Player Matchup

Ne Zha
Ne Zha
Guilty_Crown2015
Ne Zha
Level 29
God Stats
2W - 1L
1,355 SR
Queue Stats
53W - 48L
1,382 Elo+
Solo
Cthulhu
Cthulhu
WorkOrGo2Gulag
Cthulhu
Level 68
God Stats
2W - 2L
1,558 SR
Queue Stats
25W - 31L
1,263 Elo+
Solo
Nox
Nox
nhaueisen
Nox
Level 69
God Stats
5W - 2L
1,655 SR
Queue Stats
229W - 233L
1,325 Elo+
Solo
Team Averages
Level 55
1,523 SR
1,323 Elo+

VS

Team Averages
Level 64
1,624 SR
1,272 Elo+
Ra
Ra
Tetrachroma
Ra
Level 87
God Stats
13W - 13L
1,748 SR
Queue Stats
136W - 154L
1,363 Elo+
Solo
Nemesis
Nemesis
irishLunge
Nemesis
Level 23
God Stats
8W - 22L
1,428 SR
Queue Stats
41W - 81L
1,224 Elo+
Solo
Discordia
Discordia
lovethatnike
Discordia
Level 83
God Stats
2W - 1L
1,698 SR
Queue Stats
41W - 52L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 12 / 12
13,449
747
13,788
16,588
5,868
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 4 / 13
14,465
804
16,424
20,529
19,787
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
11 / 6 / 15
14,378
799
20,199
17,988
6,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 8
13,746
764
16,028
17,455
6,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
irishLunge
Nemesis
14
0 / 12 / 16
11,569
643
3,891
19,014
6,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
lovethatnike
Discordia
16
9 / 12 / 8
13,641
758
14,930
22,463
6,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
29
Kills
20
22
Deaths
29
40
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
12
12
1.25
L
11
5
8
3
W
9
4
13
3.88
L
Nemesis
irishLunge
Nemesis
0
12
16
0.67
L
Discordia
lovethatnike
Discordia
9
12
8
1.08
W
11
6
15
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,411
Damage
34,849
55,105
Taken
58,932
32,173
Mitigated
19,531
12,607
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,788
7,535
1,062
1,100
16,588
5,868
1,485
8,553
6,962
0
40,811
L
16,028
1,835
1,777
5,209
17,455
6,558
59
9,829
7,626
64,937
0
W
16,424
1,281
1,289
2,515
20,529
19,787
657
10,936
9,593
53,717
0
L
Nemesis
irishLunge
Nemesis
3,891
1,508
0
2,012
19,014
6,406
0
12,046
6,968
0
16,115
L
Discordia
lovethatnike
Discordia
14,930
1,828
0
3,732
22,463
6,567
0
14,831
7,632
43,707
0
W
20,199
1,500
318
6,323
17,988
6,518
385
11,544
6,444
54,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
38,956
181
Minions Killed
152
0
Camps Cleared
0
883,095
Distance Traveled
852,830
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,449
747
35
2
0
266,201
4
L
Ra
13,746
764
88
5
0
329,319
0
W
Cthulhu
14,465
804
65
4
0
307,952
0
L
Nemesis
11,569
643
28
2
0
291,831
0
L
Discordia
13,641
758
36
2
0
231,680
1
W
Nox
14,378
799
81
5
0
308,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role