury
Mercury
Lady_Dxmon
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,331 Elo+
Solo
Neith
Neith
Pindobel
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
RhettMEW
Yemoja
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nemuryn
Cthulhu
20
10 / 0 / 22
17,135
1,142
25,374
20,345
25,782
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Yunaelle
Kukulkan
20
13 / 2 / 16
15,637
1,042
49,065
14,748
6,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
charluda
Chang'e
20
2 / 4 / 15
13,241
883
6,371
17,239
11,884
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
heyluns
Merlin
20
11 / 3 / 16
15,878
1,059
33,229
17,166
8,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 0 / 2
11,102
740
811
1,662
515
Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 11 / 4
12,367
824
6,012
23,604
7,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
FedexUyUy
Kukulkan
20
6 / 8 / 3
14,582
972
33,490
25,686
7,208
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Lady_Dxmon
Mercury
19
2 / 9 / 5
12,926
862
10,310
31,660
13,096
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Pindobel
Neith
18
0 / 5 / 5
12,100
807
7,836
19,342
5,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
RhettMEW
Yemoja
19
1 / 3 / 5
14,192
946
8,354
23,884
16,465
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
36
Kills
9
9
Deaths
36
71
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
L
Kukulkan
FedexUyUy
Kukulkan
6
8
3
0.94
L
Mercury
Lady_Dxmon
Mercury
2
9
5
0.5
W
Cthulhu
Nemuryn
Cthulhu
10
0
22
21
L
Neith
Pindobel
Neith
0
5
5
0.5
L
Yemoja
RhettMEW
Yemoja
1
3
5
1.17
W
Kukulkan
Yunaelle
Kukulkan
13
2
16
10.5
W
Chang'e
charluda
Chang'e
2
4
15
2.38
W
Merlin
heyluns
Merlin
11
3
16
6.33
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,850
Damage
66,002
71,160
Taken
124,176
52,952
Mitigated
49,860
20,553
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,012
471
742
223
23,604
7,432
0
22,212
1,392
27,683
0
L
Kukulkan
FedexUyUy
Kukulkan
33,490
2,226
1,097
2,110
25,686
7,208
0
24,390
1,296
67,383
0
L
Mercury
Lady_Dxmon
Mercury
10,310
6,120
0
0
31,660
13,096
0
27,302
4,358
0
23,539
W
Cthulhu
Nemuryn
Cthulhu
25,374
1,523
2,003
2,005
20,345
25,782
0
10,280
10,065
49,733
0
L
Neith
Pindobel
Neith
7,836
3,665
0
940
19,342
5,659
0
18,775
567
0
32,889
L
Yemoja
RhettMEW
Yemoja
8,354
581
1,579
882
23,884
16,465
0
21,360
2,524
37,109
0
W
Kukulkan
Yunaelle
Kukulkan
49,065
4,929
831
1,052
14,748
6,492
0
12,016
2,732
77,263
0
W
Chang'e
charluda
Chang'e
6,371
949
8,553
5,550
17,239
11,884
0
13,351
3,888
15,945
0
W
Merlin
heyluns
Merlin
33,229
2,152
0
208
17,166
8,279
0
11,359
5,807
68,888
0
W
811
285
135
216
1,662
515
0
850
812
0
5,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,993
Gold Earned
66,167
283
Minions Killed
266
3
Camps Cleared
4
1,146,908
Distance Traveled
1,224,499
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,367
824
58
4
1
181,072
3
L
Kukulkan
14,582
972
76
5
2
271,359
0
L
Mercury
12,926
862
24
2
1
310,861
0
W
Cthulhu
17,135
1,142
82
5
0
290,797
0
L
Neith
12,100
807
46
3
0
188,038
1
L
Yemoja
14,192
946
62
4
0
273,169
2
W
Kukulkan
15,637
1,042
82
5
1
263,041
3
W
Chang'e
13,241
883
20
1
0
272,117
1
W
Merlin
15,878
1,059
90
6
2
256,054
1
W
Skadi
11,102
740
9
1
0
64,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role