Player Matchup

Serqet
Serqet
DOGopher214
Serqet
Level 129
God Stats
2W - 0L
1,836 SR
Queue Stats
148W - 164L
1,365 Elo+
Party 1
Rama
Rama
FireManCeeJ
Rama
Level 21
God Stats
3W - 1L
1,259 SR
Queue Stats
90W - 86L
1,350 Elo+
Party 1
Yemoja
Yemoja
Kdark
Yemoja
Level 117
God Stats
17W - 25L
1,385 SR
Queue Stats
199W - 195L
1,489 Elo+
Party 1
Ra
Ra
TaNk_ThE_gOd
Ra
Level 65
God Stats
4W - 7L
1,313 SR
Queue Stats
26W - 48L
1,340 Elo+
Party 1
Izanami
Izanami
captinhappypants
Izanami
Level 85
God Stats
102W - 83L
1,616 SR
Queue Stats
197W - 200L
1,488 Elo+
Party 1
Team Averages
Level 83
1,482 SR
1,406 Elo+

VS

Team Averages
Level 46
1,542 SR
1,451 Elo+
King Arthur
King Arthur
Diegodzb2
King Arthur
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,477 Elo+
Party 2
Arachne
Arachne
Kel rgs
Arachne
Level 14
God Stats
60W - 50L
1,615 SR
Queue Stats
69W - 64L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
PintoSSJ
Cthulhu
Level 24
God Stats
25W - 26L
1,536 SR
Queue Stats
38W - 42L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
TSGPiniplejuice
Nu Wa
Level 40
God Stats
8W - 10L
1,500 SR
Queue Stats
270W - 291L
1,404 Elo+
Solo
Cupid
Cupid
l Walo l
Cupid
Level 57
God Stats
42W - 31L
1,561 SR
Queue Stats
102W - 112L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
6
0 / 1 / 0
3,891
778
254
3,410
846
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,635
727
1,143
1,310
256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Kdark
Yemoja
6
0 / 0 / 1
3,671
734
1,470
1,839
676
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,724
745
193
555
162
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 0
3,653
731
2,067
1,280
210
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diegodzb2
King Arthur
5
0 / 0 / 0
3,112
622
357
2,350
1,066
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Kel rgs
Arachne
6
1 / 0 / 0
3,845
769
475
2,537
611
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
PintoSSJ
Cthulhu
4
0 / 0 / 0
2,782
556
344
2,695
944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
2,516
503
0
0
0
Cupid
l Walo l
Cupid
5
0 / 1 / 1
3,039
608
414
2,232
425
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
0
1
0
0
L
King Arthur
Diegodzb2
King Arthur
0
0
0
0
W
0
1
0
0
W
Yemoja
Kdark
Yemoja
0
0
1
0.5
L
Arachne
Kel rgs
Arachne
1
0
0
1
L
Cthulhu
PintoSSJ
Cthulhu
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
1
1
0
1
L
Cupid
l Walo l
Cupid
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,127
Damage
1,590
8,394
Taken
9,814
2,150
Mitigated
3,046
3,218
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
254
0
0
1,586
3,410
846
0
0
3,410
0
16,352
L
King Arthur
Diegodzb2
King Arthur
357
72
0
575
2,350
1,066
0
0
2,350
0
7,790
W
1,143
1,066
0
160
1,310
256
585
0
1,210
0
11,204
W
Yemoja
Kdark
Yemoja
1,470
328
157
470
1,839
676
97
268
1,571
7,553
0
L
Arachne
Kel rgs
Arachne
475
184
0
1,695
2,537
611
0
193
2,344
0
15,515
L
Cthulhu
PintoSSJ
Cthulhu
344
0
123
623
2,695
944
0
704
1,991
4,013
0
L
0
0
0
0
0
0
0
0
0
0
0
W
193
37
0
303
555
162
0
0
555
13,251
0
W
2,067
1,843
258
284
1,280
210
545
76
1,204
0
13,948
L
Cupid
l Walo l
Cupid
414
149
222
833
2,232
425
0
766
1,466
0
6,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,574
Gold Earned
15,294
129
Minions Killed
68
0
Camps Cleared
0
497,234
Distance Traveled
410,038
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,891
778
42
8
0
103,875
0
L
King Arthur
3,112
622
16
3
0
109,399
1
W
Rama
3,635
727
18
4
0
100,113
0
W
Yemoja
3,671
734
18
4
0
97,570
0
L
Arachne
3,845
769
35
7
0
103,274
1
L
Cthulhu
2,782
556
6
1
0
103,139
0
L
Nu Wa
2,516
503
0
0
0
0
0
W
Ra
3,724
745
24
5
0
108,697
2
W
Izanami
3,653
731
27
5
0
86,979
1
L
Cupid
3,039
608
11
2
0
94,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role